Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SHLuV_Larry
Chang'e
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
cruth_the_truth
Sun Wukong
Level 124
God Stats
4W - 4L
1,565 SR
Queue Stats
26W - 19L
1,606 Elo+
Party 1
Pele
Pele
kakefordays
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 1
Chaac
Chaac
millibowe
Chaac
Level 108
God Stats
12W - 26L
1,453 SR
Queue Stats
57W - 65L
1,494 Elo+
Party 1
Team Averages
Level 61
1,503 SR
1,508 Elo+

VS

Team Averages
Level 31
1,586 SR
1,582 Elo+
Hades
Hades
Anire1
Hades
Level 27
God Stats
47W - 57L
1,339 SR
Queue Stats
50W - 61L
1,295 Elo+
Solo
Ne Zha
Ne Zha
MikoSann
Ne Zha
Level 99
God Stats
28W - 19L
1,693 SR
Queue Stats
179W - 154L
1,632 Elo+
Party 3
Tyr
Tyr
TrudeauIsAfiaget
Tyr
Level 8
God Stats
4W - 1L
1,613 SR
Queue Stats
15W - 4L
1,729 Elo+
Party 2
Kukulkan
Kukulkan
meowuwuhehe
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
namechanged9066
Danzaburou
Level 18
God Stats
2W - 0L
1,786 SR
Queue Stats
49W - 11L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 3 / 4
7,534
753
6,745
10,272
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
SHLuV_Larry
Chang'e
14
3 / 8 / 3
7,725
773
9,187
13,652
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
cruth_the_truth
Sun Wukong
14
4 / 3 / 2
8,164
816
7,112
13,474
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 7 / 4
7,640
764
5,036
12,696
4,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
millibowe
Chaac
12
0 / 7 / 4
6,694
669
5,461
12,230
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Anire1
Hades
14
1 / 2 / 14
7,836
784
4,860
9,922
5,340
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
MikoSann
Ne Zha
16
8 / 1 / 8
8,955
896
15,821
8,641
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
9 / 2 / 12
8,812
881
13,482
11,655
10,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
meowuwuhehe
Kukulkan
16
5 / 2 / 5
8,567
857
8,487
4,967
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
namechanged9066
Danzaburou
15
5 / 2 / 12
9,144
914
13,263
10,024
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
9
Kills
28
28
Deaths
9
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
4
1
W
Hades
Anire1
Hades
1
2
14
4
W
Ne Zha
MikoSann
Ne Zha
8
1
8
12
L
Chang'e
SHLuV_Larry
Chang'e
3
8
3
0.56
W
9
2
12
7.5
L
Sun Wukong
cruth_the_truth
Sun Wukong
4
3
2
1.67
L
1
7
4
0.43
W
Kukulkan
meowuwuhehe
Kukulkan
5
2
5
3.75
L
Chaac
millibowe
Chaac
0
7
4
0.29
W
Danzaburou
namechanged9066
Danzaburou
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,541
Damage
55,913
62,324
Taken
45,209
31,254
Mitigated
26,540
9,697
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,745
1,761
0
1,512
10,272
3,981
172
1,456
8,816
0
30,233
W
Hades
Anire1
Hades
4,860
276
1,131
2,053
9,922
5,340
513
2,925
6,676
16,463
0
W
Ne Zha
MikoSann
Ne Zha
15,821
3,743
0
1,816
8,641
4,076
27
1,314
6,950
0
38,284
L
Chang'e
SHLuV_Larry
Chang'e
9,187
296
749
1,066
13,652
4,566
0
2,840
10,812
19,441
0
W
13,482
1,283
0
1,413
11,655
10,308
148
1,321
9,892
0
23,175
L
Sun Wukong
cruth_the_truth
Sun Wukong
7,112
622
232
3,629
13,474
11,493
0
2,970
10,504
0
10,801
L
5,036
646
0
1,503
12,696
4,269
0
1,890
10,806
0
24,255
W
Kukulkan
meowuwuhehe
Kukulkan
8,487
575
0
417
4,967
2,396
106
1,533
3,347
30,478
0
L
Chaac
millibowe
Chaac
5,461
490
0
1,006
12,230
6,945
0
4,191
8,039
0
10,220
W
Danzaburou
namechanged9066
Danzaburou
13,263
5,391
0
2,747
10,024
4,420
1,899
2,094
7,694
0
36,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
43,314
133
Minions Killed
221
0
Camps Cleared
0
923,035
Distance Traveled
1,051,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,534
753
45
5
0
191,170
0
W
Hades
7,836
784
32
3
0
190,459
0
W
Ne Zha
8,955
896
47
5
0
234,216
0
L
Chang'e
7,725
773
22
2
0
194,841
0
W
Tyr
8,812
881
26
3
0
236,558
0
L
Sun Wukong
8,164
816
12
1
0
189,316
0
L
Pele
7,640
764
45
5
0
186,995
0
W
Kukulkan
8,567
857
69
7
0
202,857
0
L
Chaac
6,694
669
9
1
0
160,713
0
W
Danzaburou
9,144
914
47
5
0
186,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role