Player Matchup

Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond III
HawkeyeIsEndgame
Apollo
Diamond III
Level 104
God Stats
1W - 2L
1,768 SR
Queue Stats
12W - 5L
2,399 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
HllaScorp
Cu Chulainn
Diamond I
Level 174
God Stats
3W - 2L
1,627 SR
Queue Stats
171W - 131L
2,342 MMR
Solo
Agni
Agni
Diamond I
N1nj4K1ll3r
Agni
Diamond I
Level 159
God Stats
3W - 3L
1,604 SR
Queue Stats
416W - 367L
2,204 MMR
Solo
Pele
Pele
Diamond I
Qona
Pele
Diamond I
Level 78
God Stats
13W - 6L
1,563 SR
Queue Stats
430W - 346L
3,071 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,612 SR
2,303 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,557 SR
1,897 MMR
Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond I
 
Athena
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
 
Ah Muzen Cab
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond I
Lovẻ
Thanatos
Diamond I
Level 166
God Stats
18W - 13L
1,571 SR
Queue Stats
551W - 504L
2,791 MMR
Solo
Raijin
Raijin
Diamond I
Nexxah
Raijin
Diamond I
Level 104
God Stats
7W - 5L
1,716 SR
Queue Stats
130W - 87L
2,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 2
4,813
602
3,823
5,641
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 0
5,109
639
3,262
3,250
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
HllaScorp
Cu Chulainn
9
1 / 1 / 0
5,039
630
6,379
9,179
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 6 / 0
4,223
528
3,393
5,668
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Qona
Pele
10
2 / 2 / 0
5,398
675
3,491
6,668
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorKaliHe Bo

VS

Bans
CabrakanAresChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 1 / 1
5,396
675
6,521
8,965
8,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
 
Athena
7
0 / 1 / 3
4,741
593
2,011
6,567
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 1 / 0
4,713
589
2,443
4,616
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Lovẻ
Thanatos
11
6 / 0 / 2
6,154
769
5,010
6,241
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Nexxah
Raijin
10
3 / 1 / 3
6,083
760
5,083
4,211
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
10
10
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Osiris
 
Osiris
1
1
1
1.5
W
Athena
 
Athena
0
1
3
1.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
1
0
0
1
L
Cu Chulainn
HllaScorp
Cu Chulainn
1
1
0
1
W
Thanatos
Lovẻ
Thanatos
6
0
2
7
L
0
6
0
0
W
Raijin
Nexxah
Raijin
3
1
3
4.5
L
Pele
Qona
Pele
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,348
Damage
21,068
30,406
Taken
30,600
16,695
Mitigated
18,409
7,243
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,823
1,793
0
2,372
5,641
4,822
0
1,302
4,339
13,584
0
W
Osiris
 
Osiris
6,521
3,434
0
3,641
8,965
8,069
0
349
8,558
0
39,822
W
Athena
 
Athena
2,011
729
0
2,059
6,567
4,983
0
1,474
5,093
8,932
0
W
Ah Muzen Cab
 
Ah Muzen Cab
2,443
1,063
0
536
4,616
1,584
0
1,905
2,711
0
41,147
L
3,262
2,773
0
1,722
3,250
1,095
0
395
2,855
0
36,601
L
Cu Chulainn
HllaScorp
Cu Chulainn
6,379
1,555
0
2,354
9,179
6,791
0
0
9,179
0
31,408
W
Thanatos
Lovẻ
Thanatos
5,010
1,794
0
5,642
6,241
2,340
0
1,413
4,718
0
39,349
L
3,393
258
0
100
5,668
1,789
0
3,220
2,448
18,326
0
W
Raijin
Nexxah
Raijin
5,083
440
0
625
4,211
1,433
0
1,813
2,304
48,492
0
L
Pele
Qona
Pele
3,491
1,044
0
695
6,668
2,198
0
2,177
4,491
0
41,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,582
Gold Earned
27,087
273
Minions Killed
311
0
Camps Cleared
0
842,834
Distance Traveled
865,225
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,813
602
17
2
0
177,654
2
W
Osiris
5,396
675
61
8
0
148,529
1
W
Athena
4,741
593
17
2
0
168,203
0
W
Ah Muzen Cab
4,713
589
77
10
0
166,652
1
L
Apollo
5,109
639
85
11
0
148,033
0
L
Cu Chulainn
5,039
630
53
7
0
164,793
0
W
Thanatos
6,154
769
69
9
0
202,818
0
L
Agni
4,223
528
49
6
0
147,938
0
W
Raijin
6,083
760
87
11
0
179,023
0
L
Pele
5,398
675
69
9
0
204,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role