Player Matchup

Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AgraBad
Ix Chel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 62L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
Rems0n
Ao Kuang
Level 49
God Stats
2W - 2L
1,492 SR
Queue Stats
81W - 60L
1,601 Elo+
Party 1
Team Averages
Level 114
1,498 SR
1,544 Elo+

VS

Team Averages
Level 109
1,411 SR
1,565 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Matya01
King Arthur
Level 137
God Stats
8W - 19L
1,337 SR
Queue Stats
911W - 916L
1,497 Elo+
Solo
Thoth
Thoth
exnihilo83
Thoth
Level 109
God Stats
3W - 6L
1,425 SR
Queue Stats
177W - 167L
1,538 Elo+
Solo
Mercury
Mercury
frodo58
Mercury
Level 137
God Stats
0W - 2L
1,295 SR
Queue Stats
178W - 187L
1,557 Elo+
Solo
Ra
Ra
tra935ck03
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 2 / 21
10,443
803
13,328
23,515
30,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
 
Morgan Le Fay
17
5 / 3 / 12
10,324
794
19,100
10,554
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
17
2 / 3 / 17
10,085
776
19,029
14,830
15,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
AgraBad
Ix Chel
16
2 / 1 / 16
9,876
760
15,067
11,705
5,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Rems0n
Ao Kuang
18
13 / 4 / 4
11,662
897
9,822
14,694
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
3 / 4 / 8
10,067
774
17,777
14,796
7,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Matya01
King Arthur
14
1 / 5 / 5
8,168
628
7,618
18,988
19,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
17
3 / 4 / 7
10,292
792
12,108
14,434
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
frodo58
Mercury
14
3 / 7 / 7
8,385
645
8,626
15,268
6,670
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 6
9,104
700
9,420
15,634
7,116
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
26
Kills
12
13
Deaths
26
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
21
7.25
W
Morgan Le Fay
 
Morgan Le Fay
5
3
12
3.67
W
Hun Batz
 
Hun Batz
2
3
17
3.5
L
Baba Yaga
 
Baba Yaga
3
4
8
1.75
W
Ix Chel
AgraBad
Ix Chel
2
1
16
10
L
King Arthur
Matya01
King Arthur
1
5
5
0.7
W
Ao Kuang
Rems0n
Ao Kuang
13
4
4
3.75
L
Thoth
3
4
7
1.63
L
Mercury
frodo58
Mercury
3
7
7
0.93
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,346
Damage
55,549
75,298
Taken
79,120
69,595
Mitigated
47,788
30,204
Healing
31,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,328
3,708
1,480
10,458
23,515
30,523
324
10,037
13,358
0
23,846
W
Morgan Le Fay
 
Morgan Le Fay
19,100
101
1,742
2,370
10,554
5,684
2,127
5,741
4,714
40,277
0
W
Hun Batz
 
Hun Batz
19,029
791
325
420
14,830
15,303
400
8,346
6,379
0
31,615
L
Baba Yaga
 
Baba Yaga
17,777
845
1,017
2,907
14,796
7,692
0
10,050
4,594
39,063
0
W
Ix Chel
AgraBad
Ix Chel
15,067
1,604
6,213
3,731
11,705
5,576
1,552
6,934
4,690
24,174
0
L
King Arthur
Matya01
King Arthur
7,618
572
1,277
2,144
18,988
19,120
0
9,080
9,673
1,249
11,572
W
Ao Kuang
Rems0n
Ao Kuang
9,822
1,621
482
2,983
14,694
12,509
185
8,498
6,124
21,741
930
L
Thoth
12,108
528
913
2,992
14,434
7,190
0
8,781
5,611
29,210
0
L
Mercury
frodo58
Mercury
8,626
1,866
1,740
2,196
15,268
6,670
0
7,201
7,892
0
12,965
L
9,420
729
10,607
5,223
15,634
7,116
0
8,135
7,384
17,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,390
Gold Earned
46,016
156
Minions Killed
128
0
Camps Cleared
0
1,241,546
Distance Traveled
1,129,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,443
803
21
2
0
259,514
0
W
Morgan Le Fay
10,324
794
43
3
0
262,394
0
W
Hun Batz
10,085
776
30
2
0
242,983
0
L
Baba Yaga
10,067
774
52
4
0
227,123
0
W
Ix Chel
9,876
760
25
2
0
256,976
0
L
King Arthur
8,168
628
6
0
0
224,788
0
W
Ao Kuang
11,662
897
37
3
0
219,679
0
L
Thoth
10,292
792
41
3
0
234,673
0
L
Mercury
8,385
645
9
1
0
220,494
0
L
Ra
9,104
700
20
2
0
222,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role