Player Matchup

Ishtar
Ishtar
AngelL8Pika
Ishtar
Level 126
God Stats
5W - 7L
1,435 SR
Queue Stats
212W - 233L
1,518 Elo+
Solo
Ares
Ares
PewDaddy
Ares
Level 125
God Stats
6W - 3L
1,612 SR
Queue Stats
262W - 268L
1,409 Elo+
Solo
Cabrakan
Cabrakan
SentLMC
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,634 Elo+
Party 2
Thoth
Thoth
danielguaje69
Thoth
Level 125
God Stats
0W - 3L
1,185 SR
Queue Stats
154W - 168L
1,411 Elo+
Party 2
Osiris
Osiris
macarron_NINJA
Osiris
Level 120
God Stats
2W - 4L
1,249 SR
Queue Stats
129W - 145L
1,461 Elo+
Party 2
Team Averages
Level 103
1,396 SR
1,487 Elo+

VS

Team Averages
Level 109
1,527 SR
1,479 Elo+
Jormungandr
Jormungandr
BOLS-ghost12
Jormungandr
Level 119
God Stats
5W - 2L
1,450 SR
Queue Stats
200W - 192L
1,421 Elo+
Party 1
Charon
Charon
Chip-saw
Charon
Level 27
God Stats
7W - 6L
1,700 SR
Queue Stats
39W - 57L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
Emperor_Lucian
Ao Kuang
Level 105
God Stats
8W - 8L
1,428 SR
Queue Stats
513W - 491L
1,440 Elo+
Party 1
Izanami
Izanami
bedina123
Izanami
Level 143
God Stats
17W - 18L
1,424 SR
Queue Stats
170W - 165L
1,507 Elo+
Solo
Loki
Loki
black_lampard800
Loki
Level 149
God Stats
1W - 1L
1,634 SR
Queue Stats
397W - 371L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
7
0 / 2 / 1
4,643
464
2,876
5,556
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
9
1 / 2 / 0
5,648
565
2,997
6,908
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
SentLMC
Cabrakan
10
0 / 1 / 0
5,367
537
1,296
6,714
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 0
5,473
547
1,576
5,585
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,577
658
6,305
8,880
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BOLS-ghost12
Jormungandr
11
0 / 1 / 3
6,291
629
3,779
9,469
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Chip-saw
Charon
9
1 / 0 / 2
5,516
552
2,564
3,235
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
12
4 / 1 / 5
6,685
669
4,416
7,335
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
bedina123
Izanami
11
2 / 1 / 2
6,163
616
4,290
7,079
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
4 / 0 / 1
6,599
660
5,597
6,683
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
1
0.25
W
Jormungandr
BOLS-ghost12
Jormungandr
0
1
3
1.5
W
Charon
Chip-saw
Charon
1
0
2
2
W
Ao Kuang
4
1
5
6.5
L
Ares
1
2
0
0.5
L
Cabrakan
SentLMC
Cabrakan
0
1
0
0
W
Izanami
bedina123
Izanami
2
1
2
3
W
4
0
1
4.5
L
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
20,646
33,643
Taken
33,801
16,603
Mitigated
16,925
11,302
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
2,876
1,907
0
1,584
5,556
1,982
216
2,039
3,517
0
25,740
W
Jormungandr
BOLS-ghost12
Jormungandr
3,779
1,154
0
2,701
9,469
7,529
0
0
9,469
38,482
162
W
Charon
Chip-saw
Charon
2,564
536
0
1,414
3,235
1,935
207
900
2,335
11,064
0
W
Ao Kuang
4,416
1,503
0
3,013
7,335
2,714
660
932
6,403
44,661
0
L
Ares
2,997
232
44
1,640
6,908
4,084
34
1,729
5,179
22,170
0
L
Cabrakan
SentLMC
Cabrakan
1,296
196
0
4,138
6,714
3,918
0
457
6,257
41,863
239
W
Izanami
bedina123
Izanami
4,290
3,173
0
3,212
7,079
2,359
2,432
1,697
5,382
0
55,180
W
5,597
986
0
2,085
6,683
2,388
0
2,291
4,392
0
49,299
L
1,576
228
0
577
5,585
1,638
0
720
4,865
42,571
0
L
6,305
3,354
0
3,319
8,880
4,981
0
5,157
3,228
0
51,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
31,254
308
Minions Killed
315
0
Camps Cleared
0
955,962
Distance Traveled
984,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,643
464
49
5
0
143,589
0
W
Jormungandr
6,291
629
80
8
0
175,300
0
W
Charon
5,516
552
10
1
0
178,657
0
W
Ao Kuang
6,685
669
62
6
0
225,935
0
L
Ares
5,648
565
24
2
0
207,766
2
L
Cabrakan
5,367
537
67
7
0
203,004
0
W
Izanami
6,163
616
93
9
0
161,680
0
W
Loki
6,599
660
70
7
0
242,716
0
L
Thoth
5,473
547
82
8
0
204,098
1
L
Osiris
6,577
658
86
9
0
197,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role