Player Matchup

Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChrisYahweh
Hades
Level 146
God Stats
298W - 285L
1,436 SR
Queue Stats
638W - 626L
1,506 Elo+
Solo
Hercules
Hercules
KingDovey
Hercules
Level 141
God Stats
9W - 14L
1,412 SR
Queue Stats
84W - 71L
1,529 Elo+
Party 1
Nemesis
Nemesis
TKRSlyce
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 382L
1,445 Elo+
Solo
Izanami
Izanami
xDyzcreTss--
Izanami
Level 138
God Stats
10W - 13L
1,505 SR
Queue Stats
290W - 272L
1,478 Elo+
Party 1
Team Averages
Level 126
1,470 SR
1,492 Elo+

VS

Team Averages
Level 118
1,478 SR
1,486 Elo+
Bakasura
Bakasura
D1vios77
Bakasura
Level 57
God Stats
16W - 20L
1,506 SR
Queue Stats
39W - 42L
1,515 Elo+
Solo
Discordia
Discordia
DEATHOFTHEPIG
Discordia
Level 165
God Stats
4W - 4L
1,476 SR
Queue Stats
172W - 187L
1,437 Elo+
Solo
Neith
Neith
Lphilip16
Neith
Level 135
God Stats
4W - 2L
1,518 SR
Queue Stats
407W - 408L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
Willker2006
Erlang Shen
Level 109
God Stats
44W - 28L
1,598 SR
Queue Stats
445W - 422L
1,475 Elo+
Solo
Hun Batz
Hun Batz
luksemi38
Hun Batz
Level 126
God Stats
17W - 20L
1,294 SR
Queue Stats
404W - 424L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 1 / 4
7,924
440
8,248
12,215
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
0 / 4 / 1
9,227
513
6,405
15,446
6,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KingDovey
Hercules
14
0 / 0 / 2
8,402
467
7,356
11,245
10,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
TKRSlyce
Nemesis
16
2 / 2 / 0
8,677
482
3,561
10,746
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xDyzcreTss--
Izanami
17
4 / 0 / 3
10,569
587
9,775
8,559
4,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D1vios77
Bakasura
17
3 / 1 / 2
10,064
559
8,679
14,573
6,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DEATHOFTHEPIG
Discordia
15
1 / 1 / 1
9,097
505
10,511
8,053
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Lphilip16
Neith
15
1 / 2 / 0
9,016
501
7,040
8,911
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Willker2006
Erlang Shen
16
0 / 1 / 2
9,810
545
9,734
18,211
18,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
luksemi38
Hun Batz
13
0 / 4 / 1
7,795
433
2,221
13,046
5,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
7
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
1
4
5
L
0
4
1
0.13
W
Bakasura
D1vios77
Bakasura
3
1
2
4
W
Discordia
DEATHOFTHEPIG
Discordia
1
1
1
1.5
L
Hercules
KingDovey
Hercules
0
0
2
1
W
Neith
Lphilip16
Neith
1
2
0
0.5
L
Nemesis
TKRSlyce
Nemesis
2
2
0
1
W
Erlang Shen
Willker2006
Erlang Shen
0
1
2
1
W
Hun Batz
luksemi38
Hun Batz
0
4
1
0.13
L
Izanami
xDyzcreTss--
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,345
Damage
38,185
58,211
Taken
62,794
37,070
Mitigated
36,786
18,273
Healing
23,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,248
1,434
0
1,396
12,215
11,976
42
1,666
9,299
26,971
0
L
6,405
287
125
7,279
15,446
6,446
13
8,323
6,607
82,002
0
W
Bakasura
D1vios77
Bakasura
8,679
5,088
0
4,904
14,573
6,349
0
3,287
11,110
0
86,518
W
Discordia
DEATHOFTHEPIG
Discordia
10,511
289
0
2,493
8,053
2,915
0
5,193
2,733
76,783
0
L
Hercules
KingDovey
Hercules
7,356
1,691
0
3,666
11,245
10,587
0
64
10,939
0
60,319
W
Neith
Lphilip16
Neith
7,040
2,458
0
3,979
8,911
3,883
45
1,742
6,849
0
68,510
L
Nemesis
TKRSlyce
Nemesis
3,561
1,494
0
1,847
10,746
4,033
0
458
9,607
0
86,273
W
Erlang Shen
Willker2006
Erlang Shen
9,734
5,851
0
10,326
18,211
18,190
502
1,996
15,967
0
75,444
W
Hun Batz
luksemi38
Hun Batz
2,221
460
0
2,053
13,046
5,449
0
1,385
11,482
0
56,459
L
Izanami
xDyzcreTss--
Izanami
9,775
5,561
0
3,960
8,559
4,028
493
0
8,559
0
102,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
45,782
603
Minions Killed
589
0
Camps Cleared
0
1,764,225
Distance Traveled
1,757,002
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,924
440
37
2
0
343,154
0
L
Hades
9,227
513
147
8
0
343,439
8
W
Bakasura
10,064
559
136
8
0
431,360
0
W
Discordia
9,097
505
123
7
0
338,824
8
L
Hercules
8,402
467
113
6
0
365,118
0
W
Neith
9,016
501
125
7
0
295,426
2
L
Nemesis
8,677
482
121
7
0
360,636
5
W
Erlang Shen
9,810
545
121
7
0
327,599
1
W
Hun Batz
7,795
433
84
5
0
363,793
4
L
Izanami
10,569
587
185
10
0
351,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role