Player Matchup

Ra
Ra
 
Ra
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Vamprow1r
Arachne
Level 120
God Stats
1W - 5L
1,299 SR
Queue Stats
129W - 118L
1,469 Elo+
Solo
Ullr
Ullr
Zortza926
Ullr
Level 60
God Stats
11W - 15L
1,392 SR
Queue Stats
244W - 260L
1,383 Elo+
Solo
Bastet
Bastet
araujoraphael
Bastet
Level 158
God Stats
13W - 11L
1,632 SR
Queue Stats
333W - 333L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
raphbellic
Cu Chulainn
Level 68
God Stats
22W - 19L
1,496 SR
Queue Stats
277W - 274L
1,364 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,440 Elo+

VS

Team Averages
Level 84
1,532 SR
1,458 Elo+
Charon
Charon
BeanSnackboi
Charon
Level 67
God Stats
15W - 10L
1,570 SR
Queue Stats
70W - 62L
1,479 Elo+
Solo
Surtr
Surtr
LordMegatron888
Surtr
Level 86
God Stats
3W - 3L
1,596 SR
Queue Stats
33W - 21L
1,535 Elo+
Solo
Scylla
Scylla
OGTskmstr
Scylla
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 226L
1,478 Elo+
Solo
Kali
Kali
XboxBadboi420
Kali
Level 62
God Stats
3W - 2L
1,285 SR
Queue Stats
179W - 206L
1,429 Elo+
Solo
Skadi
Skadi
mikaxaqckerman
Skadi
Level 84
God Stats
7W - 3L
1,708 SR
Queue Stats
295W - 299L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 2
6,515
592
4,598
5,790
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Vamprow1r
Arachne
10
0 / 1 / 0
5,490
499
1,663
7,188
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
8
1 / 4 / 2
5,633
512
2,714
8,300
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 1
5,862
533
2,863
6,175
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
raphbellic
Cu Chulainn
6
0 / 2 / 1
4,691
426
2,910
8,898
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
4 / 1 / 1
6,505
591
5,593
7,045
4,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
6,726
611
3,938
7,869
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
OGTskmstr
Scylla
9
0 / 2 / 1
4,779
434
2,629
5,511
1,562
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
5,472
497
3,558
9,214
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 4
6,332
576
6,379
7,203
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
8
8
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
2
2
W
Charon
4
1
1
4.5
W
1
1
0
1
W
Scylla
OGTskmstr
Scylla
0
2
1
0.25
L
Arachne
Vamprow1r
Arachne
0
1
0
0
W
1
3
1
0.5
L
Ullr
1
4
2
0.5
L
4
1
1
4.5
W
2
2
4
2
L
Cu Chulainn
raphbellic
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
22,097
36,351
Taken
36,842
16,275
Mitigated
16,490
9,344
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,598
546
401
2,892
5,790
2,113
0
2,620
3,170
55,092
0
W
Charon
5,593
1,386
0
1,484
7,045
4,808
0
287
6,758
23,443
0
W
3,938
854
0
2,899
7,869
4,714
919
0
7,717
422
52,171
W
Scylla
OGTskmstr
Scylla
2,629
355
0
493
5,511
1,562
0
3,156
2,248
25,980
0
L
Arachne
Vamprow1r
Arachne
1,663
1,248
0
1,406
7,188
3,212
0
80
7,108
0
23,495
W
3,558
2,163
0
2,043
9,214
3,166
144
1,000
8,166
0
30,065
L
Ullr
2,714
965
17
1,288
8,300
2,886
0
1,547
6,753
0
28,959
L
2,863
982
0
1,657
6,175
2,395
0
689
5,486
0
33,818
W
6,379
3,287
0
1,404
7,203
2,240
715
0
7,203
0
34,201
L
Cu Chulainn
raphbellic
Cu Chulainn
2,910
507
0
1,683
8,898
5,669
0
3,271
5,532
0
10,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
29,814
256
Minions Killed
248
0
Camps Cleared
0
1,045,590
Distance Traveled
1,060,868
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,515
592
97
9
0
211,527
2
W
Charon
6,505
591
28
3
0
216,030
2
W
Surtr
6,726
611
93
8
0
242,278
0
W
Scylla
4,779
434
35
3
0
182,046
0
L
Arachne
5,490
499
49
4
0
195,692
0
W
Kali
5,472
497
42
4
0
234,198
0
L
Ullr
5,633
512
38
3
0
191,122
0
L
Bastet
5,862
533
54
5
0
251,780
2
W
Skadi
6,332
576
50
5
0
186,316
0
L
Cu Chulainn
4,691
426
18
2
0
195,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role