Player Matchup

Shiva
Shiva
Gaias Song
Shiva
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
217W - 201L
1,523 Elo+
Solo
Tyr
Tyr
HotXxmanxX420
Tyr
Level 126
God Stats
1W - 3L
1,315 SR
Queue Stats
196W - 199L
1,520 Elo+
Solo
Freya
Freya
KBThriller
Freya
Level 79
God Stats
7W - 4L
1,714 SR
Queue Stats
85W - 95L
1,471 Elo+
Solo
Raijin
Raijin
Po1skaUnit3d511
Raijin
Level 112
God Stats
3W - 2L
1,618 SR
Queue Stats
53W - 41L
1,527 Elo+
Solo
Pele
Pele
Starkk52
Pele
Level 108
God Stats
2W - 0L
1,787 SR
Queue Stats
19W - 17L
1,601 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,528 Elo+

VS

Team Averages
Level 122
1,555 SR
1,489 Elo+
Osiris
Osiris
Daslothman93
Osiris
Level 149
God Stats
2W - 3L
1,869 SR
Queue Stats
221W - 213L
1,471 Elo+
Solo
Bastet
Bastet
DopeChops
Bastet
Level 124
God Stats
21W - 24L
1,278 SR
Queue Stats
397W - 419L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Hemanfreak92
Nu Wa
Level 82
God Stats
88W - 65L
1,535 SR
Queue Stats
137W - 127L
1,511 Elo+
Solo
Ullr
Ullr
Plump420
Ullr
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 203L
1,518 Elo+
Solo
Hel
Hel
k1000osilva
Hel
Level 127
God Stats
15W - 15L
1,590 SR
Queue Stats
449W - 445L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
9
0 / 0 / 7
5,828
583
3,818
8,119
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 2
4,857
486
3,074
8,085
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
11
8 / 0 / 0
6,465
647
5,987
6,763
2,269
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 0 / 1
5,661
566
2,499
4,100
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
10
1 / 2 / 2
5,396
540
4,656
8,084
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 0 / 1
6,729
673
4,499
8,590
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
DopeChops
Bastet
9
0 / 1 / 1
4,895
490
5,392
8,535
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 5 / 1
5,417
542
3,589
6,471
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
6
0 / 3 / 0
4,328
433
2,402
5,223
1,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 1
5,372
537
2,569
6,290
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
0
1
3.5
L
Bastet
DopeChops
Bastet
0
1
1
0.5
W
Shiva
0
0
7
3.5
L
2
5
1
0.5
W
1
3
2
0.67
W
Freya
8
0
0
8
L
Ullr
0
3
0
0
W
1
0
1
1.5
W
Pele
1
2
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
18,451
35,151
Taken
35,109
16,008
Mitigated
17,005
13,283
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,499
1,363
0
4,671
8,590
8,204
0
0
8,237
0
41,502
L
Bastet
DopeChops
Bastet
5,392
1,276
0
2,510
8,535
2,750
0
1,170
7,365
0
33,852
W
Shiva
3,818
758
738
3,353
8,119
5,411
0
2,112
5,892
0
20,563
L
3,589
1,411
82
837
6,471
2,220
0
4,004
2,467
28,045
0
W
3,074
242
0
2,394
8,085
4,242
0
177
7,908
0
20,424
W
Freya
5,987
2,174
0
4,485
6,763
2,269
0
2,042
4,721
48,703
2,685
L
Ullr
2,402
1,154
0
623
5,223
1,609
0
1,942
3,281
0
21,392
W
2,499
203
0
1,114
4,100
1,445
0
1,213
2,753
47,963
0
W
Pele
4,656
1,352
0
1,199
8,084
2,641
15
345
7,719
0
42,191
L
2,569
46
360
2,180
6,290
2,222
0
1,370
4,837
39,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
26,741
296
Minions Killed
281
0
Camps Cleared
0
1,040,518
Distance Traveled
892,333
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,729
673
71
7
0
170,415
0
L
Bastet
4,895
490
47
5
0
226,139
1
W
Shiva
5,828
583
27
3
0
216,944
3
L
Nu Wa
5,417
542
52
5
0
181,873
0
W
Tyr
4,857
486
31
3
0
204,055
0
W
Freya
6,465
647
87
9
0
191,012
2
L
Ullr
4,328
433
35
4
0
130,892
0
W
Raijin
5,661
566
86
9
0
185,184
0
W
Pele
5,396
540
65
7
0
243,323
0
L
Hel
5,372
537
76
8
0
183,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role