Player Matchup

Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Baanaanaa
Ne Zha
Level 135
God Stats
3W - 2L
1,604 SR
Queue Stats
64W - 64L
1,508 Elo+
Solo
Charybdis
Charybdis
CosmicPyramid
Charybdis
Level 159
God Stats
6W - 13L
1,310 SR
Queue Stats
780W - 778L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DG HunTeRzZ
Morgan Le Fay
Level 157
God Stats
15W - 14L
1,585 SR
Queue Stats
659W - 665L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
Obijohnmyhomie
Aphrodite
Level 197
God Stats
4W - 4L
1,539 SR
Queue Stats
500W - 499L
1,508 Elo+
Party 2
Team Averages
Level 159
1,508 SR
1,501 Elo+

VS

Team Averages
Level 157
1,453 SR
1,491 Elo+
Aphrodite
Aphrodite
Draconian1
Aphrodite
Level 171
God Stats
2W - 1L
1,560 SR
Queue Stats
52W - 38L
1,572 Elo+
Solo
Loki
Loki
Scrime6755
Loki
Level 154
God Stats
0W - 3L
1,299 SR
Queue Stats
544W - 541L
1,495 Elo+
Solo
Camazotz
Camazotz
Uscebe
Camazotz
Level 157
God Stats
7W - 8L
1,518 SR
Queue Stats
971W - 1,002L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Zelah
Gilgamesh
Level 147
God Stats
0W - 1L
1,655 SR
Queue Stats
20W - 25L
1,526 Elo+
Solo
Ravana
Ravana
delaweed50
Ravana
Level 158
God Stats
6W - 17L
1,234 SR
Queue Stats
509W - 540L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
5 / 4 / 12
12,464
692
13,629
22,989
32,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ne Zha
Baanaanaa
Ne Zha
20
5 / 6 / 15
12,743
708
20,585
25,540
22,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
CosmicPyramid
Charybdis
20
5 / 3 / 9
12,925
718
23,199
20,690
10,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DG HunTeRzZ
Morgan Le Fay
20
5 / 2 / 11
12,516
695
27,859
15,862
8,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Obijohnmyhomie
Aphrodite
20
2 / 2 / 13
11,815
656
13,658
16,090
12,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Draconian1
Aphrodite
19
6 / 5 / 3
11,828
657
25,385
23,993
14,766
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 10
10,468
582
14,549
18,409
8,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
Uscebe
Camazotz
18
3 / 5 / 8
11,254
625
14,695
24,392
12,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Zelah
Gilgamesh
18
0 / 4 / 12
10,882
605
14,184
24,976
32,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
delaweed50
Ravana
20
6 / 3 / 7
12,135
674
16,452
22,674
13,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
22
Kills
16
17
Deaths
22
60
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
4
12
2.75
W
Ne Zha
Baanaanaa
Ne Zha
5
6
15
2.08
W
Charybdis
CosmicPyramid
Charybdis
5
3
9
3.17
W
Morgan Le Fay
DG HunTeRzZ
Morgan Le Fay
5
2
11
5.25
L
Aphrodite
Draconian1
Aphrodite
6
5
3
1.5
W
Aphrodite
Obijohnmyhomie
Aphrodite
2
2
13
4.25
L
1
5
10
1.2
L
Camazotz
Uscebe
Camazotz
3
5
8
1.4
L
Gilgamesh
Zelah
Gilgamesh
0
4
12
1.5
L
Ravana
delaweed50
Ravana
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,930
Damage
85,265
101,171
Taken
114,444
86,689
Mitigated
81,350
44,602
Healing
54,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,629
4,694
349
737
22,989
32,271
487
5,959
16,629
19,756
1,017
W
Ne Zha
Baanaanaa
Ne Zha
20,585
3,355
1,615
6,215
25,540
22,364
2,900
3,967
21,272
0
36,549
W
Charybdis
CosmicPyramid
Charybdis
23,199
9,520
1,419
1,331
20,690
10,712
2,784
5,003
15,454
0
55,081
W
Morgan Le Fay
DG HunTeRzZ
Morgan Le Fay
27,859
1,086
0
1,989
15,862
8,652
1,207
5,165
10,473
54,137
0
L
Aphrodite
Draconian1
Aphrodite
25,385
693
14,645
12,829
23,993
14,766
196
11,939
12,054
40,350
0
W
Aphrodite
Obijohnmyhomie
Aphrodite
13,658
711
21,021
9,926
16,090
12,690
400
5,291
10,550
31,019
0
L
14,549
2,432
1,303
2,792
18,409
8,437
441
9,310
9,099
0
35,319
L
Camazotz
Uscebe
Camazotz
14,695
690
2,134
7,705
24,392
12,159
361
12,189
12,203
0
30,103
L
Gilgamesh
Zelah
Gilgamesh
14,184
1,892
1,742
3,874
24,976
32,590
0
11,331
13,645
0
25,057
L
Ravana
delaweed50
Ravana
16,452
2,933
921
6,398
22,674
13,398
1,017
9,360
13,314
0
38,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,463
Gold Earned
56,567
201
Minions Killed
191
0
Camps Cleared
0
1,595,413
Distance Traveled
1,542,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,464
692
8
0
0
290,554
0
W
Ne Zha
12,743
708
26
1
0
318,784
0
W
Charybdis
12,925
718
69
4
0
292,280
0
W
Morgan Le Fay
12,516
695
64
4
0
318,163
0
L
Aphrodite
11,828
657
41
2
0
314,402
0
W
Aphrodite
11,815
656
34
2
0
375,632
0
L
Loki
10,468
582
33
2
0
288,116
0
L
Camazotz
11,254
625
43
2
0
276,515
0
L
Gilgamesh
10,882
605
38
2
0
309,241
0
L
Ravana
12,135
674
36
2
0
354,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role