Player Matchup

Hercules
Hercules
AsgardAce
Hercules
Level 148
God Stats
2W - 0L
1,669 SR
Queue Stats
51W - 44L
1,522 Elo+
Party 1
Izanami
Izanami
Babsiballertmies
Izanami
Level 59
God Stats
49W - 25L
1,709 SR
Queue Stats
109W - 142L
1,413 Elo+
Solo
Arachne
Arachne
ButteryPoet
Arachne
Level 24
God Stats
3W - 1L
1,604 SR
Queue Stats
49W - 40L
1,526 Elo+
Party 3
Raijin
Raijin
IR I ReMeDy
Raijin
Level 106
God Stats
3W - 1L
1,796 SR
Queue Stats
367W - 356L
1,482 Elo+
Party 3
Kumbhakarna
Kumbhakarna
arhii
Kumbhakarna
Level 103
God Stats
4W - 2L
1,581 SR
Queue Stats
30W - 33L
1,455 Elo+
Party 1
Team Averages
Level 88
1,672 SR
1,480 Elo+

VS

Team Averages
Level 112
1,513 SR
1,462 Elo+
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 106
God Stats
277W - 251L
1,541 SR
Queue Stats
374W - 368L
1,479 Elo+
Solo
Apollo
Apollo
MC Dave Allen69
Apollo
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 127L
1,444 Elo+
Solo
King Arthur
King Arthur
adribarro07
King Arthur
Level 154
God Stats
11W - 6L
1,713 SR
Queue Stats
352W - 332L
1,481 Elo+
Party 2
Artio
Artio
varo1013
Artio
Level 126
God Stats
1W - 3L
1,304 SR
Queue Stats
286W - 267L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
wargfromcave
Ah Puch
Level 120
God Stats
114W - 92L
1,506 SR
Queue Stats
133W - 120L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsgardAce
Hercules
11
2 / 0 / 2
6,144
614
5,577
6,508
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 3
5,884
588
4,392
6,506
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
ButteryPoet
Arachne
10
4 / 1 / 2
6,358
636
5,141
7,589
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
11
1 / 1 / 1
6,643
664
4,027
3,273
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
arhii
Kumbhakarna
9
1 / 0 / 4
5,733
573
2,658
7,021
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 2 / 0
6,310
631
563
5,363
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,917
592
6,479
7,725
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
adribarro07
King Arthur
10
0 / 2 / 0
5,807
581
2,729
8,139
5,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
varo1013
Artio
8
1 / 2 / 0
5,580
558
939
7,799
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
wargfromcave
Ah Puch
8
0 / 1 / 0
5,018
502
4,577
4,029
1,304
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
AsgardAce
Hercules
2
0
2
3
W
2
1
3
3.5
W
Arachne
ButteryPoet
Arachne
4
1
2
5
L
Kukulkan
1
2
0
0.5
W
Raijin
1
1
1
1.5
L
1
4
1
0.38
L
King Arthur
adribarro07
King Arthur
0
2
0
0
W
Kumbhakarna
arhii
Kumbhakarna
1
0
4
3
L
Artio
varo1013
Artio
1
2
0
0.5
L
Ah Puch
wargfromcave
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
15,287
30,897
Taken
33,055
16,544
Mitigated
16,698
8,511
Healing
6,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AsgardAce
Hercules
5,577
1,124
0
3,205
6,508
5,935
0
1,457
5,051
0
42,254
W
4,392
3,372
0
1,517
6,506
2,143
964
872
5,634
0
41,412
W
Arachne
ButteryPoet
Arachne
5,141
4,049
0
1,699
7,589
2,733
0
1,137
6,452
0
37,466
L
Kukulkan
563
48
0
0
5,363
1,734
0
3,936
1,427
52,999
0
W
Raijin
4,027
194
0
489
3,273
1,061
0
405
2,868
50,942
0
L
6,479
4,498
0
1,981
7,725
2,531
805
1,048
6,677
0
39,055
L
King Arthur
adribarro07
King Arthur
2,729
90
0
750
8,139
5,584
0
492
7,216
0
38,547
W
Kumbhakarna
arhii
Kumbhakarna
2,658
26
0
1,601
7,021
4,672
0
2,208
4,813
13,422
0
L
Artio
varo1013
Artio
939
111
151
1,847
7,799
5,545
0
1,209
6,500
10,831
0
L
Ah Puch
wargfromcave
Ah Puch
4,577
0
53
1,394
4,029
1,304
0
0
3,927
30,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
28,632
333
Minions Killed
294
0
Camps Cleared
0
1,030,512
Distance Traveled
996,971
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,144
614
73
7
0
229,019
0
W
Izanami
5,884
588
82
8
0
186,831
0
W
Arachne
6,358
636
66
7
0
208,121
0
L
Kukulkan
6,310
631
94
9
0
201,955
0
W
Raijin
6,643
664
94
9
0
203,377
0
L
Apollo
5,917
592
54
5
0
189,677
0
L
King Arthur
5,807
581
73
7
0
204,013
0
W
Kumbhakarna
5,733
573
18
2
0
203,164
4
L
Artio
5,580
558
25
3
0
221,234
3
L
Ah Puch
5,018
502
48
5
0
180,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role