Player Matchup

Pele
Pele
 
Pele
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
B10skullZ
Apollo
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 233L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Blaze_Avian
Baron Samedi
Level 37
God Stats
5W - 2L
1,266 SR
Queue Stats
13W - 19L
1,233 Elo+
Solo
Osiris
Osiris
Deathbringer194
Osiris
Level 83
God Stats
44W - 35L
1,562 SR
Queue Stats
211W - 197L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
Demon_Hunter1018
Cthulhu
Level 151
God Stats
10W - 8L
1,468 SR
Queue Stats
221W - 226L
1,461 Elo+
Party 1
Team Averages
Level 97
1,459 SR
1,422 Elo+

VS

Team Averages
Level 110
1,498 SR
1,463 Elo+
Ares
Ares
DeviantPanda_
Ares
Level 133
God Stats
1W - 4L
1,672 SR
Queue Stats
182W - 173L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Dylon31
Amaterasu
Level 44
God Stats
1W - 3L
1,397 SR
Queue Stats
66W - 79L
1,389 Elo+
Solo
Thanatos
Thanatos
Knuckles96
Thanatos
Level 124
God Stats
7W - 7L
1,503 SR
Queue Stats
43W - 49L
1,451 Elo+
Solo
Thoth
Thoth
Thanks4Speed
Thoth
Level 128
God Stats
1W - 3L
1,420 SR
Queue Stats
202W - 184L
1,501 Elo+
Solo
Charybdis
Charybdis
abcvo
Charybdis
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 301L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
1 / 2 / 2
3,991
665
1,766
5,172
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
B10skullZ
Apollo
6
1 / 0 / 4
3,863
644
2,439
2,742
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Blaze_Avian
Baron Samedi
6
0 / 2 / 0
3,557
593
1,385
4,036
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,495
749
1,971
3,315
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
3 / 0 / 2
4,450
742
3,586
4,885
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,470
578
1,138
5,063
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Dylon31
Amaterasu
4
0 / 0 / 0
3,226
538
1,012
3,232
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Knuckles96
Thanatos
7
1 / 1 / 2
3,914
652
2,064
4,597
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 1
4,480
747
2,544
2,739
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
abcvo
Charybdis
5
0 / 2 / 0
3,203
534
2,282
4,024
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
4
4
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
2
1
W
Apollo
B10skullZ
Apollo
1
0
4
3
W
Baron Samedi
Blaze_Avian
Baron Samedi
0
2
0
0
W
0
0
0
0
W
3
0
2
4
L
0
3
0
0
L
Amaterasu
Dylon31
Amaterasu
0
0
0
0
L
Thanatos
Knuckles96
Thanatos
1
1
2
2
L
3
0
1
3.5
L
Charybdis
abcvo
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,147
Damage
9,040
20,150
Taken
19,655
7,780
Mitigated
8,127
5,298
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,766
785
0
576
5,172
1,474
0
1,351
3,821
0
21,120
W
Apollo
B10skullZ
Apollo
2,439
1,425
0
1,524
2,742
782
0
498
2,244
0
14,107
W
Baron Samedi
Blaze_Avian
Baron Samedi
1,385
140
193
1,237
4,036
1,376
0
1,238
2,798
15,955
0
W
1,971
1,058
0
430
3,315
1,826
0
0
3,315
0
28,475
W
3,586
622
0
1,338
4,885
2,322
0
595
4,290
18,727
0
L
1,138
202
0
1,038
5,063
3,237
0
1,790
3,273
11,391
0
L
Amaterasu
Dylon31
Amaterasu
1,012
842
0
1,519
3,232
1,253
0
0
3,232
0
9,185
L
Thanatos
Knuckles96
Thanatos
2,064
398
0
3,117
4,597
1,478
0
543
4,054
0
18,961
L
2,544
118
0
1,270
2,739
761
0
842
1,897
26,720
0
L
Charybdis
abcvo
Charybdis
2,282
1,526
0
1,681
4,024
1,398
0
1,796
2,228
0
12,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,356
Gold Earned
18,293
149
Minions Killed
134
0
Camps Cleared
0
589,656
Distance Traveled
535,258
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,991
665
36
6
0
122,916
0
W
Apollo
3,863
644
31
5
0
123,897
0
W
Baron Samedi
3,557
593
25
4
0
105,005
0
W
Osiris
4,495
749
43
7
0
117,984
0
W
Cthulhu
4,450
742
14
2
0
119,854
0
L
Ares
3,470
578
13
2
0
117,519
0
L
Amaterasu
3,226
538
17
3
0
63,437
0
L
Thanatos
3,914
652
29
5
0
131,510
0
L
Thoth
4,480
747
53
9
0
127,722
0
L
Charybdis
3,203
534
22
4
0
95,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role