Player Matchup

Ah Puch
Ah Puch
ExoticFruitt
Ah Puch
Level 137
God Stats
2W - 0L
1,231 SR
Queue Stats
44W - 38L
1,577 Elo+
Party 1
Discordia
Discordia
FreddosCousin
Discordia
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 144L
1,549 Elo+
Solo
Artemis
Artemis
Hydragonair
Artemis
Level 100
God Stats
2W - 0L
1,711 SR
Queue Stats
27W - 20L
1,585 Elo+
Party 1
Mercury
Mercury
Life203
Mercury
Level 107
God Stats
7W - 8L
1,240 SR
Queue Stats
764W - 761L
1,489 Elo+
Solo
Khepri
Khepri
PyttUtanförPanna
Khepri
Level 126
God Stats
14W - 14L
1,672 SR
Queue Stats
315W - 310L
1,499 Elo+
Solo
Team Averages
Level 114
1,471 SR
1,540 Elo+

VS

Team Averages
Level 96
1,507 SR
1,533 Elo+
Izanami
Izanami
Flamurinsky
Izanami
Level 106
God Stats
9W - 13L
1,613 SR
Queue Stats
206W - 198L
1,502 Elo+
Solo
Charon
Charon
KASPERosten
Charon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,504 Elo+
Solo
Bakasura
Bakasura
Sbaatk
Bakasura
Level 114
God Stats
4W - 3L
1,459 SR
Queue Stats
292W - 275L
1,535 Elo+
Solo
Raijin
Raijin
Scavy2
Raijin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 58L
1,579 Elo+
Solo
Nemesis
Nemesis
bfc187
Nemesis
Level 68
God Stats
10W - 16L
1,463 SR
Queue Stats
243W - 189L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ExoticFruitt
Ah Puch
13
2 / 2 / 3
8,084
577
6,691
11,089
6,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
FreddosCousin
Discordia
14
6 / 1 / 5
8,491
607
11,199
7,303
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Hydragonair
Artemis
14
2 / 1 / 2
8,031
574
7,539
8,089
4,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Life203
Mercury
12
5 / 3 / 3
7,729
552
5,561
11,809
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 8
7,535
538
4,123
6,630
4,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flamurinsky
Izanami
12
1 / 5 / 2
7,170
512
5,025
10,563
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
12
2 / 1 / 1
7,441
532
3,899
11,583
10,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Sbaatk
Bakasura
12
2 / 3 / 1
6,821
487
2,936
11,491
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Scavy2
Raijin
12
1 / 4 / 2
7,168
512
7,554
10,089
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bfc187
Nemesis
8
0 / 3 / 1
5,745
410
3,471
7,227
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ExoticFruitt
Ah Puch
2
2
3
1.75
L
Izanami
Flamurinsky
Izanami
1
5
2
0.4
W
Discordia
FreddosCousin
Discordia
6
1
5
8.5
W
Artemis
Hydragonair
Artemis
2
1
2
3
L
Charon
2
1
1
2.5
W
Mercury
Life203
Mercury
5
3
3
2.17
W
1
0
8
5
L
Bakasura
Sbaatk
Bakasura
2
3
1
0.83
L
Raijin
Scavy2
Raijin
1
4
2
0.5
L
Nemesis
bfc187
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
22,885
44,920
Taken
50,953
21,823
Mitigated
26,004
18,882
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ExoticFruitt
Ah Puch
6,691
571
0
5,027
11,089
6,005
436
1,037
9,308
54,185
0
L
Izanami
Flamurinsky
Izanami
5,025
3,137
0
2,390
10,563
3,713
0
1,662
8,869
0
63,561
W
Discordia
FreddosCousin
Discordia
11,199
1,776
0
1,000
7,303
2,894
252
3,162
3,889
58,400
0
W
Artemis
Hydragonair
Artemis
7,539
3,488
0
4,004
8,089
4,065
307
1,041
7,001
0
68,474
L
Charon
3,899
786
0
2,480
11,583
10,226
23
6,053
5,435
19,955
0
W
Mercury
Life203
Mercury
5,561
2,873
0
4,640
11,809
4,388
0
3,044
8,635
0
46,221
W
4,123
541
1,852
2,359
6,630
4,471
0
2,570
3,930
25,532
0
L
Bakasura
Sbaatk
Bakasura
2,936
2,538
0
1,944
11,491
4,592
0
3,240
8,215
0
45,258
L
Raijin
Scavy2
Raijin
7,554
1,112
0
1,048
10,089
4,069
0
6,344
3,586
54,407
0
L
Nemesis
bfc187
Nemesis
3,471
512
0
1,370
7,227
3,404
0
4,358
2,835
0
17,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
34,345
412
Minions Killed
376
0
Camps Cleared
0
1,450,051
Distance Traveled
1,197,255
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,084
577
92
7
0
272,298
0
L
Izanami
7,170
512
110
8
0
245,486
0
W
Discordia
8,491
607
108
8
0
271,156
1
W
Artemis
8,031
574
112
8
0
257,263
0
L
Charon
7,441
532
36
3
0
266,128
0
W
Mercury
7,729
552
68
5
0
339,673
0
W
Khepri
7,535
538
32
2
0
309,661
4
L
Bakasura
6,821
487
73
5
0
277,635
0
L
Raijin
7,168
512
113
8
0
251,735
2
L
Nemesis
5,745
410
44
3
0
156,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role