Player Matchup

Ares
Ares
 
Ares
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LilBingus69
Janus
Level 48
God Stats
13W - 14L
1,340 SR
Queue Stats
117W - 110L
1,464 Elo+
Party 1
Neith
Neith
ProNoz
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,779 Elo+
Solo
Loki
Loki
RustyWorm
Loki
Level 59
God Stats
3W - 6L
1,178 SR
Queue Stats
166W - 175L
1,435 Elo+
Party 1
Team Averages
Level 93
1,404 SR
1,536 Elo+

VS

Team Averages
Level 127
1,501 SR
1,495 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Ghostboy1971
Nox
Level 127
God Stats
1W - 4L
1,530 SR
Queue Stats
107W - 110L
1,434 Elo+
Party 2
Neith
Neith
Noxypooo
Neith
Level 104
God Stats
1W - 2L
1,473 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Discordia
Discordia
PosessedHeretic
Discordia
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,656 Elo+
Solo
Pele
Pele
shooter-riddik
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
5 / 0 / 4
8,195
630
6,005
7,848
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
 
Amaterasu
13
2 / 2 / 1
7,301
562
5,289
14,169
12,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 0 / 5
7,265
559
5,976
6,339
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
ProNoz
Neith
12
3 / 1 / 2
7,462
574
6,953
7,105
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
1 / 0 / 4
6,830
525
2,610
9,810
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 1
7,312
562
11,193
13,707
12,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 0
6,459
497
3,889
9,534
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Noxypooo
Neith
1
0 / 0 / 0
3,996
307
0
0
0
Discordia
PosessedHeretic
Discordia
10
1 / 3 / 0
6,084
468
3,978
7,749
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
5,648
434
5,329
10,889
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
3
3
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
4
7
W
Amaterasu
 
Amaterasu
2
2
1
1.25
L
King Arthur
 
King Arthur
1
1
1
1.5
L
1
3
0
0.33
W
0
0
5
2.5
L
Neith
Noxypooo
Neith
0
0
0
0
L
Discordia
PosessedHeretic
Discordia
1
3
0
0.33
W
Neith
ProNoz
Neith
3
1
2
4
W
Loki
1
0
4
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,833
Damage
24,389
45,271
Taken
41,879
28,812
Mitigated
22,601
19,688
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,005
127
0
2,928
7,848
7,219
744
2,381
5,467
30,493
0
W
Amaterasu
 
Amaterasu
5,289
2,691
0
7,622
14,169
12,736
0
1,071
13,098
0
50,355
L
King Arthur
 
King Arthur
11,193
1,357
0
2,177
13,707
12,080
0
1,864
11,776
269
61,151
L
3,889
239
0
500
9,534
3,838
0
1,061
8,473
43,059
0
W
5,976
1,002
0
2,047
6,339
2,440
406
1,061
5,278
61,623
0
L
Neith
Noxypooo
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
PosessedHeretic
Discordia
3,978
134
0
500
7,749
2,692
21
4,787
2,700
40,910
0
W
Neith
ProNoz
Neith
6,953
3,004
0
1,254
7,105
2,669
2,168
2,050
5,055
0
54,338
W
Loki
2,610
450
0
5,837
9,810
3,748
586
1,501
8,309
0
47,993
L
5,329
1,280
0
1,735
10,889
3,991
0
3,812
6,949
0
38,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
29,499
383
Minions Killed
306
0
Camps Cleared
0
1,242,018
Distance Traveled
958,817
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,195
630
26
2
0
282,392
0
W
Amaterasu
7,301
562
71
5
0
211,274
1
L
King Arthur
7,312
562
86
7
0
232,702
5
L
Nox
6,459
497
85
7
0
251,905
0
W
Janus
7,265
559
101
8
0
273,494
0
L
Neith
3,996
307
0
0
0
340
0
L
Discordia
6,084
468
78
6
0
232,010
0
W
Neith
7,462
574
100
8
0
219,749
0
W
Loki
6,830
525
85
7
0
255,109
3
L
Pele
5,648
434
57
4
0
241,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role