Player Matchup

Hel
Hel
F2tone
Hel
Level 73
God Stats
9W - 11L
1,430 SR
Queue Stats
86W - 67L
1,465 Elo+
Solo
Tyr
Tyr
RickyFaKingBoBBy
Tyr
Level 144
God Stats
4W - 4L
1,456 SR
Queue Stats
223W - 179L
1,516 Elo+
Solo
Heimdallr
Heimdallr
ranada33
Heimdallr
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 26L
1,664 Elo+
Solo
Team Averages
Level 101
1,462 SR
1,548 Elo+

VS

Team Averages
Level 96
1,570 SR
1,356 Elo+
Morgan Le Fay
Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Zodiac221
Cthulhu
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 12L
1,299 Elo+
Solo
Izanami
Izanami
mustafa_testafa
Izanami
Level 74
God Stats
1W - 2L
1,495 SR
Queue Stats
5W - 14L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
F2tone
Hel
13
4 / 1 / 3
9,659
805
12,311
10,276
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
2 / 0 / 4
8,556
713
5,444
11,273
6,392
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
ranada33
Heimdallr
11
1 / 0 / 4
8,315
693
6,137
8,203
3,432
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
12
0 / 1 / 1
7,975
665
6,959
4,932
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Zodiac221
Cthulhu
10
0 / 1 / 1
7,491
624
7,805
12,454
13,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 5 / 0
8,022
669
7,069
10,517
4,432
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
F2tone
Hel
4
1
3
5.5
L
Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
0
1
1
0.5
W
2
0
4
4
L
Cthulhu
Zodiac221
Cthulhu
0
1
1
0.5
L
1
5
0
0.2
W
Heimdallr
ranada33
Heimdallr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
21,833
29,752
Taken
27,903
14,118
Mitigated
19,810
15,528
Healing
1,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
F2tone
Hel
12,311
272
4,638
6,859
10,276
4,294
0
5,365
4,911
41,338
0
L
Morgan Le Fay
Orion_the_Onion
Morgan Le Fay
6,959
1,091
0
23
4,932
2,271
0
2,476
2,456
41,948
0
W
5,444
535
0
2,700
11,273
6,392
231
4,680
6,593
0
12,742
L
Cthulhu
Zodiac221
Cthulhu
7,805
576
194
500
12,454
13,107
0
4,930
7,524
17,718
0
L
7,069
3,739
0
500
10,517
4,432
0
5,632
4,885
0
30,686
W
Heimdallr
ranada33
Heimdallr
6,137
2,188
36
1,295
8,203
3,432
0
4,918
3,285
0
35,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
23,488
123
Minions Killed
118
0
Camps Cleared
0
677,330
Distance Traveled
683,189
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,659
805
66
6
0
235,433
0
L
Morgan Le Fay
7,975
665
56
5
0
219,836
3
W
Tyr
8,556
713
16
1
0
264,573
3
L
Cthulhu
7,491
624
13
1
0
223,159
0
L
Izanami
8,022
669
49
4
0
240,194
0
W
Heimdallr
8,315
693
41
3
0
177,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role