Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Empresariø
Shiva
Level 158
God Stats
4W - 2L
1,833 SR
Queue Stats
856W - 785L
1,559 Elo+
Solo
Mercury
Mercury
HenryAcosta
Mercury
Level 80
God Stats
4W - 4L
1,685 SR
Queue Stats
32W - 28L
1,805 Elo+
Solo
Team Averages
Level 127
1,672 SR
1,621 Elo+

VS

Team Averages
Level 59
1,386 SR
1,325 Elo+
Chaac
Chaac
Apocalipyse
Chaac
Level 73
God Stats
25W - 34L
1,476 SR
Queue Stats
104W - 192L
1,354 Elo+
Party 1
Ao Kuang
Ao Kuang
Dranbarto
Ao Kuang
Level 67
God Stats
7W - 27L
1,273 SR
Queue Stats
71W - 177L
1,278 Elo+
Party 1
Odin
Odin
Selecane
Odin
Level 36
God Stats
1W - 3L
1,409 SR
Queue Stats
111W - 208L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
7 / 1 / 10
11,005
917
16,444
6,800
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 11
10,247
854
11,040
11,219
9,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
HenryAcosta
Mercury
13
7 / 1 / 11
10,520
877
10,220
9,586
3,967
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
8,018
668
5,349
15,040
12,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
Dranbarto
Ao Kuang
10
2 / 9 / 1
8,490
708
6,633
13,568
5,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
11
1 / 4 / 1
8,081
673
5,892
14,049
13,342
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
3
3
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
1
10
12
L
0
6
3
0.25
L
Ao Kuang
Dranbarto
Ao Kuang
2
9
1
0.28
W
5
1
11
10.5
W
Mercury
HenryAcosta
Mercury
7
1
11
12.5
L
Odin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
17,874
27,605
Taken
42,657
15,997
Mitigated
31,935
6,458
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,444
1,124
0
1,021
6,800
2,836
812
2,711
4,089
67,835
0
L
5,349
386
0
2,137
15,040
12,950
0
5,500
9,087
0
25,784
L
Ao Kuang
Dranbarto
Ao Kuang
6,633
918
0
2,106
13,568
5,643
0
5,826
7,306
18,464
0
W
11,040
2,219
0
3,471
11,219
9,194
189
2,517
7,613
3,054
26,831
W
Mercury
HenryAcosta
Mercury
10,220
6,492
0
1,966
9,586
3,967
1,765
1,861
7,725
0
27,254
L
Odin
5,892
1,374
0
2,680
14,049
13,342
0
5,257
8,299
0
25,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
24,589
152
Minions Killed
95
0
Camps Cleared
0
699,969
Distance Traveled
655,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,005
917
99
8
0
214,748
0
L
Chaac
8,018
668
32
3
0
214,687
0
L
Ao Kuang
8,490
708
16
1
0
196,818
0
W
Shiva
10,247
854
29
2
0
205,862
0
W
Mercury
10,520
877
24
2
0
279,359
0
L
Odin
8,081
673
47
4
0
244,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role