Player Matchup

Skadi
Skadi
ALFATOR36
Skadi
Level 125
God Stats
7W - 14L
1,311 SR
Queue Stats
464W - 487L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
FKC1234
Sun Wukong
Level 103
God Stats
10W - 7L
1,555 SR
Queue Stats
412W - 401L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
LomitoCatorce
Kukulkan
Level 88
God Stats
25W - 18L
1,582 SR
Queue Stats
397W - 394L
1,511 Elo+
Party 1
Ymir
Ymir
Xj_GabrielXj
Ymir
Level 67
God Stats
21W - 21L
1,495 SR
Queue Stats
279W - 295L
1,382 Elo+
Solo
Mercury
Mercury
guisantos84
Mercury
Level 146
God Stats
25W - 9L
1,799 SR
Queue Stats
462W - 444L
1,562 Elo+
Solo
Team Averages
Level 106
1,548 SR
1,491 Elo+

VS

Team Averages
Level 133
1,466 SR
1,497 Elo+
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
FabioInavan
Ix Chel
Level 105
God Stats
7W - 12L
1,366 SR
Queue Stats
330W - 339L
1,484 Elo+
Solo
Anhur
Anhur
MeddieFrercury
Anhur
Level 167
God Stats
1W - 2L
1,431 SR
Queue Stats
939W - 937L
1,488 Elo+
Solo
Chernobog
Chernobog
SHONYGANKEO
Chernobog
Level 142
God Stats
2W - 1L
1,566 SR
Queue Stats
41W - 44L
1,462 Elo+
Solo
Thor
Thor
xiDasHx
Thor
Level 125
God Stats
3W - 1L
1,465 SR
Queue Stats
25W - 18L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ALFATOR36
Skadi
12
0 / 2 / 1
7,083
545
5,830
5,908
2,027
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
FKC1234
Sun Wukong
14
1 / 0 / 1
8,302
639
7,753
11,598
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
LomitoCatorce
Kukulkan
14
0 / 2 / 5
8,787
676
5,641
4,805
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 0
7,022
540
2,322
9,415
8,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
guisantos84
Mercury
14
4 / 1 / 2
8,163
628
3,922
8,932
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 0
6,548
504
6,942
11,519
10,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
FabioInavan
Ix Chel
12
3 / 4 / 2
7,484
576
4,639
8,504
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 3
6,301
485
2,252
9,126
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
SHONYGANKEO
Chernobog
14
2 / 0 / 2
8,089
622
6,817
6,064
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
xiDasHx
Thor
10
1 / 1 / 3
6,187
476
4,283
9,726
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
6
6
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
W
Skadi
ALFATOR36
Skadi
0
2
1
0.25
W
Sun Wukong
FKC1234
Sun Wukong
1
0
1
1.5
L
Ix Chel
FabioInavan
Ix Chel
3
4
2
1
W
Kukulkan
LomitoCatorce
Kukulkan
0
2
5
1.25
L
0
2
3
0.75
L
Chernobog
SHONYGANKEO
Chernobog
2
0
2
3
W
3
1
0
3
W
Mercury
guisantos84
Mercury
4
1
2
5
L
Thor
xiDasHx
Thor
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,468
Damage
24,933
40,658
Taken
44,939
22,486
Mitigated
24,557
12,414
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,942
1,074
0
4,256
11,519
10,938
0
318
11,201
48,246
0
W
Skadi
ALFATOR36
Skadi
5,830
3,360
0
1,894
5,908
2,027
754
317
5,587
0
61,857
W
Sun Wukong
FKC1234
Sun Wukong
7,753
2,082
0
5,025
11,598
6,995
0
4,760
5,955
0
65,404
L
Ix Chel
FabioInavan
Ix Chel
4,639
794
378
1,246
8,504
3,092
0
5,338
3,166
48,850
0
W
Kukulkan
LomitoCatorce
Kukulkan
5,641
504
0
707
4,805
1,750
0
2,273
2,397
76,602
0
L
2,252
606
0
1,957
9,126
3,786
0
484
8,642
0
43,761
L
Chernobog
SHONYGANKEO
Chernobog
6,817
4,548
0
3,684
6,064
2,489
0
524
5,540
0
67,925
W
2,322
353
0
3,623
9,415
8,223
52
1,593
7,723
11,749
0
W
Mercury
guisantos84
Mercury
3,922
1,739
0
1,165
8,932
3,491
0
1,329
7,415
0
73,273
L
Thor
xiDasHx
Thor
4,283
439
0
750
9,726
4,252
0
1,299
8,427
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
34,609
500
Minions Killed
431
0
Camps Cleared
0
1,347,976
Distance Traveled
1,238,571
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,548
504
73
6
0
229,325
3
W
Skadi
7,083
545
103
8
0
224,656
0
W
Sun Wukong
8,302
639
123
9
0
252,425
4
L
Ix Chel
7,484
576
103
8
0
262,829
1
W
Kukulkan
8,787
676
141
11
0
266,116
0
L
Anhur
6,301
485
80
6
0
237,972
0
L
Chernobog
8,089
622
128
10
0
247,794
2
W
Ymir
7,022
540
18
1
0
268,722
4
W
Mercury
8,163
628
115
9
0
336,057
1
L
Thor
6,187
476
47
4
0
260,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role