Player Matchup

Aphrodite
Aphrodite
DomiGAME_sk
Aphrodite
Level 129
God Stats
31W - 17L
1,669 SR
Queue Stats
389W - 384L
1,428 Elo+
Party 3
King Arthur
King Arthur
Mipeje
King Arthur
Level 122
God Stats
3W - 5L
1,529 SR
Queue Stats
263W - 248L
1,489 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Robika280
Kumbhakarna
Level 69
God Stats
1W - 1L
1,687 SR
Queue Stats
60W - 52L
1,420 Elo+
Solo
Cernunnos
Cernunnos
akolienek
Cernunnos
Level 63
God Stats
93W - 91L
1,534 SR
Queue Stats
233W - 221L
1,422 Elo+
Party 3
Merlin
Merlin
hectorrd
Merlin
Level 128
God Stats
14W - 21L
1,397 SR
Queue Stats
466W - 474L
1,494 Elo+
Party 1
Team Averages
Level 102
1,563 SR
1,451 Elo+

VS

Team Averages
Level 98
1,511 SR
1,457 Elo+
Horus
Horus
Dark Zorua555
Horus
Level 108
God Stats
3W - 1L
1,718 SR
Queue Stats
114W - 114L
1,422 Elo+
Party 2
Achilles
Achilles
Goat King Jay
Achilles
Level 92
God Stats
8W - 5L
1,292 SR
Queue Stats
97W - 97L
1,420 Elo+
Party 2
Zeus
Zeus
Mariquilla17
Zeus
Level 124
God Stats
13W - 6L
1,604 SR
Queue Stats
402W - 383L
1,485 Elo+
Solo
Sol
Sol
Player012768072
Sol
Level 68
God Stats
24W - 16L
1,573 SR
Queue Stats
167W - 138L
1,481 Elo+
Solo
Arachne
Arachne
Tibbyjabba
Arachne
Level 99
God Stats
7W - 6L
1,368 SR
Queue Stats
323W - 315L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DomiGAME_sk
Aphrodite
5
2 / 1 / 0
3,471
694
1,726
4,266
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Mipeje
King Arthur
7
1 / 1 / 0
3,761
752
2,103
4,434
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
Robika280
Kumbhakarna
3
0 / 2 / 0
2,670
534
426
2,830
1,028
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
akolienek
Cernunnos
5
0 / 2 / 0
2,853
571
2,067
3,630
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
hectorrd
Merlin
2
0 / 0 / 0
2,548
510
0
380
68
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,357
671
467
4,586
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Goat King Jay
Achilles
6
1 / 1 / 0
3,887
777
1,711
3,916
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 0
4,143
829
1,487
1,372
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
3 / 1 / 0
3,826
765
2,721
2,081
645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Tibbyjabba
Arachne
4
0 / 0 / 3
3,440
688
1,414
2,585
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
6
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Aphrodite
DomiGAME_sk
Aphrodite
2
1
0
2
W
Achilles
Goat King Jay
Achilles
1
1
0
1
W
2
0
0
2
L
King Arthur
Mipeje
King Arthur
1
1
0
1
W
3
1
0
3
L
Kumbhakarna
Robika280
Kumbhakarna
0
2
0
0
W
Arachne
Tibbyjabba
Arachne
0
0
3
1.5
L
Cernunnos
akolienek
Cernunnos
0
2
0
0
L
Merlin
hectorrd
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,322
Damage
7,800
15,540
Taken
14,540
5,866
Mitigated
6,848
4,337
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
467
332
205
1,755
4,586
2,765
0
718
3,868
0
9,093
L
Aphrodite
DomiGAME_sk
Aphrodite
1,726
358
393
1,802
4,266
1,893
0
1,653
2,613
10,771
0
W
Achilles
Goat King Jay
Achilles
1,711
513
0
730
3,916
2,090
0
0
3,916
0
15,171
W
1,487
559
0
190
1,372
416
591
694
678
25,268
0
L
King Arthur
Mipeje
King Arthur
2,103
125
0
1,330
4,434
1,743
0
0
4,434
0
19,124
W
2,721
1,372
0
806
2,081
645
0
449
1,632
15,158
2,683
L
Kumbhakarna
Robika280
Kumbhakarna
426
0
0
0
2,830
1,028
0
1,259
1,571
3,609
0
W
Arachne
Tibbyjabba
Arachne
1,414
1,210
0
974
2,585
932
0
291
2,294
0
12,554
L
Cernunnos
akolienek
Cernunnos
2,067
1,175
0
812
3,630
1,134
0
955
2,675
0
12,840
L
Merlin
hectorrd
Merlin
0
0
0
0
380
68
0
0
380
1,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,303
Gold Earned
18,653
86
Minions Killed
114
0
Camps Cleared
0
428,923
Distance Traveled
527,398
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,357
671
6
1
0
118,527
0
L
Aphrodite
3,471
694
16
3
0
98,384
0
W
Achilles
3,887
777
24
5
0
113,530
0
W
Zeus
4,143
829
42
8
0
90,798
2
L
King Arthur
3,761
752
39
8
0
106,851
0
W
Sol
3,826
765
26
5
0
105,489
0
L
Kumbhakarna
2,670
534
8
2
0
105,327
0
W
Arachne
3,440
688
16
3
0
99,054
0
L
Cernunnos
2,853
571
19
4
0
100,260
2
L
Merlin
2,548
510
4
1
0
18,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role