Player Matchup

King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold I
JailSann
Xbalanque
Gold I
Level 102
God Stats
13W - 13L
1,525 SR
Queue Stats
296W - 296L
1,700 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
lxReneGxl
Kuzenbo
Platinum V
Level 157
God Stats
27W - 28L
1,510 SR
Queue Stats
740W - 746L
1,696 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,507 SR
1,579 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,616 SR
1,671 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Platinum I
SuperMaskedtime
Pele
Platinum I
Level 157
God Stats
2W - 1L
1,833 SR
Queue Stats
263W - 252L
1,814 MMR
Party 2
Charon
Charon
Platinum IV
TheGorger
Charon
Platinum IV
Level 221
God Stats
62W - 51L
1,670 SR
Queue Stats
159W - 158L
1,693 MMR
Party 1
Izanami
Izanami
Platinum V
Unraveled___
Izanami
Platinum V
Level 155
God Stats
107W - 105L
1,565 SR
Queue Stats
732W - 734L
1,676 MMR
Party 1
Agni
Agni
Platinum V
iGuitxr
Agni
Platinum V
Level 111
God Stats
30W - 31L
1,513 SR
Queue Stats
120W - 129L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 0 / 1
4,171
834
3,554
4,204
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
7
2 / 1 / 0
4,020
804
1,790
4,831
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
 
Merlin
7
0 / 1 / 0
3,877
775
962
2,085
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
JailSann
Xbalanque
5
0 / 1 / 0
3,299
660
2,335
3,273
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
lxReneGxl
Kuzenbo
6
0 / 0 / 0
3,697
739
1,154
2,898
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosSusanoKaliOsiris

VS

Bans
CliodhnaAwilixMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
1 / 1 / 0
4,002
800
2,270
6,405
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
1,065
213
0
0
0
Charon
TheGorger
Charon
6
0 / 0 / 1
3,712
742
1,378
2,610
1,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Unraveled___
Izanami
6
1 / 0 / 0
3,632
726
1,849
3,503
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
iGuitxr
Agni
7
1 / 1 / 0
4,346
869
1,044
3,038
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
1
0.5
W
Fenrir
 
Fenrir
2
1
0
2
W
Merlin
 
Merlin
0
1
0
0
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
Xbalanque
JailSann
Xbalanque
0
1
0
0
L
0
0
0
0
L
Charon
TheGorger
Charon
0
0
1
0.5
L
Izanami
Unraveled___
Izanami
1
0
0
1
L
Agni
iGuitxr
Agni
1
1
0
1
W
Kuzenbo
lxReneGxl
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,795
Damage
6,541
17,291
Taken
15,556
7,844
Mitigated
6,359
5,021
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,554
874
0
960
4,204
2,461
0
0
4,204
0
27,339
W
Fenrir
 
Fenrir
1,790
522
0
703
4,831
1,568
0
438
4,379
0
20,883
W
Merlin
 
Merlin
962
45
0
250
2,085
602
0
532
1,433
21,071
0
L
Cu Chulainn
 
Cu Chulainn
2,270
344
0
2,443
6,405
3,064
0
0
6,405
0
23,311
W
Xbalanque
JailSann
Xbalanque
2,335
668
0
1,746
3,273
953
28
771
2,502
0
18,333
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
TheGorger
Charon
1,378
178
0
1,328
2,610
1,487
0
598
2,012
6,654
0
L
Izanami
Unraveled___
Izanami
1,849
1,551
0
2,091
3,503
911
0
571
2,932
0
29,056
L
Agni
iGuitxr
Agni
1,044
135
0
1,000
3,038
897
0
947
2,091
22,573
0
W
Kuzenbo
lxReneGxl
Kuzenbo
1,154
456
0
1,362
2,898
2,260
0
547
2,351
11,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,064
Gold Earned
16,757
180
Minions Killed
164
0
Camps Cleared
0
590,020
Distance Traveled
458,996
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,171
834
53
11
0
133,991
0
W
Fenrir
4,020
804
38
8
0
128,620
0
W
Merlin
3,877
775
41
8
0
111,629
3
L
Cu Chulainn
4,002
800
45
9
0
130,092
0
W
Xbalanque
3,299
660
28
6
0
102,732
0
L
Pele
1,065
213
0
0
0
0
0
L
Charon
3,712
742
14
3
0
101,492
2
L
Izanami
3,632
726
50
10
0
108,611
3
L
Agni
4,346
869
55
11
0
118,801
0
W
Kuzenbo
3,697
739
20
4
0
113,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role