Player Matchup

Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
cayeroe15
Neith
Gold IV
Level 63
God Stats
0W - 6L
1,423 SR
Queue Stats
36W - 35L
1,630 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
deladem17
Ratatoskr
Gold V
Level 123
God Stats
2W - 1L
1,927 SR
Queue Stats
30W - 30L
1,680 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,570 SR
1,562 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,736 SR
1,683 MMR
Nu Wa
Nu Wa
Platinum IV
Amogos
Nu Wa
Platinum IV
Level 106
God Stats
37W - 19L
1,726 SR
Queue Stats
237W - 240L
1,807 MMR
Party 1
Martichoras
Martichoras
Platinum V
Erny00
Martichoras
Platinum V
Level 128
God Stats
2W - 1L
1,670 SR
Queue Stats
64W - 58L
1,607 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Firefirst
Sylvanus
Platinum V
Level 181
God Stats
17W - 10L
1,605 SR
Queue Stats
155W - 126L
1,732 MMR
Solo
Vamana
Vamana
Gold II
Railgunop
Vamana
Gold II
Level 126
God Stats
5W - 0L
1,941 SR
Queue Stats
251W - 251L
1,605 MMR
Solo
Lancelot
Lancelot
Gold II
legenderdragon
Lancelot
Gold II
Level 123
God Stats
2W - 2L
1,739 SR
Queue Stats
262W - 255L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 0
3,667
733
934
2,158
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
 
Arachne
5
0 / 1 / 2
3,416
683
1,126
4,163
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
 
Bacchus
3
0 / 0 / 0
2,872
574
669
2,174
1,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
cayeroe15
Neith
5
0 / 1 / 0
3,206
641
1,111
3,510
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
deladem17
Ratatoskr
6
1 / 0 / 0
4,009
802
1,844
3,816
1,635
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ao KuangAthenaFreya

VS

Bans
KaliChang'eCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amogos
Nu Wa
5
0 / 0 / 2
3,330
666
1,613
669
165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Erny00
Martichoras
6
0 / 0 / 0
3,465
693
2,307
2,310
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Firefirst
Sylvanus
5
0 / 0 / 2
3,403
681
1,592
2,938
1,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Railgunop
Vamana
6
0 / 1 / 0
3,330
666
1,626
3,916
1,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
6
2 / 1 / 0
3,570
714
1,928
4,280
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
2
2
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
0
1
L
Arachne
 
Arachne
0
1
2
1
L
Bacchus
 
Bacchus
0
0
0
0
W
Nu Wa
Amogos
Nu Wa
0
0
2
1
W
Martichoras
Erny00
Martichoras
0
0
0
0
W
Sylvanus
Firefirst
Sylvanus
0
0
2
1
W
Vamana
Railgunop
Vamana
0
1
0
0
L
Neith
cayeroe15
Neith
0
1
0
0
L
Ratatoskr
deladem17
Ratatoskr
1
0
0
1
W
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,684
Damage
9,066
15,821
Taken
14,113
5,590
Mitigated
5,685
6,816
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
934
0
0
824
2,158
510
0
994
1,164
22,822
0
L
Arachne
 
Arachne
1,126
790
0
1,459
4,163
1,183
0
548
3,615
0
10,217
L
Bacchus
 
Bacchus
669
155
333
1,081
2,174
1,293
0
359
1,815
3,906
0
W
Nu Wa
Amogos
Nu Wa
1,613
334
0
232
669
165
0
212
457
15,033
0
W
Martichoras
Erny00
Martichoras
2,307
889
0
803
2,310
845
0
361
1,949
0
22,516
W
Sylvanus
Firefirst
Sylvanus
1,592
1,047
423
2,140
2,938
1,610
0
308
2,630
9,693
0
W
Vamana
Railgunop
Vamana
1,626
954
0
1,535
3,916
1,758
0
0
3,916
0
15,729
L
Neith
cayeroe15
Neith
1,111
717
0
1,172
3,510
969
0
1,221
2,289
0
16,303
L
Ratatoskr
deladem17
Ratatoskr
1,844
275
0
1,947
3,816
1,635
0
83
3,733
0
20,080
W
Lancelot
1,928
597
0
468
4,280
1,307
0
722
3,558
0
14,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,170
Gold Earned
17,098
142
Minions Killed
141
0
Camps Cleared
0
445,365
Distance Traveled
509,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,667
733
42
8
0
92,893
0
L
Arachne
3,416
683
19
4
0
107,828
0
L
Bacchus
2,872
574
2
0
0
48,955
0
W
Nu Wa
3,330
666
31
6
0
95,454
0
W
Martichoras
3,465
693
44
9
0
94,487
0
W
Sylvanus
3,403
681
16
3
0
108,417
0
W
Vamana
3,330
666
23
5
0
95,682
0
L
Neith
3,206
641
39
8
0
99,040
0
L
Ratatoskr
4,009
802
40
8
0
96,649
0
W
Lancelot
3,570
714
27
5
0
115,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role