Player Matchup

Arachne
Arachne
ASaif44
Arachne
Level 136
God Stats
10W - 6L
1,756 SR
Queue Stats
481W - 468L
1,561 Elo+
Party 2
Hades
Hades
Ac_1899_Milano
Hades
Level 135
God Stats
58W - 51L
1,604 SR
Queue Stats
477W - 459L
1,558 Elo+
Party 2
Ares
Ares
BIGSHOW-56
Ares
Level 102
God Stats
17W - 28L
1,425 SR
Queue Stats
221W - 225L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
HatsMummels
Baron Samedi
Level 157
God Stats
4W - 1L
1,814 SR
Queue Stats
192W - 197L
1,485 Elo+
Solo
Skadi
Skadi
x7umaidanx
Skadi
Level 109
God Stats
17W - 25L
1,593 SR
Queue Stats
428W - 406L
1,585 Elo+
Party 2
Team Averages
Level 128
1,638 SR
1,532 Elo+

VS

Team Averages
Level 131
1,577 SR
1,491 Elo+
Cupid
Cupid
Lokipic
Cupid
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 49L
1,503 Elo+
Party 1
Lancelot
Lancelot
SchrottRolf
Lancelot
Level 142
God Stats
4W - 2L
1,630 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
Trayalp
Sun Wukong
Level 129
God Stats
5W - 3L
1,460 SR
Queue Stats
69W - 64L
1,452 Elo+
Solo
Horus
Horus
YuzUplift
Horus
Level 97
God Stats
8W - 5L
1,471 SR
Queue Stats
15W - 11L
1,562 Elo+
Party 1
Agni
Agni
zitrus5005
Agni
Level 129
God Stats
2W - 1L
1,824 SR
Queue Stats
101W - 89L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASaif44
Arachne
14
6 / 3 / 0
8,121
580
3,158
17,339
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,985
570
7,449
14,599
7,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 6 / 2
6,866
490
3,612
15,040
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
HatsMummels
Baron Samedi
13
3 / 7 / 4
7,777
556
8,965
14,448
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
11
0 / 10 / 3
6,889
492
8,862
14,912
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lokipic
Cupid
15
8 / 2 / 9
9,373
670
14,116
14,275
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SchrottRolf
Lancelot
14
6 / 2 / 4
8,373
598
11,959
11,049
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Trayalp
Sun Wukong
15
1 / 0 / 3
8,828
631
7,956
11,803
7,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
YuzUplift
Horus
13
9 / 3 / 9
9,275
663
13,720
14,579
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 6
8,893
635
12,727
8,464
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
29
29
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASaif44
Arachne
6
3
0
2
L
0
3
0
0
L
2
6
2
0.5
L
Baron Samedi
HatsMummels
Baron Samedi
3
7
4
0.71
W
Cupid
Lokipic
Cupid
8
2
9
6.25
W
Lancelot
SchrottRolf
Lancelot
6
2
4
4
W
Sun Wukong
Trayalp
Sun Wukong
1
0
3
2.5
W
Horus
YuzUplift
Horus
9
3
9
4.5
L
Skadi
0
10
3
0.15
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
60,478
76,338
Taken
60,170
38,542
Mitigated
30,853
19,691
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASaif44
Arachne
3,158
2,192
0
5,091
17,339
6,595
0
3,681
13,658
0
63,463
L
7,449
1,712
16
8,836
14,599
7,068
0
2,230
12,369
72,648
0
L
3,612
683
0
1,705
15,040
13,064
0
2,245
12,795
15,944
0
L
Baron Samedi
HatsMummels
Baron Samedi
8,965
618
319
3,021
14,448
6,915
0
4,571
9,877
49,192
0
W
Cupid
Lokipic
Cupid
14,116
8,153
1,090
6,746
14,275
5,792
2,677
2,434
11,841
0
63,588
W
Lancelot
SchrottRolf
Lancelot
11,959
2,011
126
2,548
11,049
4,454
123
3,347
7,702
0
49,008
W
Sun Wukong
Trayalp
Sun Wukong
7,956
1,556
0
5,946
11,803
7,855
0
7,259
4,544
0
81,519
W
Horus
YuzUplift
Horus
13,720
6,802
560
4,231
14,579
9,509
477
3,058
11,521
0
33,802
L
Skadi
8,862
3,613
0
703
14,912
4,900
0
0
14,912
0
50,101
W
12,727
637
0
1,860
8,464
3,243
294
3,928
4,536
62,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,638
Gold Earned
44,742
399
Minions Killed
431
0
Camps Cleared
0
1,286,866
Distance Traveled
1,418,351
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,121
580
94
7
0
287,921
3
L
Hades
7,985
570
132
9
0
242,460
0
L
Ares
6,866
490
31
2
0
262,194
0
L
Baron Samedi
7,777
556
73
5
0
244,787
2
W
Cupid
9,373
670
103
7
0
263,072
2
W
Lancelot
8,373
598
60
4
0
356,744
0
W
Sun Wukong
8,828
631
129
9
0
256,223
0
W
Horus
9,275
663
37
3
0
266,463
0
L
Skadi
6,889
492
69
5
0
249,504
0
W
Agni
8,893
635
102
7
0
275,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role