Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ERYK32
Discordia
Level 80
God Stats
3W - 4L
1,244 SR
Queue Stats
168W - 174L
1,463 Elo+
Solo
Achilles
Achilles
Thaidakar
Achilles
Level 17
God Stats
21W - 26L
1,415 SR
Queue Stats
80W - 85L
1,512 Elo+
Party 1
Neith
Neith
flame_artist_pc
Neith
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 140L
1,459 Elo+
Solo
Da Ji
Da Ji
loonaticarmy
Da Ji
Level 108
God Stats
23W - 21L
1,664 SR
Queue Stats
142W - 130L
1,488 Elo+
Party 1
Team Averages
Level 72
1,464 SR
1,484 Elo+

VS

Team Averages
Level 108
1,507 SR
1,453 Elo+
Janus
Janus
Krat9s
Janus
Level 64
God Stats
1W - 0L
1,174 SR
Queue Stats
23W - 24L
1,329 Elo+
Solo
Anubis
Anubis
Palpoule
Anubis
Level 124
God Stats
96W - 56L
1,592 SR
Queue Stats
173W - 159L
1,521 Elo+
Party 2
Ymir
Ymir
Raychill
Ymir
Level 129
God Stats
20W - 19L
1,495 SR
Queue Stats
263W - 254L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
Risson94
Ne Zha
Level 129
God Stats
28W - 28L
1,775 SR
Queue Stats
287W - 289L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
niec34blood
Jing Wei
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 2
6,367
455
3,038
10,094
7,834
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
ERYK32
Discordia
12
1 / 6 / 1
7,146
510
9,797
12,164
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Thaidakar
Achilles
11
0 / 5 / 0
6,591
471
4,422
14,734
8,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 1
6,759
483
6,901
6,671
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 3 / 0
7,373
527
5,159
13,374
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Krat9s
Janus
13
5 / 2 / 4
7,978
570
11,702
10,573
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Palpoule
Anubis
15
8 / 1 / 2
9,525
680
12,913
6,872
3,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
10
1 / 0 / 2
6,989
499
5,595
10,170
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Risson94
Ne Zha
14
1 / 3 / 6
7,916
565
3,848
13,496
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
niec34blood
Jing Wei
13
2 / 0 / 1
7,577
541
5,640
8,006
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
17
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
L
Discordia
ERYK32
Discordia
1
6
1
0.25
W
Janus
Krat9s
Janus
5
2
4
3.5
W
Anubis
Palpoule
Anubis
8
1
2
9
W
Ymir
1
0
2
2
W
Ne Zha
Risson94
Ne Zha
1
3
6
1.33
L
Achilles
Thaidakar
Achilles
0
5
0
0
L
1
1
1
1.5
L
4
3
0
1.33
W
Jing Wei
niec34blood
Jing Wei
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
39,698
57,037
Taken
49,117
27,577
Mitigated
24,594
16,003
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,038
966
836
3,917
10,094
7,834
0
3,302
6,698
18,856
0
L
Discordia
ERYK32
Discordia
9,797
688
0
2,493
12,164
4,139
504
8,995
2,883
51,878
0
W
Janus
Krat9s
Janus
11,702
765
0
500
10,573
4,244
0
5,750
4,823
55,427
0
W
Anubis
Palpoule
Anubis
12,913
708
0
3,365
6,872
3,229
1,435
1,051
5,821
72,452
0
W
Ymir
5,595
1,194
0
1,611
10,170
8,148
0
3,708
6,462
22,785
0
W
Ne Zha
Risson94
Ne Zha
3,848
1,169
0
2,313
13,496
5,642
0
1,527
11,969
0
75,260
L
Achilles
Thaidakar
Achilles
4,422
1,158
0
2,410
14,734
8,135
0
9,061
5,673
282
37,620
L
6,901
2,121
0
1,927
6,671
2,492
0
1,411
5,260
0
49,734
L
5,159
896
0
4,420
13,374
4,977
0
6,923
6,313
0
44,189
W
Jing Wei
niec34blood
Jing Wei
5,640
4,782
0
3,329
8,006
3,331
1,066
1,081
6,925
0
52,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
39,985
329
Minions Killed
443
0
Camps Cleared
0
1,256,073
Distance Traveled
1,385,444
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,367
455
36
3
0
242,802
7
L
Discordia
7,146
510
81
6
0
244,146
0
W
Janus
7,978
570
88
6
0
269,718
0
W
Anubis
9,525
680
118
8
0
268,090
0
W
Ymir
6,989
499
34
2
0
294,255
2
W
Ne Zha
7,916
565
104
7
0
291,076
0
L
Achilles
6,591
471
64
5
0
244,517
0
L
Neith
6,759
483
75
5
0
248,679
4
L
Da Ji
7,373
527
73
5
0
275,929
2
W
Jing Wei
7,577
541
99
7
0
262,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role