Player Matchup

Cabrakan
Cabrakan
Diamond I
Alphyy
Cabrakan
Diamond I
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
397W - 334L
2,944 MMR
Solo
Ares
Ares
Diamond I
DIGIΤS
Ares
Diamond I
Level 129
God Stats
14W - 24L
1,449 SR
Queue Stats
1,173W - 1,162L
2,195 MMR
Solo
Anhur
Anhur
Platinum I
GavinWars
Anhur
Platinum I
Level 120
God Stats
3W - 5L
1,595 SR
Queue Stats
52W - 38L
2,127 MMR
Solo
Ix Chel
Ix Chel
Diamond II
InfamousTortuga
Ix Chel
Diamond II
Level 93
God Stats
5W - 1L
1,996 SR
Queue Stats
66W - 54L
2,094 MMR
Solo
Nemesis
Nemesis
Diamond I
Kiakuh
Nemesis
Diamond I
Level 146
God Stats
3W - 2L
1,812 SR
Queue Stats
173W - 138L
2,215 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,671 SR
2,315 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,715 SR
2,415 MMR
Shiva
Shiva
Diamond I
BlueKohai
Shiva
Diamond I
Level 107
God Stats
6W - 1L
2,034 SR
Queue Stats
123W - 71L
2,847 MMR
Solo
He Bo
He Bo
Diamond III
DummySlicc
He Bo
Diamond III
Level 149
God Stats
11W - 5L
1,723 SR
Queue Stats
198W - 173L
2,002 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
Jayswervy
Ao Kuang
Diamond I
Level 177
God Stats
74W - 72L
1,620 SR
Queue Stats
1,165W - 1,142L
2,213 MMR
Party 1
Chiron
Chiron
Diamond III
KJtheGreat
Chiron
Diamond III
Level 198
God Stats
16W - 12L
1,700 SR
Queue Stats
590W - 572L
2,089 MMR
Solo
Ganesha
Ganesha
Diamond I
KarenAttack
Ganesha
Diamond I
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 178L
2,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alphyy
Cabrakan
17
1 / 6 / 2
11,425
519
14,062
24,024
30,712
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
DIGIΤS
Ares
16
2 / 3 / 8
10,563
480
10,567
18,747
25,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
GavinWars
Anhur
17
2 / 5 / 4
10,791
491
12,458
21,016
9,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 4
10,551
480
12,976
18,408
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Kiakuh
Nemesis
19
6 / 6 / 2
11,606
528
19,297
19,208
9,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
MartichorasApolloChernobogThoth

VS

Bans
FreyaCharonSun WukongOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BlueKohai
Shiva
20
5 / 0 / 13
14,946
679
15,819
24,544
24,732
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
20
12 / 3 / 9
14,753
671
22,992
14,120
5,738
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Jayswervy
Ao Kuang
20
6 / 2 / 13
13,486
613
19,179
25,917
11,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
KJtheGreat
Chiron
20
6 / 3 / 10
13,720
624
18,218
18,666
9,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
KarenAttack
Ganesha
17
0 / 4 / 15
11,703
532
4,447
24,436
25,285
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
12
Kills
29
29
Deaths
12
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alphyy
Cabrakan
1
6
2
0.33
W
Shiva
BlueKohai
Shiva
5
0
13
11.5
L
Ares
DIGIΤS
Ares
2
3
8
2
W
He Bo
12
3
9
5.5
L
Anhur
GavinWars
Anhur
2
5
4
0.8
L
1
9
4
0.33
W
Ao Kuang
Jayswervy
Ao Kuang
6
2
13
6.25
W
Chiron
KJtheGreat
Chiron
6
3
10
3.67
W
Ganesha
KarenAttack
Ganesha
0
4
15
1.88
L
Nemesis
Kiakuh
Nemesis
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,360
Damage
80,655
101,403
Taken
107,683
80,344
Mitigated
76,643
20,104
Healing
32,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alphyy
Cabrakan
14,062
1,204
0
7,172
24,024
30,712
270
6,927
17,097
93,694
0
W
Shiva
BlueKohai
Shiva
15,819
4,102
625
7,421
24,544
24,732
576
12,431
11,821
0
121,924
L
Ares
DIGIΤS
Ares
10,567
1,217
0
2,413
18,747
25,499
99
8,839
9,908
34,686
0
W
He Bo
22,992
846
0
2,128
14,120
5,738
2,151
6,082
8,038
134,603
0
L
Anhur
GavinWars
Anhur
12,458
5,729
0
4,770
21,016
9,419
0
7,781
13,235
0
96,786
L
12,976
813
714
2,739
18,408
5,703
0
13,056
5,352
95,365
0
W
Ao Kuang
Jayswervy
Ao Kuang
19,179
3,340
0
6,713
25,917
11,586
0
6,685
19,213
126,864
0
W
Chiron
KJtheGreat
Chiron
18,218
7,604
1,671
6,638
18,666
9,302
2,866
3,851
14,549
0
127,615
W
Ganesha
KarenAttack
Ganesha
4,447
312
2,506
4,711
24,436
25,285
189
9,729
14,651
30,054
157
L
Nemesis
Kiakuh
Nemesis
19,297
9,609
0
2,296
19,208
9,011
92
10,015
9,193
0
127,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
68,608
664
Minions Killed
701
0
Camps Cleared
0
2,143,686
Distance Traveled
2,337,131
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,425
519
157
7
0
345,713
5
W
Shiva
14,946
679
192
9
0
484,584
3
L
Ares
10,563
480
25
1
0
481,075
9
W
He Bo
14,753
671
191
9
0
473,299
1
L
Anhur
10,791
491
165
8
0
401,040
2
L
Ix Chel
10,551
480
156
7
0
423,672
6
W
Ao Kuang
13,486
613
142
6
0
507,351
0
W
Chiron
13,720
624
168
8
0
431,960
4
W
Ganesha
11,703
532
8
0
0
439,937
6
L
Nemesis
11,606
528
161
7
0
492,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role