Player Matchup

Zeus
Zeus
CannoliPaw
Zeus
Level 129
God Stats
1W - 2L
1,404 SR
Queue Stats
64W - 70L
1,453 Elo+
Party 2
Terra
Terra
Kelgrim88
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,461 Elo+
Party 2
Maui
Maui
LaPamparaaa
Maui
Level 127
God Stats
4W - 14L
1,356 SR
Queue Stats
386W - 409L
1,488 Elo+
Solo
Set
Set
NickyLove09
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 158L
1,450 Elo+
Solo
Nu Wa
Nu Wa
zMxbz
Nu Wa
Level 118
God Stats
2W - 1L
1,750 SR
Queue Stats
82W - 71L
1,538 Elo+
Solo
Team Averages
Level 129
1,502 SR
1,478 Elo+

VS

Team Averages
Level 97
1,662 SR
1,418 Elo+
Ix Chel
Ix Chel
Chinesehua
Ix Chel
Level 85
God Stats
1W - 2L
1,333 SR
Queue Stats
102W - 145L
1,341 Elo+
Party 1
Ymir
Ymir
DaemonRayge
Ymir
Level 147
God Stats
2W - 0L
1,928 SR
Queue Stats
69W - 56L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Heretic123666
Ah Puch
Level 175
God Stats
19W - 7L
1,661 SR
Queue Stats
605W - 561L
1,411 Elo+
Solo
Geb
Geb
Murphy1996
Geb
Level 37
God Stats
3W - 0L
1,701 SR
Queue Stats
57W - 89L
1,342 Elo+
Party 1
Hachiman
Hachiman
SSJ THURBZ
Hachiman
Level 42
God Stats
5W - 3L
1,686 SR
Queue Stats
272W - 290L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,244
1,049
4,383
4,165
1,892
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Kelgrim88
Terra
11
0 / 1 / 2
5,301
1,060
930
6,665
4,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
1 / 2 / 1
4,984
997
1,874
4,578
2,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,300
260
0
0
0
Nu Wa
zMxbz
Nu Wa
11
2 / 1 / 2
5,300
1,060
4,728
3,737
1,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Chinesehua
Ix Chel
9
0 / 1 / 4
5,076
1,015
2,930
2,725
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 2 / 2
5,768
1,154
1,310
7,736
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
12
3 / 0 / 2
6,581
1,316
8,571
3,902
1,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 5
5,335
1,067
1,565
4,544
3,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SSJ THURBZ
Hachiman
9
1 / 1 / 3
5,246
1,049
2,712
2,836
985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
3
Kills
6
6
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Ix Chel
Chinesehua
Ix Chel
0
1
4
2
W
2
2
2
1.5
W
Ah Puch
3
0
2
4
L
Terra
Kelgrim88
Terra
0
1
2
1
L
1
2
1
0.75
W
0
1
5
2.5
L
0
0
0
0
W
Hachiman
SSJ THURBZ
Hachiman
1
1
3
2.5
L
Nu Wa
zMxbz
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,915
Damage
17,088
19,145
Taken
21,743
10,833
Mitigated
14,485
5,729
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
505
153
176
4,165
1,892
0
3,976
189
15,091
0
W
Ix Chel
Chinesehua
Ix Chel
2,930
545
1,589
609
2,725
1,082
128
1,712
1,013
8,612
0
W
1,310
209
1,107
1,761
7,736
7,684
12
2,698
5,038
2,496
0
W
Ah Puch
8,571
42
178
793
3,902
1,225
447
2,562
1,340
21,513
0
L
Terra
Kelgrim88
Terra
930
236
1,463
2,522
6,665
4,778
0
4,206
2,459
1,730
0
L
1,874
150
590
251
4,578
2,692
0
2,915
1,663
4,788
0
W
1,565
130
933
629
4,544
3,509
69
2,786
1,758
2,818
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
SSJ THURBZ
Hachiman
2,712
1,409
173
85
2,836
985
63
2,157
679
0
8,796
L
Nu Wa
zMxbz
Nu Wa
4,728
1,684
0
574
3,737
1,471
0
3,279
458
10,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,129
Gold Earned
28,006
45
Minions Killed
52
0
Camps Cleared
0
334,707
Distance Traveled
515,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,244
1,049
29
6
0
78,921
0
W
Ix Chel
5,076
1,015
7
1
0
100,065
0
W
Ymir
5,768
1,154
0
0
0
94,899
0
W
Ah Puch
6,581
1,316
25
5
0
121,757
0
L
Terra
5,301
1,060
0
0
0
99,689
0
L
Maui
4,984
997
2
0
0
68,718
0
W
Geb
5,335
1,067
4
1
0
101,734
0
L
Set
1,300
260
0
0
0
0
0
W
Hachiman
5,246
1,049
16
3
0
96,978
0
L
Nu Wa
5,300
1,060
14
3
0
87,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role