Player Matchup

Anubis
Anubis
IJ Preston92
Anubis
Level 37
God Stats
27W - 26L
1,437 SR
Queue Stats
63W - 81L
1,417 Elo+
Solo
Hou Yi
Hou Yi
KuźminPL
Hou Yi
Level 90
God Stats
3W - 7L
1,322 SR
Queue Stats
9W - 10L
1,342 Elo+
Party 3
Charon
Charon
SynekOFK
Charon
Level 62
God Stats
52W - 49L
1,582 SR
Queue Stats
122W - 162L
1,417 Elo+
Party 3
Tyr
Tyr
chefboyaya
Tyr
Level 36
God Stats
3W - 9L
1,396 SR
Queue Stats
111W - 110L
1,442 Elo+
Party 2
Ravana
Ravana
feezy57
Ravana
Level 34
God Stats
1W - 3L
1,220 SR
Queue Stats
28W - 31L
1,334 Elo+
Party 2
Team Averages
Level 52
1,391 SR
1,391 Elo+

VS

Team Averages
Level 116
1,407 SR
1,480 Elo+
Thanatos
Thanatos
JinSakai1595
Thanatos
Level 74
God Stats
4W - 6L
1,398 SR
Queue Stats
78W - 69L
1,497 Elo+
Party 1
Thoth
Thoth
Krueptus
Thoth
Level 145
God Stats
2W - 2L
1,075 SR
Queue Stats
308W - 313L
1,482 Elo+
Party 1
King Arthur
King Arthur
Osman_45_
King Arthur
Level 109
God Stats
2W - 0L
1,477 SR
Queue Stats
77W - 85L
1,508 Elo+
Party 1
Apollo
Apollo
UTQdrag534
Apollo
Level 146
God Stats
6W - 4L
1,592 SR
Queue Stats
192W - 208L
1,442 Elo+
Solo
Aphrodite
Aphrodite
valkyree
Aphrodite
Level 104
God Stats
9W - 12L
1,495 SR
Queue Stats
234W - 241L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 3 / 2
6,885
383
3,734
10,112
4,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
KuźminPL
Hou Yi
15
0 / 4 / 2
8,362
465
4,344
11,907
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
SynekOFK
Charon
13
2 / 1 / 1
8,483
471
5,575
13,873
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 1 / 1
7,932
441
4,159
13,919
9,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
feezy57
Ravana
14
1 / 1 / 1
8,266
459
5,714
10,613
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JinSakai1595
Thanatos
15
2 / 1 / 3
9,030
502
5,141
13,113
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Krueptus
Thoth
15
3 / 1 / 2
9,524
529
14,491
8,732
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Osman_45_
King Arthur
17
1 / 0 / 2
11,148
619
7,016
10,742
13,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
UTQdrag534
Apollo
19
4 / 0 / 2
12,006
667
7,845
8,376
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
valkyree
Aphrodite
14
0 / 1 / 4
8,499
472
4,249
9,214
3,720
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
10
10
Deaths
3
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
2
0.33
W
Thanatos
JinSakai1595
Thanatos
2
1
3
3.5
W
Thoth
Krueptus
Thoth
3
1
2
4
L
Hou Yi
KuźminPL
Hou Yi
0
4
2
0.25
W
King Arthur
Osman_45_
King Arthur
1
0
2
2
L
Charon
SynekOFK
Charon
2
1
1
2.5
W
Apollo
UTQdrag534
Apollo
4
0
2
5
L
0
1
1
0.5
L
Ravana
feezy57
Ravana
1
1
1
1.5
W
Aphrodite
valkyree
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
38,742
60,424
Taken
50,177
34,917
Mitigated
29,942
15,443
Healing
26,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,734
65
0
1,792
10,112
4,029
385
7,659
2,453
49,347
0
W
Thanatos
JinSakai1595
Thanatos
5,141
774
0
9,616
13,113
5,272
1,586
970
12,143
0
70,887
W
Thoth
Krueptus
Thoth
14,491
545
0
2,414
8,732
3,358
1,324
3,308
5,424
77,614
0
L
Hou Yi
KuźminPL
Hou Yi
4,344
2,872
0
3,291
11,907
4,640
35
866
11,041
0
71,168
W
King Arthur
Osman_45_
King Arthur
7,016
389
0
553
10,742
13,123
526
0
10,742
350
91,760
L
Charon
SynekOFK
Charon
5,575
837
0
3,586
13,873
11,843
464
6,349
7,524
34,279
0
W
Apollo
UTQdrag534
Apollo
7,845
4,082
0
3,630
8,376
4,469
3,609
791
7,585
0
106,246
L
4,159
78
0
4,202
13,919
9,518
0
974
12,945
0
54,062
L
Ravana
feezy57
Ravana
5,714
1,390
0
2,572
10,613
4,887
29
3,095
7,518
0
76,351
W
Aphrodite
valkyree
Aphrodite
4,249
630
4,664
5,944
9,214
3,720
1,358
4,240
4,974
43,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,928
Gold Earned
50,207
456
Minions Killed
608
0
Camps Cleared
0
1,724,421
Distance Traveled
1,639,705
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,885
383
71
4
0
299,649
0
W
Thanatos
9,030
502
89
5
0
348,513
0
W
Thoth
9,524
529
98
5
0
354,109
0
L
Hou Yi
8,362
465
127
7
0
300,891
2
W
King Arthur
11,148
619
153
9
0
306,476
2
L
Charon
8,483
471
54
3
0
327,608
5
W
Apollo
12,006
667
185
10
0
325,236
6
L
Tyr
7,932
441
100
6
0
407,893
4
L
Ravana
8,266
459
104
6
0
388,380
5
W
Aphrodite
8,499
472
83
5
0
305,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role