Player Matchup

Atlas
Atlas
Juakii_04
Atlas
Level 30
God Stats
1W - 6L
1,339 SR
Queue Stats
4W - 29L
1,138 Elo+
Party 1
Ao Kuang
Ao Kuang
Mariomanzanoo11
Ao Kuang
Level 86
God Stats
8W - 24L
1,436 SR
Queue Stats
31W - 70L
1,330 Elo+
Party 1
Hachiman
Hachiman
Ricaardoo_014
Hachiman
Level 63
God Stats
2W - 8L
1,422 SR
Queue Stats
54W - 128L
1,278 Elo+
Party 1
Tyr
Tyr
X_Ruben001_X
Tyr
Level 113
God Stats
4W - 17L
1,430 SR
Queue Stats
57W - 139L
1,301 Elo+
Party 1
Sol
Sol
Xx-Perii4-xX
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 60L
1,355 Elo+
Party 1
Team Averages
Level 72
1,425 SR
1,281 Elo+

VS

Team Averages
Level 91
1,584 SR
1,481 Elo+
Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
FARESRU
Charon
Level 68
God Stats
30W - 16L
1,624 SR
Queue Stats
186W - 201L
1,464 Elo+
Solo
Danzaburou
Danzaburou
TheJayJ
Danzaburou
Level 97
God Stats
3W - 2L
1,492 SR
Queue Stats
114W - 121L
1,403 Elo+
Party 2
Thanatos
Thanatos
TheNamelessZebra
Thanatos
Level 100
God Stats
3W - 0L
1,744 SR
Queue Stats
47W - 21L
1,641 Elo+
Solo
Janus
Janus
Vonbt
Janus
Level 83
God Stats
5W - 1L
1,562 SR
Queue Stats
70W - 66L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Juakii_04
Atlas
8
0 / 0 / 0
4,515
452
3,478
5,139
4,457
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
10
2 / 4 / 0
5,661
566
6,229
10,768
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Ricaardoo_014
Hachiman
8
0 / 3 / 0
4,580
458
3,978
6,468
2,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
6,063
606
3,419
9,376
7,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,838
484
1,177
6,128
891
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 1 / 2
6,740
674
7,456
10,178
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
FARESRU
Charon
9
0 / 0 / 3
5,739
574
2,577
4,519
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TheJayJ
Danzaburou
9
2 / 1 / 1
5,134
513
4,620
6,358
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 0 / 1
6,789
679
7,981
10,001
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Vonbt
Janus
11
2 / 0 / 1
6,383
638
3,809
3,939
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
10
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
2
2
W
Charon
FARESRU
Charon
0
0
3
1.5
L
Atlas
Juakii_04
Atlas
0
0
0
0
L
Ao Kuang
2
4
0
0.5
L
Hachiman
Ricaardoo_014
Hachiman
0
3
0
0
W
Danzaburou
TheJayJ
Danzaburou
2
1
1
2.5
W
5
0
1
5.5
W
Janus
Vonbt
Janus
2
0
1
2.5
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
26,443
37,879
Taken
34,995
18,093
Mitigated
15,935
10,720
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,456
2,129
0
2,864
10,178
5,348
0
1,377
8,801
0
51,085
W
Charon
FARESRU
Charon
2,577
577
0
2,104
4,519
3,092
0
1,773
2,746
14,862
0
L
Atlas
Juakii_04
Atlas
3,478
1,448
146
179
5,139
4,457
0
1,146
3,929
17,747
0
L
Ao Kuang
6,229
1,021
68
1,319
10,768
3,325
0
2,697
7,919
35,916
0
L
Hachiman
Ricaardoo_014
Hachiman
3,978
1,052
243
1,949
6,468
2,268
0
2,119
4,287
0
30,436
W
Danzaburou
TheJayJ
Danzaburou
4,620
1,157
0
913
6,358
2,182
0
2,471
3,887
0
33,263
W
7,981
2,985
0
11,804
10,001
3,768
313
3,061
6,940
0
54,980
W
Janus
Vonbt
Janus
3,809
92
0
750
3,939
1,545
0
2,202
1,737
41,314
0
L
3,419
604
0
3,803
9,376
7,152
0
0
9,376
0
45,659
L
1,177
92
47
2,966
6,128
891
0
132
5,982
27,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
30,785
255
Minions Killed
325
0
Camps Cleared
0
1,038,863
Distance Traveled
1,107,339
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,740
674
93
9
0
222,566
3
W
Charon
5,739
574
24
2
0
202,904
6
L
Atlas
4,515
452
30
3
0
220,404
2
L
Ao Kuang
5,661
566
59
6
0
238,591
0
L
Hachiman
4,580
458
46
5
0
195,357
1
W
Danzaburou
5,134
513
45
5
0
207,529
0
W
Thanatos
6,789
679
89
9
0
250,718
0
W
Janus
6,383
638
74
7
0
223,622
0
L
Tyr
6,063
606
74
7
0
200,622
2
L
Sol
4,838
484
46
5
0
183,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role