Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Mido1997
Thoth
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,352 Elo+
Party 3
Yu Huang
Yu Huang
Ryan Parky 11
Yu Huang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,343 Elo+
Party 3
Pele
Pele
arnaudlebinome
Pele
Level 107
God Stats
11W - 6L
1,790 SR
Queue Stats
293W - 284L
1,522 Elo+
Solo
Team Averages
Level 149
1,558 SR
1,444 Elo+

VS

Team Averages
Level 135
1,567 SR
1,490 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KuroAshiG31
Medusa
Level 125
God Stats
10W - 3L
1,719 SR
Queue Stats
162W - 152L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
Riepwnz
Ah Puch
Level 120
God Stats
27W - 17L
1,572 SR
Queue Stats
457W - 436L
1,471 Elo+
Solo
Pele
Pele
SoBM
Pele
Level 130
God Stats
12W - 8L
1,558 SR
Queue Stats
276W - 250L
1,528 Elo+
Solo
Ares
Ares
YouTubeChemoney
Ares
Level 157
God Stats
4W - 2L
1,486 SR
Queue Stats
167W - 176L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 0
6,707
671
4,690
6,386
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
 
Ares
9
0 / 0 / 3
5,849
585
2,955
7,658
5,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Mido1997
Thoth
11
1 / 1 / 0
6,001
600
2,226
5,317
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Ryan Parky 11
Yu Huang
9
0 / 5 / 0
5,479
548
4,301
7,673
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
5,407
541
4,931
7,675
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 4
6,345
635
4,427
8,244
5,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
0 / 1 / 1
5,225
523
3,884
7,564
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Riepwnz
Ah Puch
10
2 / 1 / 2
5,871
587
6,547
5,033
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
SoBM
Pele
11
3 / 1 / 3
6,436
644
4,419
8,176
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 1 / 3
5,640
564
2,697
10,113
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
0
2
L
Ares
 
Ares
0
0
3
1.5
W
Hercules
 
Hercules
2
0
4
4
W
Medusa
0
1
1
0.5
L
Thoth
Mido1997
Thoth
1
1
0
1
W
Ah Puch
Riepwnz
Ah Puch
2
1
2
3
L
Yu Huang
Ryan Parky 11
Yu Huang
0
5
0
0
W
Pele
SoBM
Pele
3
1
3
4.5
W
3
1
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
21,974
34,709
Taken
39,130
15,565
Mitigated
18,571
9,250
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,690
2,594
0
3,056
6,386
2,213
830
414
5,972
0
49,641
L
Ares
 
Ares
2,955
312
0
2,763
7,658
5,958
0
2,342
5,316
18,902
0
W
Hercules
 
Hercules
4,427
1,626
0
3,672
8,244
5,424
0
4,433
3,811
0
37,366
W
Medusa
3,884
2,462
0
2,518
7,564
2,408
0
928
6,636
0
33,276
L
Thoth
Mido1997
Thoth
2,226
203
0
1,660
5,317
1,887
0
3,128
2,189
51,715
0
W
Ah Puch
Riepwnz
Ah Puch
6,547
132
0
2,013
5,033
1,582
0
1,905
3,128
43,868
0
L
Yu Huang
Ryan Parky 11
Yu Huang
4,301
536
0
1,307
7,673
2,763
0
1,083
6,590
35,250
0
W
Pele
SoBM
Pele
4,419
686
0
3,619
8,176
2,594
0
731
7,445
0
48,747
W
2,697
422
0
1,734
10,113
6,563
0
1,485
8,628
12,118
0
L
4,931
1,307
0
464
7,675
2,744
0
2,277
5,398
0
38,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,443
Gold Earned
29,517
342
Minions Killed
292
0
Camps Cleared
0
1,067,785
Distance Traveled
1,091,802
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,707
671
97
10
0
195,239
2
L
Ares
5,849
585
16
2
0
227,709
2
W
Hercules
6,345
635
68
7
0
227,391
0
W
Medusa
5,225
523
55
6
0
215,603
2
L
Thoth
6,001
600
115
12
0
222,160
0
W
Ah Puch
5,871
587
72
7
0
198,921
0
L
Yu Huang
5,479
548
52
5
0
203,709
0
W
Pele
6,436
644
80
8
0
224,323
1
W
Ares
5,640
564
17
2
0
225,564
3
L
Pele
5,407
541
62
6
0
218,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role