Player Matchup

King Arthur
King Arthur
Giyu-S
King Arthur
Level 123
God Stats
4W - 4L
1,583 SR
Queue Stats
13W - 16L
1,460 Elo+
Party 1
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 82
God Stats
616W - 609L
1,483 SR
Queue Stats
617W - 615L
1,433 Elo+
Solo
Hachiman
Hachiman
LGS_FTW
Hachiman
Level 146
God Stats
3W - 2L
1,693 SR
Queue Stats
196W - 197L
1,524 Elo+
Party 1
Nemesis
Nemesis
Rynix530
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,366 Elo+
Solo
Ymir
Ymir
mikryx
Ymir
Level 129
God Stats
73W - 87L
1,479 SR
Queue Stats
333W - 321L
1,458 Elo+
Solo
Team Averages
Level 117
1,548 SR
1,448 Elo+

VS

Team Averages
Level 119
1,523 SR
1,490 Elo+
Bacchus
Bacchus
Dpcervan_23
Bacchus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,416 Elo+
Solo
Thor
Thor
HASBULLAH21
Thor
Level 135
God Stats
11W - 13L
1,398 SR
Queue Stats
459W - 495L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Sharktinator
Kukulkan
Level 109
God Stats
240W - 205L
1,563 SR
Queue Stats
556W - 555L
1,482 Elo+
Solo
Awilix
Awilix
Shînso
Awilix
Level 143
God Stats
2W - 1L
1,702 SR
Queue Stats
133W - 116L
1,577 Elo+
Solo
Hachiman
Hachiman
wranglerstarr
Hachiman
Level 157
God Stats
30W - 42L
1,454 SR
Queue Stats
514W - 508L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Giyu-S
King Arthur
16
2 / 8 / 2
10,429
497
15,791
27,902
30,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vulcan
Jazzy81160
Vulcan
6
0 / 0 / 1
6,803
324
1,672
1,143
356
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
LGS_FTW
Hachiman
17
5 / 3 / 0
11,038
526
10,405
15,919
6,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Rynix530
Nemesis
16
2 / 5 / 0
9,528
454
9,441
20,966
9,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
mikryx
Ymir
12
0 / 8 / 4
8,780
418
4,805
22,992
25,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dpcervan_23
Bacchus
14
0 / 2 / 10
9,560
455
5,058
12,043
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 3 / 10
11,796
562
16,385
21,969
25,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Sharktinator
Kukulkan
17
1 / 1 / 3
10,854
517
10,433
7,659
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Shînso
Awilix
19
12 / 1 / 5
12,542
597
17,320
19,075
9,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
wranglerstarr
Hachiman
18
6 / 2 / 6
11,823
563
12,837
14,458
6,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
23
24
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dpcervan_23
Bacchus
0
2
10
2.5
L
King Arthur
Giyu-S
King Arthur
2
8
2
0.38
W
4
3
10
3
L
Vulcan
Jazzy81160
Vulcan
0
0
1
0.5
L
Hachiman
LGS_FTW
Hachiman
5
3
0
1.67
L
Nemesis
Rynix530
Nemesis
2
5
0
0.4
W
Kukulkan
Sharktinator
Kukulkan
1
1
3
2.5
W
Awilix
Shînso
Awilix
12
1
5
14.5
L
Ymir
mikryx
Ymir
0
8
4
0.25
W
Hachiman
wranglerstarr
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,114
Damage
62,033
88,922
Taken
75,204
71,918
Mitigated
59,883
14,449
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dpcervan_23
Bacchus
5,058
683
0
2,908
12,043
14,694
163
1,599
10,444
25,116
0
L
King Arthur
Giyu-S
King Arthur
15,791
1,340
0
2,270
27,902
30,059
264
4,560
23,342
0
82,535
W
16,385
2,192
0
750
21,969
25,645
60
439
21,530
1,348
93,129
L
Vulcan
Jazzy81160
Vulcan
1,672
929
0
390
1,143
356
0
392
751
14,789
0
L
Hachiman
LGS_FTW
Hachiman
10,405
6,116
0
6,927
15,919
6,635
2,670
133
15,786
0
80,888
L
Nemesis
Rynix530
Nemesis
9,441
4,052
0
1,628
20,966
9,210
0
5,253
15,713
0
82,440
W
Kukulkan
Sharktinator
Kukulkan
10,433
898
0
250
7,659
3,396
3,399
1,362
6,297
88,461
0
W
Awilix
Shînso
Awilix
17,320
7,879
0
5,501
19,075
9,973
0
1,322
17,753
0
109,306
L
Ymir
mikryx
Ymir
4,805
993
0
3,234
22,992
25,658
60
6,180
16,812
24,413
0
W
Hachiman
wranglerstarr
Hachiman
12,837
7,500
0
5,759
14,458
6,175
3,206
1,755
12,703
0
85,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,578
Gold Earned
56,575
428
Minions Killed
572
0
Camps Cleared
0
1,686,916
Distance Traveled
2,132,929
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,560
455
26
1
0
466,728
2
L
King Arthur
10,429
497
136
6
0
386,149
0
W
Thor
11,796
562
130
6
0
346,120
0
L
Vulcan
6,803
324
21
1
0
104,430
2
L
Hachiman
11,038
526
121
6
0
358,288
0
L
Nemesis
9,528
454
125
6
0
444,796
0
W
Kukulkan
10,854
517
160
8
0
422,299
0
W
Awilix
12,542
597
118
6
0
514,101
3
L
Ymir
8,780
418
25
1
0
393,253
0
W
Hachiman
11,823
563
138
7
0
383,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role