Player Matchup

Tyr
Tyr
Bronze III
AFKGopher
Tyr
Bronze III
Level 67
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 3L
1,537 MMR
Party 2
Ishtar
Ishtar
Bronze III
Baameron
Ishtar
Bronze III
Level 49
God Stats
1W - 2L
1,680 SR
Queue Stats
3W - 2L
1,664 MMR
Party 2
Kukulkan
Kukulkan
Bronze IV
puertdaudur
Kukulkan
Bronze IV
Level 126
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 3L
1,437 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,664 SR
1,546 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,406 SR
1,597 MMR
Hel
Hel
Gold I
Raianator0421
Hel
Gold I
Level 158
God Stats
1W - 2L
1,255 SR
Queue Stats
185W - 160L
1,587 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
SlayerEmber
Tsukuyomi
Platinum II
Level 156
God Stats
19W - 9L
1,543 SR
Queue Stats
154W - 124L
1,931 MMR
Party 1
Chronos
Chronos
Gold V
piero344
Chronos
Gold V
Level 127
God Stats
19W - 32L
1,421 SR
Queue Stats
272W - 266L
1,274 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
11,385
712
12,207
16,805
17,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Baameron
Ishtar
14
1 / 4 / 4
11,224
702
11,048
9,935
4,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
puertdaudur
Kukulkan
14
3 / 4 / 4
11,710
732
17,139
12,484
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboShivaAnubisHera

VS

Bans
CharonGaneshaJanusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
11,627
727
7,218
16,406
9,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
SlayerEmber
Tsukuyomi
16
4 / 2 / 7
12,490
781
16,372
19,119
18,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
piero344
Chronos
16
6 / 2 / 4
13,258
829
13,081
16,534
7,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
11
11
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Ishtar
Baameron
Ishtar
1
4
4
0.75
W
1
3
8
1.67
W
Tsukuyomi
SlayerEmber
Tsukuyomi
4
2
7
3.75
W
Chronos
piero344
Chronos
6
2
4
4
L
Kukulkan
puertdaudur
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,394
Damage
36,671
39,224
Taken
52,059
26,424
Mitigated
36,117
4,973
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,207
594
0
1,960
16,805
17,116
344
10,090
6,715
1,603
23,781
L
Ishtar
Baameron
Ishtar
11,048
7,598
0
1,551
9,935
4,162
985
5,341
4,594
33
42,122
W
7,218
464
8,340
8,969
16,406
9,749
422
8,418
7,762
50,502
152
W
Tsukuyomi
SlayerEmber
Tsukuyomi
16,372
3,338
313
3,865
19,119
18,450
425
5,526
13,593
110
51,182
W
Chronos
piero344
Chronos
13,081
5,675
0
2,966
16,534
7,918
2,323
4,951
11,583
64,938
0
L
Kukulkan
puertdaudur
Kukulkan
17,139
1,689
0
1,462
12,484
5,146
397
5,021
7,463
69,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
37,375
180
Minions Killed
190
0
Camps Cleared
0
838,972
Distance Traveled
902,480
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,385
712
24
2
0
304,821
6
L
Ishtar
11,224
702
63
4
0
260,854
0
W
Hel
11,627
727
61
4
0
284,791
0
W
Tsukuyomi
12,490
781
58
4
0
328,494
9
W
Chronos
13,258
829
71
4
0
289,195
1
L
Kukulkan
11,710
732
93
6
0
273,297
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role