Player Matchup

Cupid
Cupid
Diamond IV
 
Cupid
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
Skarmore
Discordia
Diamond III
Level 155
God Stats
15W - 12L
1,640 SR
Queue Stats
639W - 650L
2,074 MMR
Party 2
Ares
Ares
Platinum I
cesaryalba1999x
Ares
Platinum I
Level 158
God Stats
23W - 26L
1,581 SR
Queue Stats
998W - 1,173L
2,107 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,574 SR
1,893 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 104
1,689 SR
2,141 MMR
Rama
Rama
Diamond I
iDntFailBasics
Rama
Diamond I
Level 102
God Stats
90W - 61L
1,713 SR
Queue Stats
446W - 423L
2,383 MMR
Solo
Raijin
Raijin
Diamond II
lZarakil
Raijin
Diamond II
Level 66
God Stats
9W - 3L
1,750 SR
Queue Stats
43W - 24L
2,114 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
nKise
Gilgamesh
Diamond IV
Level 144
God Stats
31W - 21L
1,603 SR
Queue Stats
201W - 177L
1,927 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 4 / 5
10,493
807
8,119
11,475
5,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Skarmore
Discordia
12
1 / 5 / 5
9,399
723
13,831
8,511
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 6 / 4
10,598
815
9,945
18,181
22,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
AchillesKuzenboAphroditeXbalanqueThoth

VS

Bans
Morgan Le FayCharonHou YiSobekHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
11,515
886
15,076
11,673
4,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Raijin
lZarakil
Raijin
15
5 / 3 / 7
11,328
871
10,052
8,762
3,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
nKise
Gilgamesh
13
4 / 5 / 9
11,203
862
7,704
17,141
16,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
15
15
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
5
1.38
L
Discordia
Skarmore
Discordia
1
5
5
0.7
L
5
6
4
1.17
W
6
1
6
9
W
Raijin
lZarakil
Raijin
5
3
7
2.83
W
Gilgamesh
nKise
Gilgamesh
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,895
Damage
32,832
38,167
Taken
37,576
31,381
Mitigated
24,584
3,555
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,119
4,726
371
1,932
11,475
5,163
608
3,827
7,648
0
39,937
L
Discordia
Skarmore
Discordia
13,831
511
0
630
8,511
4,032
0
1,944
6,567
42,983
0
L
9,945
996
0
622
18,181
22,186
0
4,565
13,616
19,696
0
W
15,076
12,473
0
4,334
11,673
4,584
2,497
7,533
3,828
0
50,585
W
Raijin
lZarakil
Raijin
10,052
265
0
1,754
8,762
3,419
677
5,432
3,132
64,545
0
W
Gilgamesh
nKise
Gilgamesh
7,704
1,261
0
2,299
17,141
16,581
170
10,277
6,537
0
17,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
34,046
132
Minions Killed
171
0
Camps Cleared
0
667,424
Distance Traveled
682,956
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,493
807
60
5
0
230,544
2
L
Discordia
9,399
723
60
5
0
217,169
0
L
Ares
10,598
815
12
1
0
219,711
1
W
Rama
11,515
886
64
5
0
225,213
1
W
Raijin
11,328
871
90
7
0
220,444
0
W
Gilgamesh
11,203
862
17
1
0
237,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role