Player Matchup

Zhong Kui
Zhong Kui
BoS Hyqe
Zhong Kui
Level 163
God Stats
27W - 30L
1,464 SR
Queue Stats
544W - 509L
1,507 Elo+
Solo
Charon
Charon
Clockwork4ngel
Charon
Level 114
God Stats
6W - 6L
1,500 SR
Queue Stats
146W - 116L
1,565 Elo+
Party 2
Hachiman
Hachiman
HernanG17
Hachiman
Level 57
God Stats
2W - 0L
1,227 SR
Queue Stats
6W - 4L
1,472 Elo+
Solo
Neith
Neith
ShadeKhan
Neith
Level 164
God Stats
26W - 13L
1,656 SR
Queue Stats
502W - 486L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
TrueMercury
Ao Kuang
Level 117
God Stats
17W - 8L
1,824 SR
Queue Stats
146W - 110L
1,574 Elo+
Party 2
Team Averages
Level 123
1,534 SR
1,525 Elo+

VS

Team Averages
Level 122
1,541 SR
1,516 Elo+
Heimdallr
Heimdallr
NiferNoK
Heimdallr
Level 145
God Stats
1W - 5L
1,717 SR
Queue Stats
67W - 75L
1,502 Elo+
Party 1
Surtr
Surtr
PapaPrimoGolf
Surtr
Level 142
God Stats
15W - 17L
1,533 SR
Queue Stats
101W - 109L
1,542 Elo+
Solo
Janus
Janus
Pimpetigo
Janus
Level 45
God Stats
3W - 5L
1,384 SR
Queue Stats
102W - 114L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
TC_Uzumaki
Sylvanus
Level 158
God Stats
1W - 4L
1,389 SR
Queue Stats
277W - 277L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
lLoveIl
Guan Yu
Level 122
God Stats
1W - 1L
1,683 SR
Queue Stats
244W - 234L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoS Hyqe
Zhong Kui
14
0 / 0 / 5
8,524
501
9,868
10,322
8,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 3
8,689
511
6,297
10,339
8,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
HernanG17
Hachiman
14
1 / 0 / 1
8,672
510
4,075
5,976
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ShadeKhan
Neith
16
0 / 2 / 3
9,843
579
6,740
11,243
3,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
TrueMercury
Ao Kuang
17
9 / 2 / 2
10,343
608
15,191
18,495
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NiferNoK
Heimdallr
13
0 / 1 / 1
8,158
480
5,437
8,585
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 1
8,049
473
8,678
20,455
11,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Pimpetigo
Janus
15
2 / 4 / 2
8,557
503
6,509
10,112
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TC_Uzumaki
Sylvanus
13
0 / 1 / 2
7,131
419
4,664
10,083
8,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
lLoveIl
Guan Yu
16
1 / 2 / 2
9,139
538
7,549
15,158
16,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
5
5
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoS Hyqe
Zhong Kui
0
0
5
2.5
W
2
1
3
3.5
W
Hachiman
HernanG17
Hachiman
1
0
1
1.5
L
Heimdallr
NiferNoK
Heimdallr
0
1
1
0.5
L
2
5
1
0.5
L
Janus
Pimpetigo
Janus
2
4
2
0.75
W
Neith
ShadeKhan
Neith
0
2
3
0.75
L
Sylvanus
TC_Uzumaki
Sylvanus
0
1
2
1
W
Ao Kuang
TrueMercury
Ao Kuang
9
2
2
5
L
Guan Yu
lLoveIl
Guan Yu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,171
Damage
32,837
56,375
Taken
64,393
31,009
Mitigated
45,083
27,668
Healing
21,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoS Hyqe
Zhong Kui
9,868
1,055
0
6,258
10,322
8,385
0
3,218
6,842
58,549
0
W
6,297
1,016
0
3,019
10,339
8,278
72
2,537
7,728
32,112
0
W
Hachiman
HernanG17
Hachiman
4,075
1,663
0
2,808
5,976
2,366
1,548
1,289
4,685
0
58,696
L
Heimdallr
NiferNoK
Heimdallr
5,437
2,154
0
2,538
8,585
3,909
76
3,762
4,651
0
60,336
L
8,678
3,770
359
7,636
20,455
11,225
0
12,880
7,320
439
66,614
L
Janus
Pimpetigo
Janus
6,509
480
0
2,077
10,112
4,390
0
5,302
4,616
60,356
0
W
Neith
ShadeKhan
Neith
6,740
2,067
0
5,266
11,243
3,864
511
861
10,348
0
84,367
L
Sylvanus
TC_Uzumaki
Sylvanus
4,664
1,191
1,556
2,851
10,083
8,703
34
5,187
4,754
32,086
11,660
W
Ao Kuang
TrueMercury
Ao Kuang
15,191
5,163
0
10,317
18,495
8,116
0
2,761
15,644
96,624
0
L
Guan Yu
lLoveIl
Guan Yu
7,549
1,079
324
3,685
15,158
16,856
0
3,899
11,249
0
69,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
41,034
520
Minions Killed
487
0
Camps Cleared
0
1,571,917
Distance Traveled
1,600,049
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,524
501
108
6
0
305,178
4
W
Charon
8,689
511
34
2
0
325,124
2
W
Hachiman
8,672
510
118
7
0
277,171
6
L
Heimdallr
8,158
480
112
7
0
299,346
0
L
Surtr
8,049
473
87
5
0
351,621
4
L
Janus
8,557
503
107
6
0
301,255
3
W
Neith
9,843
579
132
8
0
291,370
4
L
Sylvanus
7,131
419
60
4
0
282,721
5
W
Ao Kuang
10,343
608
128
8
0
373,074
1
L
Guan Yu
9,139
538
121
7
0
365,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role