Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Andrate00
Hercules
Level 84
God Stats
2W - 2L
1,719 SR
Queue Stats
183W - 185L
1,353 Elo+
Party 1
Bacchus
Bacchus
JacoLange
Bacchus
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 291L
1,469 Elo+
Solo
Chronos
Chronos
Minusuya
Chronos
Level 109
God Stats
6W - 7L
1,425 SR
Queue Stats
289W - 288L
1,429 Elo+
Party 1
Ix Chel
Ix Chel
ksibbed
Ix Chel
Level 85
God Stats
8W - 5L
1,488 SR
Queue Stats
533W - 548L
1,380 Elo+
Party 1
Team Averages
Level 106
1,526 SR
1,426 Elo+

VS

Team Averages
Level 78
1,520 SR
1,468 Elo+
Freya
Freya
Attef
Freya
Level 127
God Stats
3W - 7L
1,337 SR
Queue Stats
136W - 156L
1,390 Elo+
Party 2
Maui
Maui
NicholasFlash
Maui
Level 49
God Stats
4W - 6L
1,484 SR
Queue Stats
401W - 387L
1,509 Elo+
Solo
Da Ji
Da Ji
Sneglehorn
Da Ji
Level 124
God Stats
2W - 4L
1,779 SR
Queue Stats
79W - 112L
1,449 Elo+
Solo
Guan Yu
Guan Yu
baboune123
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,535 Elo+
Solo
Neith
Neith
baddkKarma
Neith
Level 67
God Stats
7W - 4L
1,501 SR
Queue Stats
208W - 213L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 0 / 4
5,144
1,029
1,665
3,267
2,756
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Andrate00
Hercules
10
2 / 0 / 3
5,537
1,107
2,564
8,800
5,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
JacoLange
Bacchus
9
1 / 1 / 4
5,526
1,105
2,974
4,587
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Minusuya
Chronos
10
1 / 0 / 4
5,390
1,078
5,504
3,602
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ix Chel
ksibbed
Ix Chel
10
1 / 0 / 3
5,589
1,118
2,842
1,241
518
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Attef
Freya
10
1 / 1 / 0
5,335
1,067
4,808
4,390
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 0
5,581
1,116
2,164
3,392
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
6
0 / 2 / 0
4,521
904
1,537
2,325
1,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
baboune123
Guan Yu
9
0 / 2 / 1
5,151
1,030
1,615
4,588
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
11
0 / 0 / 1
5,314
1,063
5,674
3,535
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
5
Kills
1
1
Deaths
5
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
4
2
W
Hercules
Andrate00
Hercules
2
0
3
3.5
L
Freya
Attef
Freya
1
1
0
1
W
Bacchus
JacoLange
Bacchus
1
1
4
3
W
Chronos
Minusuya
Chronos
1
0
4
3
L
0
0
0
0
L
Da Ji
0
2
0
0
L
Guan Yu
baboune123
Guan Yu
0
2
1
0.25
L
Neith
0
0
1
0.5
W
Ix Chel
ksibbed
Ix Chel
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,549
Damage
15,798
21,497
Taken
18,230
15,336
Mitigated
12,885
12,957
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
1,665
383
141
21
3,267
2,756
0
1,486
1,781
0
5,469
W
Hercules
Andrate00
Hercules
2,564
335
1,006
5,558
8,800
5,859
0
2,226
6,574
0
4,787
L
Freya
Attef
Freya
4,808
1,384
396
957
4,390
2,408
0
2,821
1,569
11,906
0
W
Bacchus
JacoLange
Bacchus
2,974
69
406
1,057
4,587
5,104
0
1,438
3,149
6,243
0
W
Chronos
Minusuya
Chronos
5,504
857
940
478
3,602
1,099
0
1,240
2,362
13,241
0
L
2,164
215
681
952
3,392
3,561
0
2,290
1,102
3,541
0
L
Da Ji
1,537
233
0
0
2,325
1,362
0
1,317
1,008
0
2,217
L
Guan Yu
baboune123
Guan Yu
1,615
120
1,245
1,086
4,588
3,726
0
3,039
1,549
0
4,584
L
Neith
5,674
1,596
920
1,990
3,535
1,828
0
1,853
1,682
0
16,524
W
Ix Chel
ksibbed
Ix Chel
2,842
231
3,004
346
1,241
518
0
582
659
9,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
25,902
46
Minions Killed
50
0
Camps Cleared
0
561,053
Distance Traveled
474,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,144
1,029
2
0
0
96,777
0
W
Hercules
5,537
1,107
8
2
0
118,748
0
L
Freya
5,335
1,067
16
3
0
107,648
0
W
Bacchus
5,526
1,105
8
2
0
104,828
0
W
Chronos
5,390
1,078
15
3
0
123,597
0
L
Maui
5,581
1,116
6
1
0
93,834
0
L
Da Ji
4,521
904
1
0
0
55,802
0
L
Guan Yu
5,151
1,030
4
1
0
108,414
0
L
Neith
5,314
1,063
23
5
0
108,882
0
W
Ix Chel
5,589
1,118
13
3
0
117,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role