Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Edgewalker10
Discordia
Level 167
God Stats
62W - 45L
1,689 SR
Queue Stats
962W - 902L
1,602 Elo+
Solo
Danzaburou
Danzaburou
Iamreallysadnow
Danzaburou
Level 88
God Stats
115W - 118L
1,523 SR
Queue Stats
616W - 625L
1,456 Elo+
Solo
Osiris
Osiris
TyranyusIsHere
Osiris
Level 79
God Stats
23W - 20L
1,326 SR
Queue Stats
626W - 616L
1,523 Elo+
Solo
Thanatos
Thanatos
ngocpsvt
Thanatos
Level 194
God Stats
398W - 499L
1,487 SR
Queue Stats
1,370W - 1,342L
1,537 Elo+
Solo
Team Averages
Level 130
1,505 SR
1,524 Elo+

VS

Team Averages
Level 111
1,502 SR
1,499 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DoctorSmock
Olorun
Level 50
God Stats
10W - 8L
1,612 SR
Queue Stats
35W - 42L
1,442 Elo+
Party 1
Athena
Athena
HeroVince98
Athena
Level 149
God Stats
3W - 2L
1,366 SR
Queue Stats
59W - 59L
1,490 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
briansoccer
Ah Muzen Cab
Level 94
God Stats
0W - 1L
1,834 SR
Queue Stats
77W - 67L
1,499 Elo+
Party 1
Thor
Thor
xSMIBx
Thor
Level 115
God Stats
1W - 4L
1,197 SR
Queue Stats
16W - 20L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 0 / 5
6,779
1,356
3,549
6,588
4,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Edgewalker10
Discordia
12
1 / 0 / 8
6,842
1,368
6,669
1,324
381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Iamreallysadnow
Danzaburou
11
2 / 0 / 3
6,407
1,281
4,608
2,862
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 5
5,763
1,153
3,956
6,396
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ngocpsvt
Thanatos
11
3 / 0 / 3
6,782
1,356
6,779
5,281
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

395

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 1
5,860
1,172
4,934
8,731
6,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
9
0 / 0 / 0
5,053
1,011
0
0
0
Athena
11
1 / 1 / 1
6,702
1,340
4,019
7,815
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
briansoccer
Ah Muzen Cab
10
0 / 1 / 1
5,472
1,094
6,219
3,884
1,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
xSMIBx
Thor
10
0 / 4 / 2
5,451
1,090
3,436
7,571
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
9
Kills
2
2
Deaths
9
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
5
5.5
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Olorun
0
0
0
0
W
Discordia
Edgewalker10
Discordia
1
0
8
5
L
Athena
1
1
1
1.5
W
Danzaburou
Iamreallysadnow
Danzaburou
2
0
3
3.5
W
0
2
5
1.25
L
Ah Muzen Cab
briansoccer
Ah Muzen Cab
0
1
1
0.5
W
Thanatos
ngocpsvt
Thanatos
3
0
3
4.5
L
Thor
xSMIBx
Thor
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,561
Damage
18,608
22,451
Taken
28,001
14,672
Mitigated
16,741
9,561
Healing
2,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,549
525
857
2,054
6,588
4,828
0
765
5,823
6,002
0
L
Sun Wukong
 
Sun Wukong
4,934
756
0
1,120
8,731
6,443
0
3,025
5,706
0
19,293
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Edgewalker10
Discordia
6,669
470
0
0
1,324
381
0
0
1,174
22,204
0
L
Athena
4,019
1,275
0
1,019
7,815
6,004
0
2,804
4,861
7,168
28
W
Danzaburou
Iamreallysadnow
Danzaburou
4,608
1,464
0
629
2,862
1,026
0
519
2,193
0
14,195
W
3,956
1,883
0
794
6,396
5,937
0
1,339
5,057
0
7,148
L
Ah Muzen Cab
briansoccer
Ah Muzen Cab
6,219
1,838
0
0
3,884
1,298
0
1,127
2,757
0
13,798
W
Thanatos
ngocpsvt
Thanatos
6,779
1,603
0
5,227
5,281
2,500
0
1,218
4,063
0
19,415
L
Thor
xSMIBx
Thor
3,436
1,365
0
0
7,571
2,996
0
3,112
4,459
0
7,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
28,538
119
Minions Killed
92
12
Camps Cleared
0
532,299
Distance Traveled
322,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,779
1,356
2
0
0
109,012
0
L
Sun Wukong
5,860
1,172
40
8
0
93,912
0
L
Olorun
5,053
1,011
0
0
0
0
0
W
Discordia
6,842
1,368
57
11
1
112,275
0
L
Athena
6,702
1,340
13
3
0
95,035
0
W
Danzaburou
6,407
1,281
21
4
5
109,015
0
W
Osiris
5,763
1,153
6
1
0
96,643
0
L
Ah Muzen Cab
5,472
1,094
20
4
0
78,515
0
W
Thanatos
6,782
1,356
33
7
6
105,354
0
L
Thor
5,451
1,090
19
4
0
54,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role