Player Matchup

Janus
Janus
AzuraBlack9999
Janus
Level 129
God Stats
8W - 5L
1,630 SR
Queue Stats
97W - 77L
1,561 Elo+
Party 2
Mulan
Mulan
Dodkoprdko
Mulan
Level 77
God Stats
17W - 6L
1,638 SR
Queue Stats
245W - 229L
1,458 Elo+
Solo
Ix Chel
Ix Chel
NaughTea JC
Ix Chel
Level 148
God Stats
1W - 2L
1,148 SR
Queue Stats
32W - 34L
1,463 Elo+
Party 3
Chernobog
Chernobog
PoleBandit
Chernobog
Level 43
God Stats
2W - 1L
1,293 SR
Queue Stats
20W - 17L
1,046 Elo+
Party 3
Loki
Loki
Sacred9000
Loki
Level 219
God Stats
45W - 33L
1,638 SR
Queue Stats
210W - 196L
1,551 Elo+
Party 2
Team Averages
Level 123
1,470 SR
1,416 Elo+

VS

Team Averages
Level 57
1,528 SR
1,559 Elo+
Aphrodite
Aphrodite
ALEJAANDRO_99
Aphrodite
Level 120
God Stats
37W - 28L
1,712 SR
Queue Stats
231W - 236L
1,447 Elo+
Solo
Arachne
Arachne
BasedBigJesus
Arachne
Level 66
God Stats
1W - 4L
1,344 SR
Queue Stats
195W - 177L
1,553 Elo+
Party 1
Tiamat
Tiamat
Manegger
Tiamat
Level 54
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 111L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
Superchopsu
Heimdallr
Level 37
God Stats
21W - 19L
1,583 SR
Queue Stats
72W - 63L
1,537 Elo+
Party 1
Surtr
Surtr
ThatDuck432
Surtr
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 54L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,293
629
4,539
5,844
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
12
3 / 1 / 2
6,990
699
6,533
9,325
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ix Chel
NaughTea JC
Ix Chel
10
4 / 0 / 2
6,354
635
5,040
6,026
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
PoleBandit
Chernobog
10
2 / 1 / 5
6,301
630
4,266
6,283
2,021
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 3
7,044
704
3,706
7,450
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALEJAANDRO_99
Aphrodite
2
0 / 1 / 0
3,740
374
280
1,512
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
3 / 2 / 1
6,234
623
5,354
9,687
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Manegger
Tiamat
10
2 / 3 / 2
6,031
603
4,944
7,169
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Superchopsu
Heimdallr
10
1 / 4 / 0
5,457
546
2,908
8,151
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
5,658
566
3,538
10,293
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
7
7
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ALEJAANDRO_99
Aphrodite
0
1
0
0
W
1
4
2
0.5
L
Arachne
3
2
1
1.75
W
Mulan
3
1
2
4
L
Tiamat
Manegger
Tiamat
2
3
2
1
W
Ix Chel
NaughTea JC
Ix Chel
4
0
2
5
W
Chernobog
PoleBandit
Chernobog
2
1
5
4.5
W
4
1
3
5.5
L
Heimdallr
Superchopsu
Heimdallr
1
4
0
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
17,024
34,928
Taken
36,812
13,311
Mitigated
16,518
11,159
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ALEJAANDRO_99
Aphrodite
280
74
233
471
1,512
412
0
223
1,251
3,430
0
W
4,539
88
0
486
5,844
2,116
0
2,733
3,111
41,945
0
L
Arachne
5,354
3,742
0
1,871
9,687
3,750
0
1,463
8,092
0
44,441
W
Mulan
6,533
1,276
0
3,391
9,325
4,620
528
70
9,255
0
54,359
L
Tiamat
Manegger
Tiamat
4,944
430
0
1,327
7,169
4,260
0
4,091
2,822
42,460
0
W
Ix Chel
NaughTea JC
Ix Chel
5,040
595
439
1,535
6,026
2,101
287
1,778
4,248
33,694
0
W
Chernobog
PoleBandit
Chernobog
4,266
2,788
0
1,180
6,283
2,021
1,477
183
6,100
0
34,082
W
3,706
1,453
0
4,128
7,450
2,453
0
592
6,858
0
48,262
L
Heimdallr
Superchopsu
Heimdallr
2,908
1,162
0
1,647
8,151
2,694
0
3,144
4,775
0
31,239
L
3,538
1,382
0
2,605
10,293
5,402
0
0
10,293
384
35,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
27,120
394
Minions Killed
271
0
Camps Cleared
0
1,043,675
Distance Traveled
906,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,740
374
11
1
0
37,727
0
W
Janus
6,293
629
91
9
0
188,373
0
L
Arachne
6,234
623
79
8
0
240,517
0
W
Mulan
6,990
699
92
9
0
218,802
0
L
Tiamat
6,031
603
77
8
0
217,657
0
W
Ix Chel
6,354
635
53
5
0
196,112
0
W
Chernobog
6,301
630
68
7
0
181,903
0
W
Loki
7,044
704
90
9
0
258,485
0
L
Heimdallr
5,457
546
41
4
0
192,664
0
L
Surtr
5,658
566
63
6
0
217,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role