Player Matchup

Morgan Le Fay
Morgan Le Fay
HedgeFury
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,403 SR
Queue Stats
26W - 26L
1,558 Elo+
Party 2
Sobek
Sobek
SeaQ
Sobek
Level 94
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 8L
1,763 Elo+
Party 2
Da Ji
Da Ji
pupusya
Da Ji
Level 47
God Stats
0W - 3L
1,572 SR
Queue Stats
27W - 31L
1,461 Elo+
Party 2
Team Averages
Level 85
1,565 SR
1,594 Elo+

VS

Team Averages
Level 84
1,504 SR
1,489 Elo+
Jormungandr
Jormungandr
Kenzec
Jormungandr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,455 Elo+
Party 1
Medusa
Medusa
ShogunRufo
Medusa
Level 128
God Stats
3W - 1L
1,427 SR
Queue Stats
114W - 87L
1,559 Elo+
Party 1
Anubis
Anubis
Warkaser
Anubis
Level 45
God Stats
116W - 89L
1,586 SR
Queue Stats
256W - 261L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HedgeFury
Morgan Le Fay
14
2 / 5 / 2
10,897
726
11,058
11,610
4,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
SeaQ
Sobek
13
1 / 4 / 6
10,474
698
7,961
18,820
23,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
pupusya
Da Ji
12
4 / 10 / 2
10,715
714
9,071
15,705
6,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kenzec
Jormungandr
14
3 / 3 / 14
11,808
787
10,490
12,427
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
ShogunRufo
Medusa
16
9 / 1 / 8
13,586
906
23,296
12,888
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Warkaser
Anubis
14
7 / 3 / 8
11,921
795
6,643
8,365
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
19
19
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HedgeFury
Morgan Le Fay
2
5
2
0.6
W
Jormungandr
Kenzec
Jormungandr
3
3
14
3.33
L
Sobek
SeaQ
Sobek
1
4
6
1
W
Medusa
ShogunRufo
Medusa
9
1
8
13
W
Anubis
Warkaser
Anubis
7
3
8
3.67
L
Da Ji
pupusya
Da Ji
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,090
Damage
40,429
46,135
Taken
33,680
34,584
Mitigated
14,820
3,216
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HedgeFury
Morgan Le Fay
11,058
820
0
507
11,610
4,360
276
5,021
6,249
65,384
0
W
Jormungandr
Kenzec
Jormungandr
10,490
2,156
30
770
12,427
5,788
547
7,881
4,546
29,045
0
L
Sobek
SeaQ
Sobek
7,961
754
0
1,827
18,820
23,454
0
4,847
13,589
20,460
0
W
Medusa
ShogunRufo
Medusa
23,296
10,808
0
3,206
12,888
5,326
1,772
7,811
5,077
0
81,188
W
Anubis
Warkaser
Anubis
6,643
0
324
1,969
8,365
3,706
294
3,630
4,735
31,720
0
L
Da Ji
pupusya
Da Ji
9,071
2,806
62
820
15,705
6,770
0
6,273
9,068
0
18,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
37,315
141
Minions Killed
181
0
Camps Cleared
0
776,951
Distance Traveled
853,576
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,897
726
117
8
0
252,535
2
W
Jormungandr
11,808
787
35
2
0
284,638
0
L
Sobek
10,474
698
15
1
0
279,595
0
W
Medusa
13,586
906
111
7
0
290,530
0
W
Anubis
11,921
795
35
2
0
278,408
0
L
Da Ji
10,715
714
9
1
0
244,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role