Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Major_Adeen
Hachiman
Level 138
God Stats
1W - 4L
1,332 SR
Queue Stats
125W - 122L
1,378 Elo+
Party 1
Xing Tian
Xing Tian
TuffManT
Xing Tian
Level 18
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 1
Team Averages
Level 81
1,331 SR
1,312 Elo+

VS

Team Averages
Level 70
1,386 SR
1,232 Elo+
Charon
Charon
Noyetbuda
Charon
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,154 Elo+
Party 2
Set
Set
Sauloco-666
Set
Level 89
God Stats
6W - 11L
1,209 SR
Queue Stats
305W - 324L
1,387 Elo+
Solo
Loki
Loki
greyfox3246
Loki
Level 23
God Stats
2W - 3L
1,449 SR
Queue Stats
12W - 19L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 2 / 1
6,526
653
2,952
3,477
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Major_Adeen
Hachiman
11
2 / 0 / 1
8,066
807
9,920
5,992
2,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
TuffManT
Xing Tian
8
0 / 6 / 3
6,808
681
2,237
12,844
10,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Noyetbuda
Charon
11
3 / 0 / 5
7,917
792
6,206
7,836
3,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 6
7,527
753
5,762
6,938
3,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 3
7,846
785
6,258
7,687
2,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
1
0.75
L
Hachiman
Major_Adeen
Hachiman
2
0
1
2.5
W
Charon
Noyetbuda
Charon
3
0
5
5.5
W
1
0
6
4
L
Xing Tian
TuffManT
Xing Tian
0
6
3
0.25
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,109
Damage
18,226
22,313
Taken
22,461
14,315
Mitigated
9,891
3,503
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,952
315
0
376
3,477
2,113
0
893
2,584
12,598
0
L
Hachiman
Major_Adeen
Hachiman
9,920
4,982
0
3,127
5,992
2,176
0
2,555
3,437
0
34,686
W
Charon
Noyetbuda
Charon
6,206
1,028
233
3,549
7,836
3,622
435
2,141
5,627
19,782
0
W
5,762
2,461
304
616
6,938
3,489
360
1,472
5,430
0
27,997
L
Xing Tian
TuffManT
Xing Tian
2,237
239
0
0
12,844
10,026
0
2,925
9,919
9,040
96
W
6,258
2,416
0
64
7,687
2,780
771
1,587
5,998
0
15,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
23,290
80
Minions Killed
66
0
Camps Cleared
0
421,028
Distance Traveled
540,646
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,526
653
28
3
0
85,540
0
L
Hachiman
8,066
807
43
4
0
174,956
0
W
Charon
7,917
792
15
2
0
189,918
3
W
Set
7,527
753
32
3
0
182,770
0
L
Xing Tian
6,808
681
9
1
0
160,532
0
W
Loki
7,846
785
19
2
0
167,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role