Player Matchup

Persephone
Persephone
MrGerii
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,454 Elo+
Party 1
Sobek
Sobek
Ornadi10
Sobek
Level 59
God Stats
0W - 4L
1,084 SR
Queue Stats
14W - 12L
1,419 Elo+
Party 1
Neith
Neith
RaikouSenpai
Neith
Level 64
God Stats
9W - 10L
1,366 SR
Queue Stats
323W - 378L
1,363 Elo+
Solo
Danzaburou
Danzaburou
ikurlau
Danzaburou
Level 80
God Stats
0W - 9L
1,004 SR
Queue Stats
133W - 180L
1,354 Elo+
Solo
Thanatos
Thanatos
lnfErNA
Thanatos
Level 26
God Stats
15W - 20L
1,425 SR
Queue Stats
35W - 40L
1,408 Elo+
Party 1
Team Averages
Level 59
1,276 SR
1,400 Elo+

VS

Team Averages
Level 58
1,418 SR
1,306 Elo+
Thanatos
Thanatos
Baytuix
Thanatos
Level 91
God Stats
32W - 26L
1,585 SR
Queue Stats
406W - 389L
1,503 Elo+
Solo
Freya
Freya
Forest_Thunder
Freya
Level 59
God Stats
1W - 0L
1,820 SR
Queue Stats
46W - 39L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
KCduKeF
Cu Chulainn
Level 40
God Stats
10W - 20L
1,364 SR
Queue Stats
65W - 101L
1,287 Elo+
Party 2
Cernunnos
Cernunnos
Xs_BuZzy
Cernunnos
Level 11
God Stats
1W - 6L
1,068 SR
Queue Stats
3W - 15L
1,095 Elo+
Party 2
King Arthur
King Arthur
kilerjc93
King Arthur
Level 87
God Stats
2W - 6L
1,254 SR
Queue Stats
5W - 13L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MrGerii
Persephone
11
0 / 2 / 1
6,819
568
2,760
4,525
1,246
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Ornadi10
Sobek
9
2 / 2 / 1
6,125
510
3,591
11,052
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 3 / 0
6,574
548
6,507
8,543
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ikurlau
Danzaburou
10
1 / 3 / 2
6,106
509
5,254
9,980
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lnfErNA
Thanatos
10
1 / 5 / 0
6,043
504
3,233
12,868
4,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baytuix
Thanatos
14
7 / 0 / 6
8,453
704
10,650
7,999
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 2
7,495
625
3,057
8,981
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
KCduKeF
Cu Chulainn
9
0 / 2 / 2
5,309
442
7,185
7,405
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Xs_BuZzy
Cernunnos
10
1 / 0 / 2
6,239
520
4,350
4,564
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
kilerjc93
King Arthur
12
3 / 1 / 2
6,863
572
4,479
9,256
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Baytuix
Thanatos
7
0
6
10
W
3
2
2
2
W
Cu Chulainn
KCduKeF
Cu Chulainn
0
2
2
0.5
L
Persephone
MrGerii
Persephone
0
2
1
0.25
L
Sobek
Ornadi10
Sobek
2
2
1
1.25
L
1
3
0
0.33
W
Cernunnos
Xs_BuZzy
Cernunnos
1
0
2
2
L
Danzaburou
ikurlau
Danzaburou
1
3
2
0.67
W
King Arthur
kilerjc93
King Arthur
3
1
2
4
L
Thanatos
lnfErNA
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
29,721
46,968
Taken
38,205
21,297
Mitigated
21,200
13,926
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Baytuix
Thanatos
10,650
3,806
0
10,113
7,999
3,904
828
991
7,008
0
66,544
W
3,057
1,069
0
4,109
8,981
3,371
0
3,003
5,978
46,795
0
W
Cu Chulainn
KCduKeF
Cu Chulainn
7,185
941
0
554
7,405
5,220
579
1,871
5,534
0
26,206
L
Persephone
MrGerii
Persephone
2,760
181
0
1,302
4,525
1,246
1,097
953
3,540
42,839
0
L
Sobek
Ornadi10
Sobek
3,591
881
0
3,240
11,052
8,960
0
441
10,000
19,643
0
L
6,507
2,550
0
1,434
8,543
3,264
0
0
8,543
0
43,645
W
Cernunnos
Xs_BuZzy
Cernunnos
4,350
1,783
0
2,491
4,564
1,644
776
355
4,209
0
36,049
L
Danzaburou
ikurlau
Danzaburou
5,254
2,471
0
3,234
9,980
3,433
1
0
9,710
0
33,736
W
King Arthur
kilerjc93
King Arthur
4,479
92
0
1,000
9,256
7,061
70
131
9,125
0
35,203
L
Thanatos
lnfErNA
Thanatos
3,233
1,068
0
4,716
12,868
4,394
0
1,651
11,217
0
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
34,359
271
Minions Killed
337
0
Camps Cleared
0
1,138,937
Distance Traveled
1,151,503
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,453
704
102
9
0
305,719
1
W
Freya
7,495
625
83
7
0
200,089
0
W
Cu Chulainn
5,309
442
33
3
0
224,372
0
L
Persephone
6,819
568
74
6
0
217,636
0
L
Sobek
6,125
510
18
2
0
262,747
0
L
Neith
6,574
548
67
6
0
163,776
0
W
Cernunnos
6,239
520
70
6
0
193,565
0
L
Danzaburou
6,106
509
50
4
0
232,384
3
W
King Arthur
6,863
572
49
4
0
227,758
0
L
Thanatos
6,043
504
62
5
0
262,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role