Player Matchup

Ix Chel
Ix Chel
Antho5653
Ix Chel
Level 134
God Stats
1W - 2L
1,327 SR
Queue Stats
320W - 298L
1,387 Elo+
Solo
Maui
Maui
KoRn Capalot
Maui
Level 62
God Stats
7W - 5L
1,391 SR
Queue Stats
298W - 292L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
KoRn Swisher
Cliodhna
Level 60
God Stats
2W - 3L
1,478 SR
Queue Stats
150W - 151L
1,509 Elo+
Party 1
Surtr
Surtr
KoRn Trickzy
Surtr
Level 77
God Stats
18W - 16L
1,534 SR
Queue Stats
355W - 345L
1,506 Elo+
Party 1
Anhur
Anhur
Queytao
Anhur
Level 67
God Stats
7W - 8L
1,500 SR
Queue Stats
61W - 63L
1,332 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,434 Elo+

VS

Team Averages
Level 118
1,606 SR
1,466 Elo+
Ix Chel
Ix Chel
DBDTHANOS
Ix Chel
Level 162
God Stats
5W - 4L
1,533 SR
Queue Stats
149W - 150L
1,426 Elo+
Solo
Skadi
Skadi
Dankus-Romulus
Skadi
Level 125
God Stats
1W - 1L
1,719 SR
Queue Stats
34W - 46L
1,431 Elo+
Solo
Tiamat
Tiamat
Leviathan Ares
Tiamat
Level 128
God Stats
18W - 24L
1,481 SR
Queue Stats
276W - 282L
1,469 Elo+
Party 2
Charon
Charon
Monties
Charon
Level 99
God Stats
5W - 6L
1,591 SR
Queue Stats
55W - 56L
1,510 Elo+
Party 2
Awilix
Awilix
stylepoints24
Awilix
Level 76
God Stats
2W - 2L
1,703 SR
Queue Stats
214W - 213L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Antho5653
Ix Chel
15
5 / 1 / 3
9,222
542
14,284
13,092
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 6
8,358
492
3,068
12,799
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
KoRn Swisher
Cliodhna
13
2 / 4 / 7
7,967
469
6,595
16,872
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 0 / 0
9,645
567
5,065
8,876
7,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Queytao
Anhur
14
2 / 2 / 2
8,465
498
5,813
12,313
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DBDTHANOS
Ix Chel
14
0 / 2 / 0
8,065
474
4,756
7,455
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 2
8,089
476
6,944
12,436
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 2
7,304
430
14,503
11,338
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Monties
Charon
12
1 / 1 / 1
7,878
463
9,608
9,366
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 2
9,344
550
6,502
16,397
7,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
7
8
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Antho5653
Ix Chel
5
1
3
6.5
L
Ix Chel
DBDTHANOS
Ix Chel
0
2
0
0
L
2
4
2
0.75
W
2
1
6
5
W
Cliodhna
KoRn Swisher
Cliodhna
2
4
7
1.38
W
2
0
0
2
L
0
3
2
0.33
L
Charon
Monties
Charon
1
1
1
1.5
W
Anhur
Queytao
Anhur
2
2
2
1.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
42,313
63,952
Taken
56,992
37,630
Mitigated
31,709
22,439
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Antho5653
Ix Chel
14,284
2,646
2,584
6,351
13,092
6,015
0
7,848
5,244
82,366
0
L
Ix Chel
DBDTHANOS
Ix Chel
4,756
880
211
1,391
7,455
3,012
0
688
6,767
65,822
0
L
6,944
1,819
0
1,614
12,436
4,052
580
1,490
10,946
0
60,569
W
3,068
456
621
3,759
12,799
11,806
0
6,765
6,034
18,620
0
W
Cliodhna
KoRn Swisher
Cliodhna
6,595
1,324
0
2,819
16,872
7,066
0
6,932
9,940
0
46,832
W
5,065
1,215
0
2,283
8,876
7,707
198
3,828
5,048
1,135
82,804
L
14,503
1,106
0
3,218
11,338
7,855
102
6,719
4,619
62,950
0
L
Charon
Monties
Charon
9,608
1,107
0
2,974
9,366
9,472
126
4,281
5,085
33,872
0
W
Anhur
Queytao
Anhur
5,813
3,028
0
4,022
12,313
5,036
140
3,494
8,819
0
60,217
L
6,502
1,488
0
7,965
16,397
7,318
0
4,342
12,055
0
80,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,657
Gold Earned
40,680
471
Minions Killed
487
0
Camps Cleared
0
1,638,190
Distance Traveled
1,540,496
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,222
542
133
8
0
335,680
0
L
Ix Chel
8,065
474
127
7
0
264,611
0
L
Skadi
8,089
476
97
6
0
294,625
1
W
Maui
8,358
492
31
2
0
347,574
0
W
Cliodhna
7,967
469
66
4
0
372,012
1
W
Surtr
9,645
567
129
8
0
312,038
0
L
Tiamat
7,304
430
99
6
0
324,685
0
L
Charon
7,878
463
45
3
0
293,545
0
W
Anhur
8,465
498
112
7
0
270,886
0
L
Awilix
9,344
550
119
7
0
363,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role