Player Matchup

Ao Kuang
Ao Kuang
ClayDoolie
Ao Kuang
Level 105
God Stats
1W - 0L
1,571 SR
Queue Stats
20W - 27L
1,447 Elo+
Solo
Cthulhu
Cthulhu
OldUncleClinty
Cthulhu
Level 124
God Stats
10W - 5L
1,287 SR
Queue Stats
603W - 600L
1,407 Elo+
Party 1
Surtr
Surtr
SneakyTurtle80
Surtr
Level 52
God Stats
90W - 64L
1,550 SR
Queue Stats
250W - 287L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
UnholyJ3wBun
Baron Samedi
Level 121
God Stats
28W - 13L
1,611 SR
Queue Stats
745W - 733L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
marine55555
Amaterasu
Level 157
God Stats
6W - 10L
1,405 SR
Queue Stats
385W - 363L
1,586 Elo+
Solo
Team Averages
Level 112
1,485 SR
1,460 Elo+

VS

Team Averages
Level 101
1,530 SR
1,408 Elo+
Thanatos
Thanatos
Ita1ianSta77ion
Thanatos
Level 140
God Stats
0W - 2L
1,376 SR
Queue Stats
42W - 48L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Tetrevus
Zhong Kui
Level 195
God Stats
102W - 89L
1,559 SR
Queue Stats
721W - 746L
1,462 Elo+
Solo
Raijin
Raijin
Tugay_2000
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,347 Elo+
Party 2
Chernobog
Chernobog
dardanbang
Chernobog
Level 27
God Stats
1W - 2L
1,479 SR
Queue Stats
61W - 77L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
votekick_5outof5
Cabrakan
Level 112
God Stats
0W - 1L
1,737 SR
Queue Stats
110W - 154L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ClayDoolie
Ao Kuang
12
6 / 1 / 0
7,646
588
7,048
8,848
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 5
6,803
523
4,395
7,717
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 2
7,738
595
5,722
15,614
13,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
UnholyJ3wBun
Baron Samedi
13
2 / 1 / 2
7,709
593
4,763
6,885
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
marine55555
Amaterasu
15
7 / 1 / 1
8,819
678
7,347
12,551
9,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 3 / 1
7,088
545
5,618
10,798
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Tetrevus
Zhong Kui
13
3 / 3 / 3
8,424
648
14,450
11,364
12,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Tugay_2000
Raijin
11
1 / 5 / 0
6,161
474
3,273
8,924
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
dardanbang
Chernobog
10
0 / 3 / 2
5,994
461
3,834
7,356
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 1
6,656
512
3,585
11,358
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
17
Kills
8
8
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ClayDoolie
Ao Kuang
6
1
0
6
L
Thanatos
2
3
1
0.83
W
0
1
5
2.5
W
2
4
2
0.75
L
Zhong Kui
Tetrevus
Zhong Kui
3
3
3
1.5
L
Raijin
Tugay_2000
Raijin
1
5
0
0.2
W
Baron Samedi
UnholyJ3wBun
Baron Samedi
2
1
2
3
L
Chernobog
dardanbang
Chernobog
0
3
2
0.33
W
Amaterasu
marine55555
Amaterasu
7
1
1
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
30,760
51,615
Taken
49,800
35,700
Mitigated
33,213
18,355
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ClayDoolie
Ao Kuang
7,048
1,416
0
3,885
8,848
3,334
950
1,298
7,550
42,058
1,517
L
Thanatos
5,618
1,429
0
9,853
10,798
4,090
0
499
10,299
0
54,705
W
4,395
435
0
1,353
7,717
5,875
155
1,959
5,758
26,672
0
W
5,722
1,720
0
3,875
15,614
13,349
398
10,341
5,273
690
47,934
L
Zhong Kui
Tetrevus
Zhong Kui
14,450
5,167
0
3,968
11,364
12,387
441
1,550
9,814
59,350
15,213
L
Raijin
Tugay_2000
Raijin
3,273
702
0
730
8,924
2,966
0
3,970
4,954
38,258
0
W
Baron Samedi
UnholyJ3wBun
Baron Samedi
4,763
287
104
2,329
6,885
3,451
880
3,375
3,510
53,231
0
L
Chernobog
dardanbang
Chernobog
3,834
2,063
0
2,118
7,356
2,985
0
5,352
2,004
0
35,428
W
Amaterasu
marine55555
Amaterasu
7,347
3,329
0
6,809
12,551
9,691
14
3,294
9,257
0
78,323
L
3,585
302
0
1,604
11,358
10,785
0
4,989
6,369
23,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
34,323
414
Minions Killed
373
0
Camps Cleared
0
1,315,186
Distance Traveled
1,254,490
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,646
588
67
5
0
244,785
2
L
Thanatos
7,088
545
87
7
0
314,227
0
W
Cthulhu
6,803
523
43
3
0
269,114
4
W
Surtr
7,738
595
78
6
0
267,119
0
L
Zhong Kui
8,424
648
133
10
0
200,988
2
L
Raijin
6,161
474
65
5
0
230,404
0
W
Baron Samedi
7,709
593
98
8
0
233,411
0
L
Chernobog
5,994
461
53
4
0
258,247
3
W
Amaterasu
8,819
678
128
10
0
300,757
0
L
Cabrakan
6,656
512
35
3
0
250,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role