Player Matchup

Ymir
Ymir
AK420ZA
Ymir
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
317W - 328L
1,339 Elo+
Solo
Camazotz
Camazotz
KawasakiYakii
Camazotz
Level 82
God Stats
7W - 4L
1,866 SR
Queue Stats
132W - 126L
1,456 Elo+
Solo
Izanami
Izanami
MrHaydenD
Izanami
Level 87
God Stats
20W - 18L
1,502 SR
Queue Stats
189W - 187L
1,409 Elo+
Solo
Achilles
Achilles
SaintOtter
Achilles
Level 46
God Stats
4W - 7L
1,311 SR
Queue Stats
100W - 97L
1,493 Elo+
Solo
Agni
Agni
canabuca
Agni
Level 107
God Stats
1W - 2L
1,343 SR
Queue Stats
150W - 170L
1,429 Elo+
Solo
Team Averages
Level 72
1,504 SR
1,425 Elo+

VS

Team Averages
Level 78
1,531 SR
1,445 Elo+
Danzaburou
Danzaburou
Amntonio
Danzaburou
Level 83
God Stats
19W - 9L
1,722 SR
Queue Stats
76W - 72L
1,493 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Black4Akashi
Tsukuyomi
Level 68
God Stats
44W - 40L
1,527 SR
Queue Stats
52W - 59L
1,422 Elo+
Party 2
Janus
Janus
IC3DxE4GLE
Janus
Level 108
God Stats
3W - 9L
1,282 SR
Queue Stats
159W - 158L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
L3XaV3474
Sun Wukong
Level 118
God Stats
22W - 10L
1,622 SR
Queue Stats
140W - 131L
1,509 Elo+
Party 2
Bacchus
Bacchus
SvDongen
Bacchus
Level 14
God Stats
16W - 0L
1,500 SR
Queue Stats
52W - 48L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AK420ZA
Ymir
13
0 / 2 / 5
9,087
478
7,517
14,084
16,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
KawasakiYakii
Camazotz
15
7 / 4 / 0
9,009
474
11,653
27,528
11,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
MrHaydenD
Izanami
13
1 / 4 / 2
8,044
423
7,145
17,258
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SaintOtter
Achilles
16
5 / 5 / 0
9,163
482
15,011
21,727
28,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
15
0 / 3 / 2
8,512
448
7,905
12,670
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amntonio
Danzaburou
16
3 / 0 / 4
10,032
528
12,581
10,280
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Black4Akashi
Tsukuyomi
16
5 / 4 / 5
9,789
515
11,928
15,782
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
18
5 / 1 / 4
10,639
560
15,508
11,230
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
L3XaV3474
Sun Wukong
17
4 / 5 / 3
11,066
582
17,736
28,498
29,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SvDongen
Bacchus
13
1 / 3 / 5
8,481
446
3,792
13,243
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
13
Kills
18
18
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
AK420ZA
Ymir
0
2
5
1.25
W
Danzaburou
Amntonio
Danzaburou
3
0
4
5
W
Tsukuyomi
Black4Akashi
Tsukuyomi
5
4
5
1.88
W
Janus
5
1
4
7
L
Camazotz
KawasakiYakii
Camazotz
7
4
0
1.75
W
Sun Wukong
L3XaV3474
Sun Wukong
4
5
3
1.1
L
Izanami
MrHaydenD
Izanami
1
4
2
0.5
L
Achilles
SaintOtter
Achilles
5
5
0
1
W
Bacchus
SvDongen
Bacchus
1
3
5
1.17
L
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,231
Damage
61,545
93,267
Taken
79,033
67,877
Mitigated
58,302
25,389
Healing
26,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AK420ZA
Ymir
7,517
1,075
0
1,938
14,084
16,425
0
5,066
9,018
45,102
0
W
Danzaburou
Amntonio
Danzaburou
12,581
5,604
247
2,906
10,280
5,248
129
3,308
6,972
0
84,805
W
Tsukuyomi
Black4Akashi
Tsukuyomi
11,928
2,237
41
5,968
15,782
6,760
1,071
2,979
12,803
0
71,992
W
Janus
15,508
1,493
0
3,533
11,230
5,054
0
5,731
5,499
104,595
0
L
Camazotz
KawasakiYakii
Camazotz
11,653
2,837
0
15,729
27,528
11,498
0
3,409
24,119
0
69,906
W
Sun Wukong
L3XaV3474
Sun Wukong
17,736
4,291
0
9,294
28,498
29,050
759
304
28,194
0
86,224
L
Izanami
MrHaydenD
Izanami
7,145
4,383
371
4,068
17,258
6,826
36
4,850
12,408
0
61,558
L
Achilles
SaintOtter
Achilles
15,011
3,180
0
1,303
21,727
28,582
0
293
21,434
0
62,389
W
Bacchus
SvDongen
Bacchus
3,792
48
0
4,659
13,243
12,190
0
3,100
10,143
12,786
0
L
Agni
7,905
90
0
1,980
12,670
4,546
0
5,682
6,988
71,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,815
Gold Earned
50,007
427
Minions Killed
499
0
Camps Cleared
0
1,755,681
Distance Traveled
1,879,931
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,087
478
53
3
0
322,666
4
W
Danzaburou
10,032
528
122
6
0
370,368
0
W
Tsukuyomi
9,789
515
83
4
0
428,757
0
W
Janus
10,639
560
170
9
0
379,569
4
L
Camazotz
9,009
474
79
4
0
362,782
0
W
Sun Wukong
11,066
582
109
6
0
316,036
0
L
Izanami
8,044
423
104
5
0
351,376
1
L
Achilles
9,163
482
74
4
0
352,971
0
W
Bacchus
8,481
446
15
1
0
385,201
0
L
Agni
8,512
448
117
6
0
365,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role