Player Matchup

Shiva
Shiva
ELEMINATOR19
Shiva
Level 148
God Stats
1W - 2L
1,827 SR
Queue Stats
94W - 73L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
Shaft47
Baron Samedi
Level 88
God Stats
4W - 6L
1,136 SR
Queue Stats
311W - 282L
1,552 Elo+
Party 1
Bastet
Bastet
brigadiermachu
Bastet
Level 109
God Stats
18W - 13L
1,662 SR
Queue Stats
114W - 106L
1,558 Elo+
Solo
Charon
Charon
isabeanz
Charon
Level 139
God Stats
14W - 13L
1,733 SR
Queue Stats
553W - 464L
1,643 Elo+
Party 1
Artemis
Artemis
tyllee
Artemis
Level 47
God Stats
3W - 3L
1,490 SR
Queue Stats
53W - 48L
1,495 Elo+
Solo
Team Averages
Level 106
1,569 SR
1,578 Elo+

VS

Team Averages
Level 121
1,576 SR
1,528 Elo+
Zeus
Zeus
CritFenOnly
Zeus
Level 113
God Stats
12W - 5L
1,530 SR
Queue Stats
226W - 200L
1,546 Elo+
Solo
Mulan
Mulan
Esw1n2222
Mulan
Level 123
God Stats
35W - 30L
1,542 SR
Queue Stats
202W - 202L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
MrPsychoticss
Ao Kuang
Level 156
God Stats
10W - 8L
1,565 SR
Queue Stats
92W - 72L
1,600 Elo+
Solo
Horus
Horus
SCUTTLEBUTTJOE
Horus
Level 105
God Stats
6W - 13L
1,477 SR
Queue Stats
591W - 582L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vynx4GE
Ah Muzen Cab
Level 108
God Stats
5W - 1L
1,766 SR
Queue Stats
251W - 226L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,822
482
6,250
10,385
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Shaft47
Baron Samedi
9
0 / 3 / 0
5,081
508
3,509
5,973
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,760
476
3,160
7,138
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
isabeanz
Charon
8
0 / 0 / 1
5,186
519
2,833
6,982
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
tyllee
Artemis
9
2 / 2 / 0
5,143
514
5,195
7,434
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,689
569
6,993
5,344
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Esw1n2222
Mulan
10
3 / 0 / 1
5,471
547
4,755
7,406
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MrPsychoticss
Ao Kuang
11
4 / 0 / 2
6,316
632
8,224
10,404
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 5
5,863
586
2,082
6,791
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
Vynx4GE
Ah Muzen Cab
10
3 / 0 / 3
5,915
592
2,938
7,575
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
0
5
0
0
W
Mulan
Esw1n2222
Mulan
3
0
1
3.5
W
Ao Kuang
MrPsychoticss
Ao Kuang
4
0
2
5
W
0
0
5
2.5
L
Baron Samedi
Shaft47
Baron Samedi
0
3
0
0
W
Ah Muzen Cab
Vynx4GE
Ah Muzen Cab
3
0
3
4.5
L
0
2
0
0
L
Charon
isabeanz
Charon
0
0
1
0.5
L
Artemis
tyllee
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
24,992
37,912
Taken
37,520
18,044
Mitigated
21,198
9,050
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,993
1,957
0
1,146
5,344
1,700
0
645
4,699
43,154
0
L
6,250
927
0
1,182
10,385
4,952
12
7,093
3,292
0
26,743
W
Mulan
Esw1n2222
Mulan
4,755
555
0
1,219
7,406
4,389
0
1,887
5,261
0
36,584
W
Ao Kuang
MrPsychoticss
Ao Kuang
8,224
2,214
0
4,304
10,404
7,329
0
0
10,404
39,339
1,947
W
2,082
949
800
3,551
6,791
5,112
0
2,191
4,480
0
16,606
L
Baron Samedi
Shaft47
Baron Samedi
3,509
281
77
1,728
5,973
2,382
0
0
5,973
30,195
0
W
Ah Muzen Cab
Vynx4GE
Ah Muzen Cab
2,938
990
0
2,145
7,575
2,668
0
1,143
6,334
0
40,337
L
3,160
468
0
1,564
7,138
2,314
0
1,152
5,972
0
27,034
L
Charon
isabeanz
Charon
2,833
473
0
1,818
6,982
5,026
0
1,688
5,076
20,571
0
L
Artemis
tyllee
Artemis
5,195
2,400
0
2,681
7,434
3,370
0
4,807
2,426
0
29,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
29,254
249
Minions Killed
284
0
Camps Cleared
0
899,533
Distance Traveled
995,047
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,689
569
107
11
0
195,456
0
L
Shiva
4,822
482
33
3
0
189,252
0
W
Mulan
5,471
547
55
6
0
206,726
0
W
Ao Kuang
6,316
632
51
5
0
190,058
0
W
Horus
5,863
586
12
1
0
199,224
2
L
Baron Samedi
5,081
508
75
8
0
168,746
0
W
Ah Muzen Cab
5,915
592
59
6
0
203,583
3
L
Bastet
4,760
476
56
6
0
188,697
0
L
Charon
5,186
519
29
3
0
183,808
0
L
Artemis
5,143
514
56
6
0
169,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role