Player Matchup

Jormungandr
Jormungandr
F4reD3mon
Jormungandr
Level 44
God Stats
3W - 2L
1,536 SR
Queue Stats
5W - 3L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
KingShadow00937
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,416 Elo+
Party 2
Tyr
Tyr
LeFish2025
Tyr
Level 44
God Stats
13W - 19L
1,386 SR
Queue Stats
60W - 72L
1,352 Elo+
Solo
Ares
Ares
S-xyTimes
Ares
Level 44
God Stats
1W - 5L
1,222 SR
Queue Stats
28W - 48L
1,335 Elo+
Solo
Apollo
Apollo
Yas11
Apollo
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 89L
1,437 Elo+
Solo
Team Averages
Level 37
1,429 SR
1,406 Elo+

VS

Team Averages
Level 32
1,466 SR
1,369 Elo+
Morgan Le Fay
Morgan Le Fay
Mr Orangutan728
Morgan Le Fay
Level 62
God Stats
0W - 2L
1,250 SR
Queue Stats
204W - 209L
1,391 Elo+
Party 1
Cerberus
Cerberus
OgZy KILL3R
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,227 Elo+
Party 1
Chaac
Chaac
STON3RxQCx
Chaac
Level 15
God Stats
2W - 2L
1,644 SR
Queue Stats
57W - 48L
1,427 Elo+
Party 1
Neith
Neith
SamanthaPo0py
Neith
Level 28
God Stats
22W - 31L
1,437 SR
Queue Stats
103W - 126L
1,333 Elo+
Party 1
Thanatos
Thanatos
Texas-Ranger222
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
F4reD3mon
Jormungandr
13
4 / 2 / 11
9,058
566
9,042
13,471
7,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
13
1 / 8 / 5
7,948
497
4,951
11,138
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 2
9,064
567
8,129
10,896
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
16
7 / 1 / 7
9,514
595
9,457
13,588
8,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Yas11
Apollo
15
10 / 1 / 7
10,344
647
11,451
10,751
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mr Orangutan728
Morgan Le Fay
14
4 / 5 / 3
8,664
542
10,518
11,217
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
OgZy KILL3R
Cerberus
10
1 / 10 / 0
6,856
429
3,972
19,661
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
10
0 / 4 / 0
6,360
398
2,613
10,408
6,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,846
428
6,676
8,903
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
13
6 / 4 / 2
8,623
539
5,315
14,219
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
25
Kills
12
13
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
F4reD3mon
Jormungandr
4
2
11
4.75
W
Kukulkan
1
8
5
0.44
W
3
1
2
4
L
Morgan Le Fay
Mr Orangutan728
Morgan Le Fay
4
5
3
1.1
L
Cerberus
OgZy KILL3R
Cerberus
1
10
0
0.1
W
Ares
7
1
7
10.5
L
Chaac
0
4
0
0
L
1
3
2
0.67
L
Thanatos
6
4
2
1.75
W
Apollo
Yas11
Apollo
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
29,094
59,844
Taken
64,408
32,077
Mitigated
36,788
13,508
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
F4reD3mon
Jormungandr
9,042
1,851
0
1,979
13,471
7,161
385
2,286
11,185
70,056
0
W
Kukulkan
4,951
127
0
250
11,138
3,744
261
5,114
6,024
44,709
0
W
8,129
1,095
0
3,345
10,896
8,054
242
2,939
7,957
0
59,873
L
Morgan Le Fay
Mr Orangutan728
Morgan Le Fay
10,518
1,642
0
339
11,217
5,131
78
6,311
4,906
51,251
0
L
Cerberus
OgZy KILL3R
Cerberus
3,972
503
0
1,477
19,661
15,718
51
6,236
13,425
21,602
0
W
Ares
9,457
508
0
4,219
13,588
8,996
0
2,108
11,480
64,912
0
L
Chaac
2,613
751
0
773
10,408
6,394
0
3,302
7,106
0
28,076
L
6,676
2,631
0
682
8,903
3,422
612
4,408
4,495
0
44,502
L
Thanatos
5,315
1,163
0
8,432
14,219
6,123
0
3,193
11,026
0
61,503
W
Apollo
Yas11
Apollo
11,451
8,200
0
3,715
10,751
4,122
1,381
3,159
7,592
0
56,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
37,349
426
Minions Killed
300
0
Camps Cleared
0
1,592,018
Distance Traveled
1,395,055
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,058
566
102
6
0
346,908
0
W
Kukulkan
7,948
497
77
5
0
309,992
0
W
Tyr
9,064
567
83
5
0
273,257
0
L
Morgan Le Fay
8,664
542
76
5
0
283,901
0
L
Cerberus
6,856
429
42
3
0
286,514
0
W
Ares
9,514
595
76
5
0
338,689
0
L
Chaac
6,360
398
36
2
0
216,787
0
L
Neith
6,846
428
64
4
0
291,629
0
L
Thanatos
8,623
539
82
5
0
316,224
1
W
Apollo
10,344
647
88
6
0
323,172
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role