Player Matchup

Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Beinagrind
Ah Muzen Cab
Level 79
God Stats
7W - 1L
1,838 SR
Queue Stats
134W - 97L
1,524 Elo+
Solo
Hera
Hera
Simketom
Hera
Level 89
God Stats
14W - 13L
1,524 SR
Queue Stats
364W - 364L
1,500 Elo+
Party 1
Izanami
Izanami
christ-lekaf-974
Izanami
Level 85
God Stats
2W - 0L
1,710 SR
Queue Stats
125W - 156L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
yuval1999
Sun Wukong
Level 76
God Stats
2W - 0L
1,419 SR
Queue Stats
20W - 23L
1,429 Elo+
Solo
Team Averages
Level 80
1,598 SR
1,480 Elo+

VS

Team Averages
Level 100
1,337 SR
1,460 Elo+
Achilles
Achilles
FindnoName
Achilles
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 71L
1,477 Elo+
Solo
Nu Wa
Nu Wa
LEXX2014
Nu Wa
Level 137
God Stats
4W - 3L
1,174 SR
Queue Stats
244W - 252L
1,447 Elo+
Solo
Charon
Charon
Propetegg
Charon
Level 63
God Stats
0W - 3L
1,205 SR
Queue Stats
144W - 162L
1,483 Elo+
Party 2
Neith
Neith
TiliTomNane
Neith
Level 94
God Stats
1W - 1L
1,267 SR
Queue Stats
114W - 140L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
zenecil
Hun Batz
Level 155
God Stats
7W - 5L
1,536 SR
Queue Stats
393W - 386L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
4 / 3 / 10
10,225
930
7,593
15,247
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Beinagrind
Ah Muzen Cab
17
5 / 1 / 8
10,631
966
13,815
9,156
5,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
18
3 / 2 / 8
10,021
911
14,961
7,567
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 8
8,704
791
5,533
9,410
4,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
yuval1999
Sun Wukong
14
2 / 5 / 3
8,493
772
9,156
16,154
15,940
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FindnoName
Achilles
14
1 / 2 / 10
8,060
733
10,902
13,360
16,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
LEXX2014
Nu Wa
13
0 / 3 / 6
7,628
693
10,910
5,835
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon
Propetegg
Charon
15
1 / 2 / 6
8,478
771
3,907
13,705
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 4
7,530
685
5,067
9,673
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
zenecil
Hun Batz
17
13 / 7 / 1
10,576
961
15,177
13,213
8,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
16
Kills
15
15
Deaths
16
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
3
10
3
W
Ah Muzen Cab
Beinagrind
Ah Muzen Cab
5
1
8
9
L
Achilles
FindnoName
Achilles
1
2
10
3
L
Nu Wa
LEXX2014
Nu Wa
0
3
6
1
L
Charon
Propetegg
Charon
1
2
6
2
W
Hera
3
2
8
3.5
L
0
2
4
1
W
2
4
8
1.5
W
Sun Wukong
yuval1999
Sun Wukong
2
5
3
0.7
L
Hun Batz
zenecil
Hun Batz
13
7
1
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
45,963
57,534
Taken
55,786
43,080
Mitigated
47,469
15,463
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,593
824
1,073
4,874
15,247
14,929
408
3,433
11,321
18,247
0
W
Ah Muzen Cab
Beinagrind
Ah Muzen Cab
13,815
5,334
124
1,201
9,156
5,316
1,410
3,125
5,906
0
40,610
L
Achilles
FindnoName
Achilles
10,902
2,186
1,431
2,894
13,360
16,332
0
5,070
8,290
0
14,525
L
Nu Wa
LEXX2014
Nu Wa
10,910
2,004
933
415
5,835
2,734
0
2,686
3,149
28,743
0
L
Charon
Propetegg
Charon
3,907
414
303
3,742
13,705
14,517
0
6,015
7,690
13,586
0
W
Hera
14,961
3,045
941
2,328
7,567
2,784
2,180
1,760
5,797
33,546
0
L
5,067
376
1,374
2,076
9,673
5,515
0
4,409
5,264
0
22,182
W
5,533
2,541
437
425
9,410
4,111
339
2,465
6,818
250
15,223
W
Sun Wukong
yuval1999
Sun Wukong
9,156
1,212
1,233
2,827
16,154
15,940
0
3,820
11,784
476
15,370
L
Hun Batz
zenecil
Hun Batz
15,177
3,110
221
315
13,213
8,371
0
4,802
8,411
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
42,272
161
Minions Killed
134
0
Camps Cleared
0
1,075,854
Distance Traveled
1,030,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,225
930
19
2
0
241,620
0
W
Ah Muzen Cab
10,631
966
54
5
0
226,462
0
L
Achilles
8,060
733
17
2
0
242,667
0
L
Nu Wa
7,628
693
32
3
0
167,286
0
L
Charon
8,478
771
28
3
0
226,552
0
W
Hera
10,021
911
43
4
0
228,042
0
L
Neith
7,530
685
39
4
0
206,456
0
W
Izanami
8,704
791
30
3
0
180,999
0
W
Sun Wukong
8,493
772
15
1
0
198,731
0
L
Hun Batz
10,576
961
18
2
0
187,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role