Player Matchup

Baron Samedi
Baron Samedi
Drxp_AvereoX
Baron Samedi
Level 24
God Stats
19W - 11L
1,598 SR
Queue Stats
56W - 51L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
Fabel979
Jormungandr
Level 20
God Stats
1W - 1L
1,644 SR
Queue Stats
40W - 53L
1,457 Elo+
Party 1
Serqet
Serqet
Haracho-_-
Serqet
Level 42
God Stats
3W - 5L
1,202 SR
Queue Stats
63W - 62L
1,356 Elo+
Party 1
Team Averages
Level 29
1,482 SR
1,400 Elo+

VS

Team Averages
Level 59
1,396 SR
1,444 Elo+
Maui
Maui
Abomonation66
Maui
Level 91
God Stats
2W - 4L
1,584 SR
Queue Stats
327W - 325L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Alahuakbar-Marco
Danzaburou
Level 42
God Stats
1W - 4L
1,172 SR
Queue Stats
377W - 361L
1,433 Elo+
Solo
Ix Chel
Ix Chel
Шаурмаг
Ix Chel
Level 44
God Stats
13W - 21L
1,433 SR
Queue Stats
206W - 221L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drxp_AvereoX
Baron Samedi
12
3 / 0 / 8
8,612
861
5,669
3,649
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Fabel979
Jormungandr
12
5 / 1 / 7
9,001
900
11,399
8,922
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Haracho-_-
Serqet
10
4 / 4 / 6
8,213
821
5,191
8,465
5,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,965
697
2,629
9,487
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Alahuakbar-Marco
Danzaburou
10
0 / 4 / 4
7,403
740
4,265
7,900
2,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 4 / 0
8,656
866
6,165
8,583
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Danzaburou
Alahuakbar-Marco
Danzaburou
0
4
4
0.5
W
Baron Samedi
Drxp_AvereoX
Baron Samedi
3
0
8
7
W
Jormungandr
Fabel979
Jormungandr
5
1
7
8.5
W
Serqet
Haracho-_-
Serqet
4
4
6
1.75
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
13,059
21,036
Taken
25,970
15,914
Mitigated
13,238
6,435
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
535
0
1,580
9,487
6,797
0
4,877
3,722
16,524
0
L
Danzaburou
Alahuakbar-Marco
Danzaburou
4,265
1,386
0
577
7,900
2,949
0
5,489
2,103
0
16,850
W
Baron Samedi
Drxp_AvereoX
Baron Samedi
5,669
300
557
1,693
3,649
1,788
615
2,172
1,477
33,607
0
W
Jormungandr
Fabel979
Jormungandr
11,399
2,671
0
2,823
8,922
8,139
130
3,090
5,832
35,785
0
W
Serqet
Haracho-_-
Serqet
5,191
1,006
0
1,362
8,465
5,987
27
3,893
4,572
0
16,946
L
6,165
721
1,047
2,528
8,583
3,492
0
6,184
2,075
25,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,826
Gold Earned
23,024
127
Minions Killed
85
0
Camps Cleared
0
560,520
Distance Traveled
492,122
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,965
697
25
3
0
158,179
2
L
Danzaburou
7,403
740
41
4
0
166,793
2
W
Baron Samedi
8,612
861
44
4
0
178,008
3
W
Jormungandr
9,001
900
53
5
0
194,949
0
W
Serqet
8,213
821
30
3
0
187,563
0
L
Ix Chel
8,656
866
19
2
0
167,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role