Player Matchup

Bellona
Bellona
ASMRspay
Bellona
Level 84
God Stats
2W - 1L
1,496 SR
Queue Stats
19W - 32L
1,293 Elo+
Party 2
Ymir
Ymir
BosnaMyLove
Ymir
Level 61
God Stats
18W - 26L
1,344 SR
Queue Stats
18W - 29L
1,293 Elo+
Party 2
Anhur
Anhur
CosaNostra-385i
Anhur
Level 15
God Stats
8W - 12L
1,206 SR
Queue Stats
10W - 16L
1,227 Elo+
Party 2
Pele
Pele
HawkEyeBen
Pele
Level 54
God Stats
6W - 4L
1,483 SR
Queue Stats
184W - 178L
1,380 Elo+
Party 1
Atlas
Atlas
IronManSam HD
Atlas
Level 103
God Stats
26W - 9L
1,581 SR
Queue Stats
284W - 271L
1,408 Elo+
Party 1
Team Averages
Level 63
1,422 SR
1,320 Elo+

VS

Team Averages
Level 92
1,474 SR
1,459 Elo+
Chang'e
Chang'e
AviDevil
Chang'e
Level 97
God Stats
2W - 3L
1,543 SR
Queue Stats
198W - 189L
1,487 Elo+
Solo
Artemis
Artemis
Mr-Sensenmann1
Artemis
Level 85
God Stats
5W - 1L
1,784 SR
Queue Stats
263W - 259L
1,460 Elo+
Solo
Lancelot
Lancelot
Mullcih1
Lancelot
Level 116
God Stats
26W - 46L
1,388 SR
Queue Stats
1,003W - 972L
1,456 Elo+
Solo
Surtr
Surtr
Oll13 1201
Surtr
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
186W - 164L
1,404 Elo+
Solo
Charon
Charon
holyharley
Charon
Level 97
God Stats
0W - 4L
1,153 SR
Queue Stats
157W - 138L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASMRspay
Bellona
13
0 / 0 / 0
7,815
601
5,905
10,860
11,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 1
6,634
510
1,575
8,450
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 0
6,072
467
1,963
7,124
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 2
7,922
609
6,802
9,824
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 0 / 4
8,806
677
6,345
8,943
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AviDevil
Chang'e
12
0 / 4 / 0
6,633
510
4,917
9,237
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 0
5,845
450
4,958
3,520
1,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Mullcih1
Lancelot
13
1 / 3 / 0
7,136
549
5,899
11,027
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
12
0 / 0 / 0
6,364
490
5,002
10,124
8,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
holyharley
Charon
10
0 / 1 / 0
6,324
486
4,712
6,836
3,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
ASMRspay
Bellona
0
0
0
0
L
Chang'e
AviDevil
Chang'e
0
4
0
0
W
0
0
1
0.5
W
1
1
0
1
W
5
1
2
6
W
3
0
4
5
L
1
1
0
1
L
Lancelot
Mullcih1
Lancelot
1
3
0
0.33
L
Surtr
0
0
0
0
L
Charon
holyharley
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
25,488
45,201
Taken
40,744
28,306
Mitigated
20,880
12,856
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ASMRspay
Bellona
5,905
3,611
0
4,435
10,860
11,112
640
241
10,619
0
61,151
L
Chang'e
AviDevil
Chang'e
4,917
570
200
2,071
9,237
3,100
0
3,849
5,049
51,474
0
W
1,575
301
158
2,433
8,450
6,038
0
2,040
6,410
23,886
0
W
1,963
883
0
3,296
7,124
2,571
935
2,618
4,506
0
39,652
W
6,802
1,412
0
1,437
9,824
3,749
0
1,876
7,948
0
55,917
W
6,345
1,887
0
1,097
8,943
4,836
406
3,095
5,848
58,120
1,079
L
4,958
1,359
0
0
3,520
1,349
0
474
3,046
0
34,874
L
Lancelot
Mullcih1
Lancelot
5,899
956
0
540
11,027
4,551
0
1,714
9,176
0
71,156
L
Surtr
5,002
1,649
0
1,302
10,124
8,093
0
0
10,124
528
40,992
L
Charon
holyharley
Charon
4,712
788
1,180
2,089
6,836
3,787
76
1,101
5,735
30,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,249
Gold Earned
32,302
387
Minions Killed
360
0
Camps Cleared
0
1,340,122
Distance Traveled
1,248,897
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,815
601
99
8
0
253,858
0
L
Chang'e
6,633
510
81
6
0
250,465
0
W
Ymir
6,634
510
30
2
0
252,180
5
W
Anhur
6,072
467
72
6
0
231,805
0
W
Pele
7,922
609
64
5
0
310,331
0
W
Atlas
8,806
677
122
9
0
291,948
0
L
Artemis
5,845
450
65
5
0
210,150
0
L
Lancelot
7,136
549
105
8
0
292,471
0
L
Surtr
6,364
490
64
5
0
263,686
0
L
Charon
6,324
486
45
3
0
232,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role