Player Matchup

Cu Chulainn
Cu Chulainn
Dambob
Cu Chulainn
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Maui
Maui
jehad1
Maui
Level 152
God Stats
2W - 4L
1,336 SR
Queue Stats
346W - 353L
1,424 Elo+
Party 3
Martichoras
Martichoras
nickkiller20030
Martichoras
Level 55
God Stats
22W - 21L
1,553 SR
Queue Stats
118W - 116L
1,452 Elo+
Party 2
Arachne
Arachne
tomkiller20050
Arachne
Level 83
God Stats
12W - 7L
1,652 SR
Queue Stats
148W - 139L
1,444 Elo+
Party 2
Poseidon
Poseidon
wesamst2
Poseidon
Level 87
God Stats
26W - 22L
1,565 SR
Queue Stats
390W - 384L
1,434 Elo+
Party 3
Team Averages
Level 92
1,521 SR
1,451 Elo+

VS

Team Averages
Level 91
1,510 SR
1,455 Elo+
Cthulhu
Cthulhu
Drakslang
Cthulhu
Level 127
God Stats
1W - 3L
1,509 SR
Queue Stats
68W - 51L
1,533 Elo+
Solo
Da Ji
Da Ji
MisterZwabber09
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,466 Elo+
Party 1
Osiris
Osiris
gamer260605
Osiris
Level 85
God Stats
2W - 2L
1,485 SR
Queue Stats
245W - 221L
1,450 Elo+
Party 1
Artemis
Artemis
power_crush
Artemis
Level 137
God Stats
16W - 16L
1,558 SR
Queue Stats
383W - 372L
1,493 Elo+
Solo
Nu Wa
Nu Wa
se906rge
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dambob
Cu Chulainn
13
2 / 3 / 3
7,186
513
8,023
12,788
10,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
jehad1
Maui
11
3 / 3 / 5
6,963
497
3,214
12,452
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
nickkiller20030
Martichoras
14
4 / 1 / 2
8,445
603
6,209
10,016
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 0 / 2
8,196
585
6,279
8,945
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
wesamst2
Poseidon
13
3 / 5 / 4
7,545
539
7,049
9,621
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drakslang
Cthulhu
13
5 / 1 / 2
8,454
604
9,558
12,805
13,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 3
7,189
514
6,671
11,865
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
12
4 / 4 / 2
7,562
540
7,347
15,562
16,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
power_crush
Artemis
8
0 / 3 / 0
5,392
385
1,876
4,405
1,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
se906rge
Nu Wa
11
0 / 5 / 6
6,697
478
7,244
7,612
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
12
12
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dambob
Cu Chulainn
2
3
3
1.17
L
Cthulhu
Drakslang
Cthulhu
5
1
2
6
L
3
4
3
1.13
L
Osiris
4
4
2
1.25
W
Maui
jehad1
Maui
3
3
5
1.83
W
Martichoras
nickkiller20030
Martichoras
4
1
2
5
L
Artemis
power_crush
Artemis
0
3
0
0
L
Nu Wa
se906rge
Nu Wa
0
5
6
0.6
W
5
0
2
6
W
Poseidon
wesamst2
Poseidon
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
32,696
53,822
Taken
52,249
33,937
Mitigated
38,782
12,920
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dambob
Cu Chulainn
8,023
1,569
0
2,116
12,788
10,651
0
3,243
9,545
2,327
39,448
L
Cthulhu
Drakslang
Cthulhu
9,558
1,801
28
3,281
12,805
13,093
30
3,088
9,717
41,343
0
L
6,671
1,132
0
534
11,865
4,991
0
1,437
10,428
0
52,172
L
Osiris
7,347
3,022
0
4,095
15,562
16,038
175
3,557
12,005
0
45,668
W
Maui
jehad1
Maui
3,214
770
0
2,659
12,452
10,610
0
4,618
7,834
13,059
0
W
Martichoras
nickkiller20030
Martichoras
6,209
2,405
0
3,069
10,016
4,594
868
2,151
7,865
0
72,726
L
Artemis
power_crush
Artemis
1,876
965
0
290
4,405
1,609
0
305
4,100
0
19,607
L
Nu Wa
se906rge
Nu Wa
7,244
1,028
0
500
7,612
3,051
423
2,826
4,786
43,619
0
W
6,279
3,783
0
4,164
8,945
4,060
0
1,784
7,161
0
64,924
W
Poseidon
wesamst2
Poseidon
7,049
1,141
0
912
9,621
4,022
15
5,377
4,244
62,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,335
Gold Earned
35,294
377
Minions Killed
298
0
Camps Cleared
0
1,325,912
Distance Traveled
1,231,382
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,186
513
51
4
0
238,143
8
L
Cthulhu
8,454
604
56
4
0
298,607
0
L
Da Ji
7,189
514
72
5
0
303,041
0
L
Osiris
7,562
540
60
4
0
248,662
0
W
Maui
6,963
497
17
1
0
284,200
3
W
Martichoras
8,445
603
116
8
0
226,914
0
L
Artemis
5,392
385
41
3
0
138,498
0
L
Nu Wa
6,697
478
69
5
0
242,574
0
W
Arachne
8,196
585
98
7
0
303,963
5
W
Poseidon
7,545
539
95
7
0
272,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role