Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Kaiquen14
Vulcan
Level 44
God Stats
1W - 0L
1,174 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 3
Rama
Rama
Lauxgamer
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 3
Hel
Hel
nu_Exalted
Hel
Level 127
God Stats
4W - 3L
1,725 SR
Queue Stats
151W - 154L
1,424 Elo+
Solo
Ymir
Ymir
vanessa62
Ymir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,519 Elo+
Party 2
Team Averages
Level 96
1,480 SR
1,396 Elo+

VS

Team Averages
Level 66
1,498 SR
1,409 Elo+
Nemesis
Nemesis
DeaD_VozE
Nemesis
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,272 Elo+
Party 4
Hel
Hel
ElCajon
Hel
Level 127
God Stats
4W - 4L
1,249 SR
Queue Stats
414W - 440L
1,540 Elo+
Solo
Thoth
Thoth
EndyFire
Thoth
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,516 Elo+
Party 1
Camazotz
Camazotz
Mate1337
Camazotz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,457 Elo+
Party 1
Artemis
Artemis
StaTiV SkY
Artemis
Level 37
God Stats
1W - 1L
1,742 SR
Queue Stats
21W - 47L
1,261 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 3 / 9
11,129
742
13,991
16,061
8,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
Kaiquen14
Vulcan
20
10 / 1 / 17
12,996
866
36,723
14,111
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
17
4 / 5 / 16
11,002
733
19,512
15,142
7,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 13
11,322
755
12,511
11,559
6,360
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
16
0 / 3 / 19
10,761
717
4,471
21,433
26,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeaD_VozE
Nemesis
14
1 / 8 / 7
8,779
585
9,341
21,000
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
17
1 / 2 / 8
9,343
623
6,889
12,630
10,056
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
EndyFire
Thoth
19
2 / 4 / 8
10,449
697
15,774
16,797
7,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Mate1337
Camazotz
19
9 / 2 / 2
10,874
725
14,374
20,753
12,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
StaTiV SkY
Artemis
13
0 / 12 / 6
8,459
564
13,131
22,340
9,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
28
Kills
13
13
Deaths
28
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
9
4.17
L
Nemesis
DeaD_VozE
Nemesis
1
8
7
0.56
L
Hel
1
2
8
2.5
L
Thoth
EndyFire
Thoth
2
4
8
1.5
W
Vulcan
Kaiquen14
Vulcan
10
1
17
18.5
W
Rama
4
5
16
2.4
L
Camazotz
Mate1337
Camazotz
9
2
2
5
L
Artemis
StaTiV SkY
Artemis
0
12
6
0.25
W
6
1
13
12.5
W
Ymir
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,208
Damage
59,509
78,306
Taken
93,520
56,038
Mitigated
55,074
35,883
Healing
40,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,991
4,033
2,207
6,819
16,061
8,558
0
3,492
12,424
19,579
0
L
Nemesis
DeaD_VozE
Nemesis
9,341
1,409
1,041
4,629
21,000
14,960
0
13,805
7,195
0
17,341
L
Hel
6,889
1,372
16,374
8,255
12,630
10,056
265
8,553
4,077
14,815
0
L
Thoth
EndyFire
Thoth
15,774
1,088
760
2,770
16,797
7,844
142
11,916
4,881
52,025
0
W
Vulcan
Kaiquen14
Vulcan
36,723
9,081
704
1,374
14,111
7,983
1,162
5,784
8,152
66,502
0
W
Rama
19,512
11,563
0
955
15,142
7,021
1,649
4,432
10,211
0
39,137
L
Camazotz
Mate1337
Camazotz
14,374
2,010
326
5,244
20,753
12,588
0
16,080
4,673
0
26,668
L
Artemis
StaTiV SkY
Artemis
13,131
3,423
319
990
22,340
9,626
0
17,342
4,998
0
23,749
W
12,511
593
14,307
6,646
11,559
6,360
1,042
3,067
8,311
27,526
0
W
Ymir
4,471
604
475
2,396
21,433
26,116
989
5,888
15,294
10,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,210
Gold Earned
47,904
174
Minions Killed
166
0
Camps Cleared
0
1,422,085
Distance Traveled
1,406,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,129
742
18
1
0
292,898
0
L
Nemesis
8,779
585
27
2
0
301,075
0
L
Hel
9,343
623
16
1
0
286,974
0
L
Thoth
10,449
697
66
4
0
264,402
0
W
Vulcan
12,996
866
62
4
0
326,760
0
W
Rama
11,002
733
37
2
0
235,530
0
L
Camazotz
10,874
725
27
2
0
321,903
0
L
Artemis
8,459
564
30
2
0
232,539
0
W
Hel
11,322
755
44
3
0
289,773
0
W
Ymir
10,761
717
13
1
0
277,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role