Player Matchup

Charon
Charon
DammitPinky
Charon
Level 139
God Stats
7W - 9L
1,554 SR
Queue Stats
47W - 49L
1,530 Elo+
Party 1
Sol
Sol
KAIRO86j
Sol
Level 81
God Stats
22W - 18L
1,511 SR
Queue Stats
175W - 188L
1,383 Elo+
Solo
Skadi
Skadi
SniffTheCrease
Skadi
Level 154
God Stats
4W - 0L
1,780 SR
Queue Stats
56W - 54L
1,515 Elo+
Party 1
Team Averages
Level 125
1,615 SR
1,476 Elo+

VS

Team Averages
Level 123
1,551 SR
1,505 Elo+
Surtr
Surtr
BigDaddyVVV
Surtr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Osiris
Osiris
ITS GUCCIE
Osiris
Level 196
God Stats
3W - 2L
1,860 SR
Queue Stats
303W - 289L
1,527 Elo+
Solo
Merlin
Merlin
jjpighog
Merlin
Level 108
God Stats
2W - 3L
1,292 SR
Queue Stats
55W - 64L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
3 / 1 / 5
8,023
802
5,798
8,128
7,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 6
7,663
766
7,797
6,467
2,137
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 2
8,194
819
8,441
7,184
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,789
679
4,430
10,860
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
ITS GUCCIE
Osiris
9
2 / 1 / 1
7,083
708
6,675
8,103
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
jjpighog
Merlin
9
0 / 2 / 3
6,929
693
7,881
6,296
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Charon
3
1
5
5.5
L
Osiris
ITS GUCCIE
Osiris
2
1
1
2.5
W
1
1
6
4
W
4
1
2
5
L
Merlin
jjpighog
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
18,986
21,779
Taken
25,259
11,997
Mitigated
13,992
5,550
Healing
1,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,430
1,867
0
876
10,860
6,423
0
5,710
5,150
126
14,972
W
Charon
5,798
655
0
750
8,128
7,067
120
2,354
5,478
15,472
0
L
Osiris
ITS GUCCIE
Osiris
6,675
1,759
0
495
8,103
5,108
0
4,696
3,407
0
19,043
W
7,797
1,656
0
2,376
6,467
2,137
1,115
3,006
3,091
33,241
0
W
8,441
4,461
0
2,424
7,184
2,793
675
1,863
5,125
0
38,395
L
Merlin
jjpighog
Merlin
7,881
344
0
0
6,296
2,461
0
3,506
2,790
28,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
20,801
128
Minions Killed
93
0
Camps Cleared
0
562,870
Distance Traveled
526,030
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,789
679
19
2
0
180,361
0
W
Charon
8,023
802
9
1
0
187,165
0
L
Osiris
7,083
708
29
3
0
186,442
2
W
Sol
7,663
766
68
7
0
179,779
0
W
Skadi
8,194
819
51
5
0
195,926
0
L
Merlin
6,929
693
45
5
0
159,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role