Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Fernando LF7687
Mercury
Level 109
God Stats
1W - 3L
1,352 SR
Queue Stats
385W - 400L
1,434 Elo+
Solo
Izanami
Izanami
RoMarioOoO
Izanami
Level 196
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 25L
1,577 Elo+
Party 1
Hercules
Hercules
Samibalawi20
Hercules
Level 127
God Stats
16W - 11L
1,516 SR
Queue Stats
405W - 402L
1,475 Elo+
Solo
Team Averages
Level 139
1,474 SR
1,497 Elo+

VS

Team Averages
Level 131
1,536 SR
1,511 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
MonkeyGOW
Chernobog
Level 127
God Stats
2W - 0L
1,720 SR
Queue Stats
176W - 171L
1,528 Elo+
Solo
Freya
Freya
XxYukiteruxX
Freya
Level 128
God Stats
5W - 8L
1,458 SR
Queue Stats
361W - 315L
1,529 Elo+
Solo
Athena
Athena
shadowreaver
Athena
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
1 / 0 / 1
4,045
809
1,608
2,220
782
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 0
3,682
736
2,119
1,732
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

2
0 / 1 / 0
2,655
531
321
1,494
406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
RoMarioOoO
Izanami
7
1 / 0 / 1
3,705
741
3,711
4,866
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Samibalawi20
Hercules
7
2 / 0 / 0
3,949
790
2,392
4,654
3,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 2 / 0
3,552
710
1,852
4,490
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
 
Mercury
5
0 / 0 / 1
3,270
654
755
2,997
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
MonkeyGOW
Chernobog
5
0 / 1 / 0
3,086
617
2,721
2,997
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
4,315
863
1,261
3,489
1,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
5
0 / 1 / 0
3,448
690
1,338
4,155
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Bellona
 
Bellona
0
2
0
0
W
Mercury
 
Mercury
0
0
1
0.5
L
0
1
0
0
W
Chernobog
MonkeyGOW
Chernobog
0
1
0
0
L
Izanami
RoMarioOoO
Izanami
1
0
1
1.5
L
Hercules
Samibalawi20
Hercules
2
0
0
2
W
1
0
0
1
W
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,151
Damage
7,927
14,966
Taken
18,128
7,176
Mitigated
9,291
8,643
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,608
461
1,996
1,361
2,220
782
50
282
1,938
11,257
0
L
Morgan Le Fay
 
Morgan Le Fay
2,119
114
0
500
1,732
556
0
528
1,204
20,909
0
W
Bellona
 
Bellona
1,852
840
0
1,368
4,490
4,146
0
0
4,490
0
16,627
W
Mercury
 
Mercury
755
398
0
686
2,997
820
0
488
2,509
0
10,737
L
321
80
0
360
1,494
406
0
733
761
0
2,191
W
Chernobog
MonkeyGOW
Chernobog
2,721
1,368
0
684
2,997
736
0
346
2,651
0
18,792
L
Izanami
RoMarioOoO
Izanami
3,711
2,654
0
1,954
4,866
1,662
26
1,056
3,810
0
31,599
L
Hercules
Samibalawi20
Hercules
2,392
1,510
0
2,472
4,654
3,770
0
0
4,654
0
19,361
W
1,261
530
0
2,492
3,489
1,196
0
1,867
1,622
27,850
0
W
Athena
1,338
591
0
1,952
4,155
2,393
0
1,026
3,129
7,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,036
Gold Earned
17,671
145
Minions Killed
129
0
Camps Cleared
0
468,493
Distance Traveled
554,274
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,045
809
17
3
0
104,024
3
L
Morgan Le Fay
3,682
736
40
8
0
111,950
0
W
Bellona
3,552
710
22
4
0
108,237
0
W
Mercury
3,270
654
19
4
0
129,988
0
L
Mercury
2,655
531
6
1
0
43,432
0
W
Chernobog
3,086
617
34
7
0
99,230
0
L
Izanami
3,705
741
51
10
0
104,696
0
L
Hercules
3,949
790
31
6
0
104,391
0
W
Freya
4,315
863
46
9
0
100,529
0
W
Athena
3,448
690
8
2
0
116,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role