Player Matchup

Vamana
Vamana
Macloven611
Vamana
Level 147
God Stats
29W - 25L
1,499 SR
Queue Stats
607W - 585L
1,515 Elo+
Solo
Medusa
Medusa
REDDRAGONAC3S
Medusa
Level 39
God Stats
5W - 3L
1,838 SR
Queue Stats
28W - 31L
1,267 Elo+
Party 1
Ares
Ares
SlurpySarp
Ares
Level 109
God Stats
3W - 1L
1,585 SR
Queue Stats
52W - 57L
1,473 Elo+
Party 2
Arachne
Arachne
WaveKOL
Arachne
Level 64
God Stats
2W - 0L
1,801 SR
Queue Stats
19W - 26L
1,344 Elo+
Party 2
Hera
Hera
verndog0806
Hera
Level 125
God Stats
1W - 2L
1,566 SR
Queue Stats
3W - 11L
1,099 Elo+
Party 1
Team Averages
Level 97
1,658 SR
1,340 Elo+

VS

Team Averages
Level 104
1,511 SR
1,467 Elo+
Hachiman
Hachiman
Docterstrang870
Hachiman
Level 144
God Stats
0W - 3L
1,348 SR
Queue Stats
32W - 43L
1,424 Elo+
Solo
Osiris
Osiris
EKGamerPR150
Osiris
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,476 Elo+
Solo
Yemoja
Yemoja
GabsRo2002
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Jackerboi
Merlin
Level 108
God Stats
23W - 12L
1,639 SR
Queue Stats
123W - 101L
1,505 Elo+
Solo
Fenrir
Fenrir
VIDA ANIME
Fenrir
Level 144
God Stats
12W - 13L
1,570 SR
Queue Stats
260W - 258L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 0 / 1
7,184
513
8,369
10,606
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 2
6,973
498
6,500
7,942
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 1
9,207
658
10,192
13,213
17,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
WaveKOL
Arachne
13
0 / 1 / 1
7,100
507
3,229
9,805
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 1
9,172
655
10,530
7,346
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 1 / 0
6,815
487
8,670
12,567
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
11
1 / 3 / 1
7,002
500
8,817
17,332
16,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
GabsRo2002
Yemoja
10
0 / 1 / 0
6,376
455
2,129
8,015
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Jackerboi
Merlin
12
0 / 3 / 2
6,630
474
1,164
5,873
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
VIDA ANIME
Fenrir
13
4 / 3 / 0
7,571
541
5,999
15,060
7,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
6
6
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
1
0
1
L
Osiris
1
3
1
0.5
L
Yemoja
GabsRo2002
Yemoja
0
1
0
0
L
Merlin
Jackerboi
Merlin
0
3
2
0.33
W
Vamana
2
0
1
2.5
W
2
2
2
1.5
W
3
2
1
1.75
L
Fenrir
VIDA ANIME
Fenrir
4
3
0
1.33
W
Arachne
WaveKOL
Arachne
0
1
1
0.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
26,779
48,912
Taken
58,847
33,024
Mitigated
34,655
15,203
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,670
4,254
0
4,100
12,567
4,563
282
2,203
10,364
0
69,600
L
Osiris
8,817
2,691
0
3,198
17,332
16,090
0
8,427
8,905
3,390
48,182
L
Yemoja
GabsRo2002
Yemoja
2,129
761
4,470
2,715
8,015
4,655
100
1,889
6,126
11,932
0
L
Merlin
Jackerboi
Merlin
1,164
49
0
762
5,873
2,222
0
3,267
2,606
38,392
0
W
Vamana
8,369
2,592
0
3,684
10,606
6,316
360
1,932
8,674
0
54,337
W
6,500
2,562
349
486
7,942
2,909
669
742
7,200
0
39,510
W
10,192
2,173
0
2,337
13,213
17,239
0
400
12,813
50,311
363
L
Fenrir
VIDA ANIME
Fenrir
5,999
2,139
0
1,365
15,060
7,125
0
4,573
10,487
0
52,261
W
Arachne
WaveKOL
Arachne
3,229
2,130
0
6,169
9,805
3,639
0
723
9,082
0
52,264
W
10,530
2,270
70
2,108
7,346
2,921
444
534
6,812
87,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,636
Gold Earned
34,394
464
Minions Killed
386
0
Camps Cleared
0
1,436,339
Distance Traveled
1,210,801
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,815
487
116
8
0
234,038
0
L
Osiris
7,002
500
84
6
0
263,375
0
L
Yemoja
6,376
455
25
2
0
223,195
7
L
Merlin
6,630
474
74
5
0
209,980
0
W
Vamana
7,184
513
76
5
0
300,583
3
W
Medusa
6,973
498
74
5
0
290,477
0
W
Ares
9,207
658
74
5
0
247,228
0
L
Fenrir
7,571
541
87
6
0
280,213
0
W
Arachne
7,100
507
85
6
0
335,660
0
W
Hera
9,172
655
155
11
0
262,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role