Player Matchup

Tyr
Tyr
 
Tyr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ALPROPLAYER
Charon
Level 29
God Stats
5W - 2L
1,967 SR
Queue Stats
162W - 162L
1,492 Elo+
Party 2
Apollo
Apollo
AaronLleraElPro
Apollo
Level 109
God Stats
1W - 1L
1,697 SR
Queue Stats
130W - 130L
1,496 Elo+
Party 2
Janus
Janus
Djungelfredde
Janus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 3
Team Averages
Level 49
1,633 SR
1,465 Elo+

VS

Team Averages
Level 76
1,591 SR
1,495 Elo+
Neith
Neith
Enssx9
Neith
Level 135
God Stats
3W - 4L
1,284 SR
Queue Stats
230W - 326L
1,427 Elo+
Solo
Thanatos
Thanatos
MrBaDaSs01
Thanatos
Level 47
God Stats
10W - 5L
1,500 SR
Queue Stats
81W - 76L
1,516 Elo+
Party 1
Scylla
Scylla
YourLostNephew
Scylla
Level 47
God Stats
4W - 1L
1,497 SR
Queue Stats
123W - 110L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
useEXPbooster88
Baron Samedi
Level 85
God Stats
5W - 2L
1,888 SR
Queue Stats
273W - 238L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
xRaY-_-DrEaMz
Gilgamesh
Level 68
God Stats
5W - 0L
1,787 SR
Queue Stats
63W - 59L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 1
7,352
490
10,836
15,640
13,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
 
Thanatos
12
2 / 5 / 2
7,034
469
5,481
16,937
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
12
0 / 2 / 0
6,775
452
2,392
9,931
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
7,433
496
3,653
11,421
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 1
6,683
446
3,592
9,138
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enssx9
Neith
15
6 / 1 / 3
9,078
605
10,076
7,656
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MrBaDaSs01
Thanatos
13
3 / 3 / 4
7,744
516
6,594
12,249
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 1
8,029
535
7,931
4,049
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
useEXPbooster88
Baron Samedi
12
3 / 0 / 5
8,638
576
7,771
11,216
11,952
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
xRaY-_-DrEaMz
Gilgamesh
14
1 / 0 / 4
8,579
572
9,881
16,567
16,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
18
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
L
Thanatos
 
Thanatos
2
5
2
0.6
L
Charon
0
2
0
0
L
1
4
0
0.25
L
1
6
1
0.25
W
Neith
Enssx9
Neith
6
1
3
7.5
W
Thanatos
MrBaDaSs01
Thanatos
3
3
4
1.67
W
4
1
1
4.5
W
Baron Samedi
useEXPbooster88
Baron Samedi
3
0
5
5.5
W
Gilgamesh
xRaY-_-DrEaMz
Gilgamesh
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
42,253
63,067
Taken
51,737
36,043
Mitigated
37,485
21,846
Healing
18,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,836
1,608
0
6,660
15,640
13,684
0
417
15,219
105
44,169
L
Thanatos
 
Thanatos
5,481
714
90
8,417
16,937
6,823
255
4,510
12,233
0
52,917
L
Charon
2,392
485
0
3,531
9,931
7,261
0
3,132
6,783
26,053
0
L
3,653
2,597
0
2,648
11,421
4,968
0
1,320
10,101
0
54,270
L
3,592
230
0
500
9,138
3,307
43
5,762
3,029
44,933
0
W
Neith
Enssx9
Neith
10,076
3,499
0
1,442
7,656
3,225
780
1,035
6,621
0
70,385
W
Thanatos
MrBaDaSs01
Thanatos
6,594
1,423
0
7,161
12,249
4,773
170
740
11,407
0
43,497
W
7,931
831
0
956
4,049
1,222
358
1,076
2,901
61,645
0
W
Baron Samedi
useEXPbooster88
Baron Samedi
7,771
1,580
525
3,797
11,216
11,952
37
2,535
8,603
33,732
0
W
Gilgamesh
xRaY-_-DrEaMz
Gilgamesh
9,881
3,339
0
4,234
16,567
16,313
0
447
16,116
0
60,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
42,068
365
Minions Killed
415
0
Camps Cleared
0
1,533,081
Distance Traveled
1,450,192
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,352
490
75
5
0
323,968
0
L
Thanatos
7,034
469
74
5
0
313,972
0
L
Charon
6,775
452
36
2
0
289,527
0
L
Apollo
7,433
496
101
7
0
286,035
2
L
Janus
6,683
446
79
5
0
319,579
0
W
Neith
9,078
605
118
8
0
273,133
5
W
Thanatos
7,744
516
65
4
0
309,213
0
W
Scylla
8,029
535
107
7
0
288,718
0
W
Baron Samedi
8,638
576
32
2
0
298,416
1
W
Gilgamesh
8,579
572
93
6
0
280,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role