Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum V
ErzahSins
Chernobog
Platinum V
Level 89
God Stats
4W - 4L
1,311 SR
Queue Stats
439W - 444L
1,498 MMR
Solo
Arachne
Arachne
Gold IV
GaspItSneakyPete
Arachne
Gold IV
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 231L
1,527 MMR
Solo
Anubis
Anubis
Gold IV
TitanKillerMike
Anubis
Gold IV
Level 201
God Stats
10W - 3L
1,702 SR
Queue Stats
320W - 342L
1,539 MMR
Solo
Ares
Ares
Gold V
lxxGHOST
Ares
Gold V
Level 129
God Stats
4W - 3L
1,622 SR
Queue Stats
27W - 23L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,527 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,621 SR
1,523 MMR
Anhur
Anhur
Gold II
Cesarsx10
Anhur
Gold II
Level 159
God Stats
31W - 33L
1,705 SR
Queue Stats
92W - 86L
1,603 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Efravinx
Sun Wukong
Gold III
Level 153
God Stats
14W - 8L
1,716 SR
Queue Stats
98W - 93L
1,494 MMR
Party 1
Scylla
Scylla
Gold I
HipHopz
Scylla
Gold I
Level 65
God Stats
13W - 6L
1,921 SR
Queue Stats
160W - 161L
1,527 MMR
Solo
Geb
Geb
Bronze III
Minette
Geb
Bronze III
Level 129
God Stats
1W - 1L
1,264 SR
Queue Stats
143W - 144L
1,489 MMR
Solo
Kali
Kali
Bronze III
coctumisprime
Kali
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 0
8,996
600
6,893
12,783
13,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
ErzahSins
Chernobog
13
6 / 2 / 3
8,981
599
9,892
10,816
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 3
7,993
533
4,597
10,239
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 3
9,596
640
4,681
4,679
2,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
13
2 / 0 / 7
8,988
599
6,925
8,495
7,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
PeleThanatosOsirisThor

VS

Bans
ApolloCabrakanMorgan Le FayBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cesarsx10
Anhur
10
1 / 5 / 1
7,029
469
8,988
13,329
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Efravinx
Sun Wukong
14
0 / 1 / 0
8,433
562
8,681
12,992
10,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
HipHopz
Scylla
16
1 / 0 / 0
8,391
559
1,546
4,851
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
10
0 / 2 / 2
6,918
461
3,106
8,833
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 1
6,842
456
2,400
12,039
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
3
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
Anhur
Cesarsx10
Anhur
1
5
1
0.3
L
Sun Wukong
Efravinx
Sun Wukong
0
1
0
0
W
Chernobog
ErzahSins
Chernobog
6
2
3
3.75
W
2
1
3
3.5
L
Scylla
HipHopz
Scylla
1
0
0
1
L
Geb
0
2
2
0.5
W
1
0
3
2.5
L
1
4
1
0.38
W
Ares
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
24,721
47,012
Taken
52,044
31,176
Mitigated
25,578
17,298
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,893
2,672
0
5,242
12,783
13,440
948
0
12,783
0
72,170
L
Anhur
Cesarsx10
Anhur
8,988
5,429
0
4,303
13,329
3,971
98
2,369
10,960
0
47,258
L
Sun Wukong
Efravinx
Sun Wukong
8,681
2,061
0
3,995
12,992
10,056
0
2,093
10,899
0
79,016
W
Chernobog
ErzahSins
Chernobog
9,892
7,249
0
3,252
10,816
3,302
671
838
9,978
0
71,981
W
4,597
2,906
0
3,050
10,239
4,380
0
2,208
8,031
0
61,462
L
Scylla
HipHopz
Scylla
1,546
303
0
2,000
4,851
1,632
0
1,353
3,498
73,479
0
L
Geb
3,106
619
0
2,631
8,833
5,861
0
2,163
6,670
21,585
0
W
4,681
53
0
3,727
4,679
2,585
828
964
3,715
87,589
0
L
2,400
1,285
0
1,692
12,039
4,058
0
3,628
8,411
0
43,522
W
Ares
6,925
1,135
0
2,027
8,495
7,469
0
936
7,559
30,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,554
Gold Earned
37,613
495
Minions Killed
472
0
Camps Cleared
0
1,567,218
Distance Traveled
1,491,825
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,996
600
130
9
0
289,704
0
L
Anhur
7,029
469
85
6
0
233,941
1
L
Sun Wukong
8,433
562
138
9
0
285,286
4
W
Chernobog
8,981
599
101
7
0
307,953
4
W
Arachne
7,993
533
89
6
0
363,923
4
L
Scylla
8,391
559
161
11
0
312,719
0
L
Geb
6,918
461
27
2
0
326,046
1
W
Anubis
9,596
640
140
9
0
277,088
0
L
Kali
6,842
456
61
4
0
333,833
0
W
Ares
8,988
599
35
2
0
328,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role